Changed catalog algorithm to handle fragmented catalogs.

This commit is contained in:
2016-07-27 17:08:49 +01:00
parent 5915185f70
commit aa903865c5

View File

@@ -93,86 +93,109 @@ namespace DiscImageChef.Filesystems.LisaFS
if(catalogCache.TryGetValue(fileId, out catalog))
return Errno.NoError;
int count = 0;
byte[] firstCatalogBlock = null;
// Catalogs don't have extents files so we need to traverse all disk searching pieces (tend to be non fragmented and non expandable)
for(ulong i = 0; i < device.GetSectors(); i++)
{
byte[] tag = device.ReadSectorTag((ulong)i, SectorTagType.AppleSectorTag);
byte[] tag = device.ReadSectorTag(i, SectorTagType.AppleSectorTag);
UInt16 id = BigEndianBitConverter.ToUInt16(tag, 0x04);
UInt16 pos = BigEndianBitConverter.ToUInt16(tag, 0x06);
if(id == fileId)
count++;
if(id == fileId && pos == 0)
{
firstCatalogBlock = device.ReadSectors(i, 4);
break;
}
// Extents file found, it's not a catalog
if(id == -fileId)
return Errno.NotDirectory;
}
if(count == 0)
if(firstCatalogBlock == null)
return Errno.NoSuchFile;
byte[] buf = new byte[count * device.GetSectorSize()];
ulong prevCatalogPointer;
prevCatalogPointer = BigEndianBitConverter.ToUInt32(firstCatalogBlock, 0x7F6);
// This can be enhanced to follow linked tags. However on some disks a linked tag cuts a file, better not let it do with a catalog
for(ulong i = 0; i < device.GetSectors(); i++)
while(prevCatalogPointer != 0xFFFFFFFF)
{
byte[] tag = device.ReadSectorTag((ulong)i, SectorTagType.AppleSectorTag);
byte[] tag = device.ReadSectorTag(prevCatalogPointer + mddf.mddf_block, SectorTagType.AppleSectorTag);
UInt16 id = BigEndianBitConverter.ToUInt16(tag, 0x04);
if(id == fileId)
{
UInt16 pos = BigEndianBitConverter.ToUInt16(tag, 0x06);
byte[] sector = device.ReadSector(i);
Array.Copy(sector, 0, buf, sector.Length * pos, sector.Length);
}
if(id != fileId)
return Errno.InvalidArgument;
firstCatalogBlock = device.ReadSectors(prevCatalogPointer + mddf.mddf_block, 4);
prevCatalogPointer = BigEndianBitConverter.ToUInt32(firstCatalogBlock, 0x7F6);
}
int offset = 0;
ulong nextCatalogPointer;
nextCatalogPointer = BigEndianBitConverter.ToUInt32(firstCatalogBlock, 0x7FA);
List<byte[]> catalogBlocks = new List<byte[]>();
catalogBlocks.Add(firstCatalogBlock);
while(nextCatalogPointer != 0xFFFFFFFF)
{
byte[] tag = device.ReadSectorTag(nextCatalogPointer + mddf.mddf_block, SectorTagType.AppleSectorTag);
UInt16 id = BigEndianBitConverter.ToUInt16(tag, 0x04);
if(id != fileId)
return Errno.InvalidArgument;
byte[] nextCatalogBlock = device.ReadSectors(nextCatalogPointer + mddf.mddf_block, 4);
nextCatalogPointer = BigEndianBitConverter.ToUInt32(nextCatalogBlock, 0x7FA);
catalogBlocks.Add(nextCatalogBlock);
}
catalog = new List<CatalogEntry>();
while((offset + 64) <= buf.Length)
foreach(byte[] buf in catalogBlocks)
{
if(buf[offset + 0x24] == 0x08)
offset += 78;
else if(buf[offset + 0x24] == 0x7C)
offset += 50;
else if(buf[offset + 0x24] == 0xFF)
break;
else if(buf[offset + 0x24] == 0x03 && buf[offset] == 0x24)
int offset = 0;
while((offset + 64) <= buf.Length)
{
CatalogEntry entry = new CatalogEntry();
entry.marker = buf[offset];
entry.zero = BigEndianBitConverter.ToUInt16(buf, offset + 0x01);
entry.filename = new byte[E_NAME];
Array.Copy(buf, offset + 0x03, entry.filename, 0, E_NAME);
entry.terminator = buf[offset + 0x23];
entry.fileType = buf[offset + 0x24];
entry.unknown = buf[offset + 0x25];
entry.fileID = BigEndianBitConverter.ToInt16(buf, offset + 0x26);
entry.dtc = BigEndianBitConverter.ToUInt32(buf, offset + 0x28);
entry.dtm = BigEndianBitConverter.ToUInt32(buf, offset + 0x2C);
entry.length = BigEndianBitConverter.ToInt32(buf, offset + 0x30);
entry.wasted = BigEndianBitConverter.ToInt32(buf, offset + 0x34);
entry.tail = new byte[8];
Array.Copy(buf, offset + 0x38, entry.tail, 0, 8);
// This is as Pascal Workshop does, if there is no extents file it simply ignores it.
ExtentFile ext;
if(ReadExtentsFile(entry.fileID, out ext) == Errno.NoError)
if(buf[offset + 0x24] == 0x08)
offset += 78;
else if(buf[offset + 0x24] == 0x7C)
offset += 50;
else if(buf[offset + 0x24] == 0xFF)
break;
else if(buf[offset + 0x24] == 0x03 && buf[offset] == 0x24)
{
if(!fileSizeCache.ContainsKey(entry.fileID))
{
catalog.Add(entry);
fileSizeCache.Add(entry.fileID, entry.length);
}
}
CatalogEntry entry = new CatalogEntry();
entry.marker = buf[offset];
entry.zero = BigEndianBitConverter.ToUInt16(buf, offset + 0x01);
entry.filename = new byte[E_NAME];
Array.Copy(buf, offset + 0x03, entry.filename, 0, E_NAME);
entry.terminator = buf[offset + 0x23];
entry.fileType = buf[offset + 0x24];
entry.unknown = buf[offset + 0x25];
entry.fileID = BigEndianBitConverter.ToInt16(buf, offset + 0x26);
entry.dtc = BigEndianBitConverter.ToUInt32(buf, offset + 0x28);
entry.dtm = BigEndianBitConverter.ToUInt32(buf, offset + 0x2C);
entry.length = BigEndianBitConverter.ToInt32(buf, offset + 0x30);
entry.wasted = BigEndianBitConverter.ToInt32(buf, offset + 0x34);
entry.tail = new byte[8];
Array.Copy(buf, offset + 0x38, entry.tail, 0, 8);
offset += 64;
// This is as Pascal Workshop does, if there is no extents file it simply ignores it.
ExtentFile ext;
if(ReadExtentsFile(entry.fileID, out ext) == Errno.NoError)
{
if(!fileSizeCache.ContainsKey(entry.fileID))
{
catalog.Add(entry);
fileSizeCache.Add(entry.fileID, entry.length);
}
}
offset += 64;
}
else
break;
}
else
break;
}
catalogCache.Add(fileId, catalog);