diff --git a/DiscImageChef.Core/Devices/Dumping/Alcohol120.cs b/DiscImageChef.Core/Devices/Dumping/Alcohol120.cs
new file mode 100644
index 000000000..74df4c1bf
--- /dev/null
+++ b/DiscImageChef.Core/Devices/Dumping/Alcohol120.cs
@@ -0,0 +1,47 @@
+// /***************************************************************************
+// The Disc Image Chef
+// ----------------------------------------------------------------------------
+//
+// Filename : Alcohol120.cs
+// Version : 1.0
+// Author(s) : Natalia Portillo
+//
+// Component : Component
+//
+// Revision : $Revision$
+// Last change by : $Author$
+// Date : $Date$
+//
+// --[ Description ] ----------------------------------------------------------
+//
+// Description
+//
+// --[ License ] --------------------------------------------------------------
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as
+// published by the Free Software Foundation, either version 3 of the
+// License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program. If not, see .
+//
+// ----------------------------------------------------------------------------
+// Copyright (C) 2011-2015 Claunia.com
+// ****************************************************************************/
+// //$Id$
+using System;
+namespace DiscImageChef.Core.Devices.Dumping
+{
+ public class Alcohol120
+ {
+ public Alcohol120()
+ {
+ }
+ }
+}
diff --git a/DiscImageChef.Filesystems/Fossil.cs b/DiscImageChef.Filesystems/Fossil.cs
index 2963a088f..f6fa02d61 100644
--- a/DiscImageChef.Filesystems/Fossil.cs
+++ b/DiscImageChef.Filesystems/Fossil.cs
@@ -203,7 +203,6 @@ namespace DiscImageChef.Filesystems
if(sbLocation <= partition.End)
{
sector = imagePlugin.ReadSector(sbLocation);
- System.Console.WriteLine("Searching for superblock on sector {0}", sbLocation);
FossilSuperBlock fsb = BigEndianMarshal.ByteArrayToStructureBigEndian(sector);
DicConsole.DebugWriteLine("Fossil plugin", "magic 0x{0:X8} (expected 0x{1:X8})", fsb.magic, Fossil_SbMagic);