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https://github.com/aaru-dps/Aaru.git
synced 2025-12-16 19:24:25 +00:00
Changed catalog algorithm to handle fragmented catalogs.
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@@ -93,86 +93,109 @@ namespace DiscImageChef.Filesystems.LisaFS
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if(catalogCache.TryGetValue(fileId, out catalog))
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return Errno.NoError;
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int count = 0;
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byte[] firstCatalogBlock = null;
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// Catalogs don't have extents files so we need to traverse all disk searching pieces (tend to be non fragmented and non expandable)
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for(ulong i = 0; i < device.GetSectors(); i++)
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{
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byte[] tag = device.ReadSectorTag((ulong)i, SectorTagType.AppleSectorTag);
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byte[] tag = device.ReadSectorTag(i, SectorTagType.AppleSectorTag);
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UInt16 id = BigEndianBitConverter.ToUInt16(tag, 0x04);
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UInt16 pos = BigEndianBitConverter.ToUInt16(tag, 0x06);
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if(id == fileId)
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count++;
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if(id == fileId && pos == 0)
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{
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firstCatalogBlock = device.ReadSectors(i, 4);
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break;
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}
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// Extents file found, it's not a catalog
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if(id == -fileId)
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return Errno.NotDirectory;
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}
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if(count == 0)
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if(firstCatalogBlock == null)
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return Errno.NoSuchFile;
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byte[] buf = new byte[count * device.GetSectorSize()];
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ulong prevCatalogPointer;
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prevCatalogPointer = BigEndianBitConverter.ToUInt32(firstCatalogBlock, 0x7F6);
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// This can be enhanced to follow linked tags. However on some disks a linked tag cuts a file, better not let it do with a catalog
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for(ulong i = 0; i < device.GetSectors(); i++)
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while(prevCatalogPointer != 0xFFFFFFFF)
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{
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byte[] tag = device.ReadSectorTag((ulong)i, SectorTagType.AppleSectorTag);
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byte[] tag = device.ReadSectorTag(prevCatalogPointer + mddf.mddf_block, SectorTagType.AppleSectorTag);
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UInt16 id = BigEndianBitConverter.ToUInt16(tag, 0x04);
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if(id == fileId)
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{
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UInt16 pos = BigEndianBitConverter.ToUInt16(tag, 0x06);
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byte[] sector = device.ReadSector(i);
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Array.Copy(sector, 0, buf, sector.Length * pos, sector.Length);
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}
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if(id != fileId)
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return Errno.InvalidArgument;
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firstCatalogBlock = device.ReadSectors(prevCatalogPointer + mddf.mddf_block, 4);
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prevCatalogPointer = BigEndianBitConverter.ToUInt32(firstCatalogBlock, 0x7F6);
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}
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int offset = 0;
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ulong nextCatalogPointer;
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nextCatalogPointer = BigEndianBitConverter.ToUInt32(firstCatalogBlock, 0x7FA);
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List<byte[]> catalogBlocks = new List<byte[]>();
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catalogBlocks.Add(firstCatalogBlock);
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while(nextCatalogPointer != 0xFFFFFFFF)
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{
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byte[] tag = device.ReadSectorTag(nextCatalogPointer + mddf.mddf_block, SectorTagType.AppleSectorTag);
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UInt16 id = BigEndianBitConverter.ToUInt16(tag, 0x04);
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if(id != fileId)
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return Errno.InvalidArgument;
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byte[] nextCatalogBlock = device.ReadSectors(nextCatalogPointer + mddf.mddf_block, 4);
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nextCatalogPointer = BigEndianBitConverter.ToUInt32(nextCatalogBlock, 0x7FA);
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catalogBlocks.Add(nextCatalogBlock);
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}
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catalog = new List<CatalogEntry>();
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while((offset + 64) <= buf.Length)
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foreach(byte[] buf in catalogBlocks)
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{
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if(buf[offset + 0x24] == 0x08)
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offset += 78;
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else if(buf[offset + 0x24] == 0x7C)
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offset += 50;
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else if(buf[offset + 0x24] == 0xFF)
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break;
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else if(buf[offset + 0x24] == 0x03 && buf[offset] == 0x24)
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int offset = 0;
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while((offset + 64) <= buf.Length)
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{
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CatalogEntry entry = new CatalogEntry();
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entry.marker = buf[offset];
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entry.zero = BigEndianBitConverter.ToUInt16(buf, offset + 0x01);
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entry.filename = new byte[E_NAME];
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Array.Copy(buf, offset + 0x03, entry.filename, 0, E_NAME);
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entry.terminator = buf[offset + 0x23];
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entry.fileType = buf[offset + 0x24];
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entry.unknown = buf[offset + 0x25];
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entry.fileID = BigEndianBitConverter.ToInt16(buf, offset + 0x26);
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entry.dtc = BigEndianBitConverter.ToUInt32(buf, offset + 0x28);
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entry.dtm = BigEndianBitConverter.ToUInt32(buf, offset + 0x2C);
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entry.length = BigEndianBitConverter.ToInt32(buf, offset + 0x30);
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entry.wasted = BigEndianBitConverter.ToInt32(buf, offset + 0x34);
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entry.tail = new byte[8];
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Array.Copy(buf, offset + 0x38, entry.tail, 0, 8);
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// This is as Pascal Workshop does, if there is no extents file it simply ignores it.
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ExtentFile ext;
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if(ReadExtentsFile(entry.fileID, out ext) == Errno.NoError)
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if(buf[offset + 0x24] == 0x08)
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offset += 78;
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else if(buf[offset + 0x24] == 0x7C)
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offset += 50;
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else if(buf[offset + 0x24] == 0xFF)
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break;
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else if(buf[offset + 0x24] == 0x03 && buf[offset] == 0x24)
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{
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if(!fileSizeCache.ContainsKey(entry.fileID))
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{
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catalog.Add(entry);
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fileSizeCache.Add(entry.fileID, entry.length);
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}
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}
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CatalogEntry entry = new CatalogEntry();
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entry.marker = buf[offset];
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entry.zero = BigEndianBitConverter.ToUInt16(buf, offset + 0x01);
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entry.filename = new byte[E_NAME];
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Array.Copy(buf, offset + 0x03, entry.filename, 0, E_NAME);
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entry.terminator = buf[offset + 0x23];
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entry.fileType = buf[offset + 0x24];
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entry.unknown = buf[offset + 0x25];
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entry.fileID = BigEndianBitConverter.ToInt16(buf, offset + 0x26);
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entry.dtc = BigEndianBitConverter.ToUInt32(buf, offset + 0x28);
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entry.dtm = BigEndianBitConverter.ToUInt32(buf, offset + 0x2C);
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entry.length = BigEndianBitConverter.ToInt32(buf, offset + 0x30);
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entry.wasted = BigEndianBitConverter.ToInt32(buf, offset + 0x34);
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entry.tail = new byte[8];
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Array.Copy(buf, offset + 0x38, entry.tail, 0, 8);
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offset += 64;
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// This is as Pascal Workshop does, if there is no extents file it simply ignores it.
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ExtentFile ext;
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if(ReadExtentsFile(entry.fileID, out ext) == Errno.NoError)
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{
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if(!fileSizeCache.ContainsKey(entry.fileID))
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{
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catalog.Add(entry);
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fileSizeCache.Add(entry.fileID, entry.length);
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}
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}
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offset += 64;
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}
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else
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break;
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}
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else
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break;
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}
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catalogCache.Add(fileId, catalog);
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