diff --git a/DiscImageChef.Tests.Devices/SCSI/SMC.cs b/DiscImageChef.Tests.Devices/SCSI/SMC.cs index 7745e5392..4dffb8e61 100644 --- a/DiscImageChef.Tests.Devices/SCSI/SMC.cs +++ b/DiscImageChef.Tests.Devices/SCSI/SMC.cs @@ -66,6 +66,9 @@ namespace DiscImageChef.Tests.Devices.SCSI case 0: DicConsole.WriteLine("Returning to SCSI commands menu..."); return; + case 1: + ReadAttribute(devPath, dev); + continue; default: DicConsole.WriteLine("Incorrect option. Press any key to continue..."); System.Console.ReadKey(); @@ -73,5 +76,202 @@ namespace DiscImageChef.Tests.Devices.SCSI } } } + + static void ReadAttribute(string devPath, Device dev) + { + ushort element = 0; + byte elementType = 0; + byte volume = 0; + byte partition = 0; + ushort firstAttribute = 0; + bool cache = false; + ScsiAttributeAction action = ScsiAttributeAction.Values; + string strDev; + int item; + + parameters: + while(true) + { + System.Console.Clear(); + DicConsole.WriteLine("Device: {0}", devPath); + DicConsole.WriteLine("Parameters for READ ATTRIBUTE command:"); + DicConsole.WriteLine("Action: {0}", action); + DicConsole.WriteLine("Element: {0}", element); + DicConsole.WriteLine("Element type: {0}", elementType); + DicConsole.WriteLine("Volume: {0}", volume); + DicConsole.WriteLine("Partition: {0}", partition); + DicConsole.WriteLine("First attribute: {0}", firstAttribute); + DicConsole.WriteLine("Use cache?: {0}", cache); + DicConsole.WriteLine(); + DicConsole.WriteLine("Choose what to do:"); + DicConsole.WriteLine("1.- Change parameters."); + DicConsole.WriteLine("2.- Send command with these parameters."); + DicConsole.WriteLine("0.- Return to SCSI Media Changer commands menu."); + + strDev = System.Console.ReadLine(); + if(!int.TryParse(strDev, out item)) + { + DicConsole.WriteLine("Not a number. Press any key to continue..."); + System.Console.ReadKey(); + continue; + } + + switch(item) + { + case 0: + DicConsole.WriteLine("Returning to SCSI Media Changer commands menu..."); + return; + case 1: + DicConsole.WriteLine("Attribute action"); + DicConsole.WriteLine("Available values: {0} {1} {2} {3} {4}", ScsiAttributeAction.Values, ScsiAttributeAction.List, ScsiAttributeAction.VolumeList, ScsiAttributeAction.PartitionList, ScsiAttributeAction.ElementList, ScsiAttributeAction.Supported); + DicConsole.Write("Choose?: "); + strDev = System.Console.ReadLine(); + if(!System.Enum.TryParse(strDev, true, out action)) + { + DicConsole.WriteLine("Not a valid attribute action. Press any key to continue..."); + action = ScsiAttributeAction.Values; + System.Console.ReadKey(); + continue; + } + DicConsole.Write("Element?: "); + strDev = System.Console.ReadLine(); + if(!ushort.TryParse(strDev, out element)) + { + DicConsole.WriteLine("Not a number. Press any key to continue..."); + element = 0; + System.Console.ReadKey(); + continue; + } + DicConsole.Write("Element type?: "); + strDev = System.Console.ReadLine(); + if(!byte.TryParse(strDev, out elementType)) + { + DicConsole.WriteLine("Not a number. Press any key to continue..."); + elementType = 0; + System.Console.ReadKey(); + continue; + } + DicConsole.Write("Volume?: "); + strDev = System.Console.ReadLine(); + if(!byte.TryParse(strDev, out volume)) + { + DicConsole.WriteLine("Not a number. Press any key to continue..."); + volume = 0; + System.Console.ReadKey(); + continue; + } + DicConsole.Write("Partition?: "); + strDev = System.Console.ReadLine(); + if(!byte.TryParse(strDev, out partition)) + { + DicConsole.WriteLine("Not a number. Press any key to continue..."); + partition = 0; + System.Console.ReadKey(); + continue; + } + DicConsole.Write("First attribute?: "); + strDev = System.Console.ReadLine(); + if(!ushort.TryParse(strDev, out firstAttribute)) + { + DicConsole.WriteLine("Not a number. Press any key to continue..."); + firstAttribute = 0; + System.Console.ReadKey(); + continue; + } + DicConsole.Write("Use cache?: "); + strDev = System.Console.ReadLine(); + if(!bool.TryParse(strDev, out cache)) + { + DicConsole.WriteLine("Not a boolean. Press any key to continue..."); + cache = false; + System.Console.ReadKey(); + continue; + } + break; + case 2: + goto start; + } + } + + start: + System.Console.Clear(); + bool sense = dev.ReadAttribute(out byte[] buffer, out byte[] senseBuffer, action, element, elementType, volume, partition, firstAttribute, cache, dev.Timeout, out double duration); + + menu: + DicConsole.WriteLine("Device: {0}", devPath); + DicConsole.WriteLine("Sending READ ATTRIBUTE to the device:"); + DicConsole.WriteLine("Command took {0} ms.", duration); + DicConsole.WriteLine("Sense is {0}.", sense); + DicConsole.WriteLine("Buffer is {0} bytes.", buffer == null ? "null" : buffer.Length.ToString()); + DicConsole.WriteLine("Buffer is null or empty? {0}", ArrayHelpers.ArrayIsNullOrEmpty(buffer)); + DicConsole.WriteLine("Sense buffer is {0} bytes.", senseBuffer == null ? "null" : senseBuffer.Length.ToString()); + DicConsole.WriteLine("Sense buffer is null or empty? {0}", ArrayHelpers.ArrayIsNullOrEmpty(senseBuffer)); + DicConsole.WriteLine(); + DicConsole.WriteLine("Choose what to do:"); + DicConsole.WriteLine("1.- Print buffer."); + DicConsole.WriteLine("2.- Print sense buffer."); + DicConsole.WriteLine("3.- Decode sense buffer."); + DicConsole.WriteLine("4.- Send command again."); + DicConsole.WriteLine("5.- Change parameters."); + DicConsole.WriteLine("0.- Return to SCSI Media Changer commands menu."); + DicConsole.Write("Choose: "); + + strDev = System.Console.ReadLine(); + if(!int.TryParse(strDev, out item)) + { + DicConsole.WriteLine("Not a number. Press any key to continue..."); + System.Console.ReadKey(); + System.Console.Clear(); + goto menu; + } + + switch(item) + { + case 0: + DicConsole.WriteLine("Returning to SCSI Media Changer commands menu..."); + return; + case 1: + System.Console.Clear(); + DicConsole.WriteLine("Device: {0}", devPath); + DicConsole.WriteLine("READ ATTRIBUTE response:"); + if(buffer != null) + PrintHex.PrintHexArray(buffer, 64); + DicConsole.WriteLine("Press any key to continue..."); + System.Console.ReadKey(); + System.Console.Clear(); + DicConsole.WriteLine("Device: {0}", devPath); + goto menu; + case 2: + System.Console.Clear(); + DicConsole.WriteLine("Device: {0}", devPath); + DicConsole.WriteLine("READ ATTRIBUTE sense:"); + if(senseBuffer != null) + PrintHex.PrintHexArray(senseBuffer, 64); + DicConsole.WriteLine("Press any key to continue..."); + System.Console.ReadKey(); + System.Console.Clear(); + DicConsole.WriteLine("Device: {0}", devPath); + goto menu; + case 3: + System.Console.Clear(); + DicConsole.WriteLine("Device: {0}", devPath); + DicConsole.WriteLine("READ ATTRIBUTE decoded sense:"); + DicConsole.Write("{0}", Decoders.SCSI.Sense.PrettifySense(senseBuffer)); + DicConsole.WriteLine("Press any key to continue..."); + System.Console.ReadKey(); + System.Console.Clear(); + DicConsole.WriteLine("Device: {0}", devPath); + goto menu; + case 4: + goto start; + case 5: + goto parameters; + default: + DicConsole.WriteLine("Incorrect option. Press any key to continue..."); + System.Console.ReadKey(); + System.Console.Clear(); + goto menu; + } + } } }