diff --git a/DiscImageChef.Core/Devices/Dumping/Alcohol120.cs b/DiscImageChef.Core/Devices/Dumping/Alcohol120.cs new file mode 100644 index 000000000..74df4c1bf --- /dev/null +++ b/DiscImageChef.Core/Devices/Dumping/Alcohol120.cs @@ -0,0 +1,47 @@ +// /*************************************************************************** +// The Disc Image Chef +// ---------------------------------------------------------------------------- +// +// Filename : Alcohol120.cs +// Version : 1.0 +// Author(s) : Natalia Portillo +// +// Component : Component +// +// Revision : $Revision$ +// Last change by : $Author$ +// Date : $Date$ +// +// --[ Description ] ---------------------------------------------------------- +// +// Description +// +// --[ License ] -------------------------------------------------------------- +// +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as +// published by the Free Software Foundation, either version 3 of the +// License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program. If not, see . +// +// ---------------------------------------------------------------------------- +// Copyright (C) 2011-2015 Claunia.com +// ****************************************************************************/ +// //$Id$ +using System; +namespace DiscImageChef.Core.Devices.Dumping +{ + public class Alcohol120 + { + public Alcohol120() + { + } + } +} diff --git a/DiscImageChef.Filesystems/Fossil.cs b/DiscImageChef.Filesystems/Fossil.cs index 2963a088f..f6fa02d61 100644 --- a/DiscImageChef.Filesystems/Fossil.cs +++ b/DiscImageChef.Filesystems/Fossil.cs @@ -203,7 +203,6 @@ namespace DiscImageChef.Filesystems if(sbLocation <= partition.End) { sector = imagePlugin.ReadSector(sbLocation); - System.Console.WriteLine("Searching for superblock on sector {0}", sbLocation); FossilSuperBlock fsb = BigEndianMarshal.ByteArrayToStructureBigEndian(sector); DicConsole.DebugWriteLine("Fossil plugin", "magic 0x{0:X8} (expected 0x{1:X8})", fsb.magic, Fossil_SbMagic);