Refactor sector writing methods to include SectorStatus parameter and update related logic

This commit is contained in:
2025-10-22 20:25:23 +01:00
parent 0ac2a48fb6
commit ce0e0dff22
55 changed files with 927 additions and 676 deletions

View File

@@ -184,7 +184,7 @@ public sealed partial class VMware
}
/// <inheritdoc />
public bool WriteSector(byte[] data, ulong sectorAddress)
public bool WriteSector(byte[] data, ulong sectorAddress, SectorStatus sectorStatus)
{
if(!IsWriting)
{
@@ -217,7 +217,7 @@ public sealed partial class VMware
// TODO: Implement sparse and split
/// <inheritdoc />
public bool WriteSectors(byte[] data, ulong sectorAddress, uint length)
public bool WriteSectors(byte[] data, ulong sectorAddress, uint length, SectorStatus[] sectorStatus)
{
if(!IsWriting)
{
@@ -249,7 +249,7 @@ public sealed partial class VMware
}
/// <inheritdoc />
public bool WriteSectorLong(byte[] data, ulong sectorAddress)
public bool WriteSectorLong(byte[] data, ulong sectorAddress, SectorStatus sectorStatus)
{
ErrorMessage = Localization.Writing_sectors_with_tags_is_not_supported;
@@ -257,7 +257,7 @@ public sealed partial class VMware
}
/// <inheritdoc />
public bool WriteSectorsLong(byte[] data, ulong sectorAddress, uint length)
public bool WriteSectorsLong(byte[] data, ulong sectorAddress, uint length, SectorStatus[] sectorStatus)
{
ErrorMessage = Localization.Writing_sectors_with_tags_is_not_supported;