Remove .NET Framework building conditions.

This commit is contained in:
2022-11-13 13:08:18 +00:00
parent 423513f492
commit dda065deed
18 changed files with 6 additions and 265 deletions

View File

@@ -73,25 +73,4 @@
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
</ItemGroup>
<PropertyGroup Condition="$(TargetFramework.StartsWith('net4')) and '$(OS)' == 'Unix'">
<!-- When compiling .NET SDK 2.0 projects targeting .NET 4.x on Mono using 'dotnet build' you -->
<!-- have to teach MSBuild where the Mono copy of the reference asssemblies is -->
<!-- Look in the standard install locations -->
<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND EXISTS('/Library/Frameworks/Mono.framework/Versions/Current/lib/mono')">/Library/Frameworks/Mono.framework/Versions/Current/lib/mono</BaseFrameworkPathOverrideForMono>
<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND EXISTS('/usr/lib/mono')">/usr/lib/mono</BaseFrameworkPathOverrideForMono>
<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND EXISTS('/usr/local/lib/mono')">/usr/local/lib/mono</BaseFrameworkPathOverrideForMono>
<!-- If we found Mono reference assemblies, then use them -->
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net40'">$(BaseFrameworkPathOverrideForMono)/4.0-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net45'">$(BaseFrameworkPathOverrideForMono)/4.5-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net451'">$(BaseFrameworkPathOverrideForMono)/4.5.1-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net452'">$(BaseFrameworkPathOverrideForMono)/4.5.2-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net46'">$(BaseFrameworkPathOverrideForMono)/4.6-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net461'">$(BaseFrameworkPathOverrideForMono)/4.6.1-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net462'">$(BaseFrameworkPathOverrideForMono)/4.6.2-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net47'">$(BaseFrameworkPathOverrideForMono)/4.7-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net471'">$(BaseFrameworkPathOverrideForMono)/4.7.1-api</FrameworkPathOverride>
<EnableFrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != ''">true</EnableFrameworkPathOverride>
<!-- Add the Facades directory. Not sure how else to do this. Necessary at least for .NET 4.5 -->
<AssemblySearchPaths Condition="'$(BaseFrameworkPathOverrideForMono)' != ''">$(FrameworkPathOverride)/Facades;$(AssemblySearchPaths)</AssemblySearchPaths>
</PropertyGroup>
</Project>

View File

@@ -97,32 +97,4 @@
<PackageReference Include="System.Resources.Extensions" Version="6.0.0" />
<PackageReference Include="Unclassified.NetRevisionTask" Version="0.4.2" PrivateAssets="all" />
</ItemGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
<PropertyGroup Condition="$(TargetFramework.StartsWith('net4')) and '$(OS)' == 'Unix'">
<!-- When compiling .NET SDK 2.0 projects targeting .NET 4.x on Mono using 'dotnet build' you -->
<!-- have to teach MSBuild where the Mono copy of the reference asssemblies is -->
<!-- Look in the standard install locations -->
<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND EXISTS('/Library/Frameworks/Mono.framework/Versions/Current/lib/mono')">/Library/Frameworks/Mono.framework/Versions/Current/lib/mono</BaseFrameworkPathOverrideForMono>
<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND EXISTS('/usr/lib/mono')">/usr/lib/mono</BaseFrameworkPathOverrideForMono>
<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND EXISTS('/usr/local/lib/mono')">/usr/local/lib/mono</BaseFrameworkPathOverrideForMono>
<!-- If we found Mono reference assemblies, then use them -->
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net40'">$(BaseFrameworkPathOverrideForMono)/4.0-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net45'">$(BaseFrameworkPathOverrideForMono)/4.5-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net451'">$(BaseFrameworkPathOverrideForMono)/4.5.1-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net452'">$(BaseFrameworkPathOverrideForMono)/4.5.2-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net46'">$(BaseFrameworkPathOverrideForMono)/4.6-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net461'">$(BaseFrameworkPathOverrideForMono)/4.6.1-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net462'">$(BaseFrameworkPathOverrideForMono)/4.6.2-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net47'">$(BaseFrameworkPathOverrideForMono)/4.7-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net471'">$(BaseFrameworkPathOverrideForMono)/4.7.1-api</FrameworkPathOverride>
<EnableFrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != ''">true</EnableFrameworkPathOverride>
<!-- Add the Facades directory. Not sure how else to do this. Necessary at least for .NET 4.5 -->
<AssemblySearchPaths Condition="'$(BaseFrameworkPathOverrideForMono)' != ''">$(FrameworkPathOverride)/Facades;$(AssemblySearchPaths)</AssemblySearchPaths>
</PropertyGroup>
</Project>

View File

@@ -185,25 +185,4 @@
<PackageReference Include="System.Runtime.Handles" Version="4.3.0" />
<PackageReference Include="System.Runtime.InteropServices" Version="4.3.0" />
</ItemGroup>
<PropertyGroup Condition="$(TargetFramework.StartsWith('net4')) and '$(OS)' == 'Unix'">
<!-- When compiling .NET SDK 2.0 projects targeting .NET 4.x on Mono using 'dotnet build' you -->
<!-- have to teach MSBuild where the Mono copy of the reference asssemblies is -->
<!-- Look in the standard install locations -->
<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND EXISTS('/Library/Frameworks/Mono.framework/Versions/Current/lib/mono')">/Library/Frameworks/Mono.framework/Versions/Current/lib/mono</BaseFrameworkPathOverrideForMono>
<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND EXISTS('/usr/lib/mono')">/usr/lib/mono</BaseFrameworkPathOverrideForMono>
<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND EXISTS('/usr/local/lib/mono')">/usr/local/lib/mono</BaseFrameworkPathOverrideForMono>
<!-- If we found Mono reference assemblies, then use them -->
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net40'">$(BaseFrameworkPathOverrideForMono)/4.0-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net45'">$(BaseFrameworkPathOverrideForMono)/4.5-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net451'">$(BaseFrameworkPathOverrideForMono)/4.5.1-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net452'">$(BaseFrameworkPathOverrideForMono)/4.5.2-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net46'">$(BaseFrameworkPathOverrideForMono)/4.6-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net461'">$(BaseFrameworkPathOverrideForMono)/4.6.1-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net462'">$(BaseFrameworkPathOverrideForMono)/4.6.2-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net47'">$(BaseFrameworkPathOverrideForMono)/4.7-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net471'">$(BaseFrameworkPathOverrideForMono)/4.7.1-api</FrameworkPathOverride>
<EnableFrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != ''">true</EnableFrameworkPathOverride>
<!-- Add the Facades directory. Not sure how else to do this. Necessary at least for .NET 4.5 -->
<AssemblySearchPaths Condition="'$(BaseFrameworkPathOverrideForMono)' != ''">$(FrameworkPathOverride)/Facades;$(AssemblySearchPaths)</AssemblySearchPaths>
</PropertyGroup>
</Project>

View File

@@ -163,25 +163,4 @@
<ProjectReference Include="..\Aaru.CommonTypes\Aaru.CommonTypes.csproj"/>
<ProjectReference Include="..\Aaru.Decoders\Aaru.Decoders.csproj"/>
</ItemGroup>
<PropertyGroup Condition="$(TargetFramework.StartsWith('net4')) and '$(OS)' == 'Unix'">
<!-- When compiling .NET SDK 2.0 projects targeting .NET 4.x on Mono using 'dotnet build' you -->
<!-- have to teach MSBuild where the Mono copy of the reference asssemblies is -->
<!-- Look in the standard install locations -->
<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND EXISTS('/Library/Frameworks/Mono.framework/Versions/Current/lib/mono')">/Library/Frameworks/Mono.framework/Versions/Current/lib/mono</BaseFrameworkPathOverrideForMono>
<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND EXISTS('/usr/lib/mono')">/usr/lib/mono</BaseFrameworkPathOverrideForMono>
<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND EXISTS('/usr/local/lib/mono')">/usr/local/lib/mono</BaseFrameworkPathOverrideForMono>
<!-- If we found Mono reference assemblies, then use them -->
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net40'">$(BaseFrameworkPathOverrideForMono)/4.0-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net45'">$(BaseFrameworkPathOverrideForMono)/4.5-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net451'">$(BaseFrameworkPathOverrideForMono)/4.5.1-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net452'">$(BaseFrameworkPathOverrideForMono)/4.5.2-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net46'">$(BaseFrameworkPathOverrideForMono)/4.6-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net461'">$(BaseFrameworkPathOverrideForMono)/4.6.1-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net462'">$(BaseFrameworkPathOverrideForMono)/4.6.2-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net47'">$(BaseFrameworkPathOverrideForMono)/4.7-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net471'">$(BaseFrameworkPathOverrideForMono)/4.7.1-api</FrameworkPathOverride>
<EnableFrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != ''">true</EnableFrameworkPathOverride>
<!-- Add the Facades directory. Not sure how else to do this. Necessary at least for .NET 4.5 -->
<AssemblySearchPaths Condition="'$(BaseFrameworkPathOverrideForMono)' != ''">$(FrameworkPathOverride)/Facades;$(AssemblySearchPaths)</AssemblySearchPaths>
</PropertyGroup>
</Project>

View File

@@ -127,25 +127,4 @@
<Link>LICENSE.LGPL</Link>
</EmbeddedResource>
</ItemGroup>
<PropertyGroup Condition="$(TargetFramework.StartsWith('net4')) and '$(OS)' == 'Unix'">
<!-- When compiling .NET SDK 2.0 projects targeting .NET 4.x on Mono using 'dotnet build' you -->
<!-- have to teach MSBuild where the Mono copy of the reference asssemblies is -->
<!-- Look in the standard install locations -->
<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND EXISTS('/Library/Frameworks/Mono.framework/Versions/Current/lib/mono')">/Library/Frameworks/Mono.framework/Versions/Current/lib/mono</BaseFrameworkPathOverrideForMono>
<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND EXISTS('/usr/lib/mono')">/usr/lib/mono</BaseFrameworkPathOverrideForMono>
<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND EXISTS('/usr/local/lib/mono')">/usr/local/lib/mono</BaseFrameworkPathOverrideForMono>
<!-- If we found Mono reference assemblies, then use them -->
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net40'">$(BaseFrameworkPathOverrideForMono)/4.0-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net45'">$(BaseFrameworkPathOverrideForMono)/4.5-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net451'">$(BaseFrameworkPathOverrideForMono)/4.5.1-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net452'">$(BaseFrameworkPathOverrideForMono)/4.5.2-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net46'">$(BaseFrameworkPathOverrideForMono)/4.6-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net461'">$(BaseFrameworkPathOverrideForMono)/4.6.1-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net462'">$(BaseFrameworkPathOverrideForMono)/4.6.2-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net47'">$(BaseFrameworkPathOverrideForMono)/4.7-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net471'">$(BaseFrameworkPathOverrideForMono)/4.7.1-api</FrameworkPathOverride>
<EnableFrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != ''">true</EnableFrameworkPathOverride>
<!-- Add the Facades directory. Not sure how else to do this. Necessary at least for .NET 4.5 -->
<AssemblySearchPaths Condition="'$(BaseFrameworkPathOverrideForMono)' != ''">$(FrameworkPathOverride)/Facades;$(AssemblySearchPaths)</AssemblySearchPaths>
</PropertyGroup>
</Project>

View File

@@ -251,25 +251,4 @@
</EmbeddedResource>
<EmbeddedResource Include="CPM\cpmdefs.xml"/>
</ItemGroup>
<PropertyGroup Condition="$(TargetFramework.StartsWith('net4')) and '$(OS)' == 'Unix'">
<!-- When compiling .NET SDK 2.0 projects targeting .NET 4.x on Mono using 'dotnet build' you -->
<!-- have to teach MSBuild where the Mono copy of the reference asssemblies is -->
<!-- Look in the standard install locations -->
<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND EXISTS('/Library/Frameworks/Mono.framework/Versions/Current/lib/mono')">/Library/Frameworks/Mono.framework/Versions/Current/lib/mono</BaseFrameworkPathOverrideForMono>
<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND EXISTS('/usr/lib/mono')">/usr/lib/mono</BaseFrameworkPathOverrideForMono>
<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND EXISTS('/usr/local/lib/mono')">/usr/local/lib/mono</BaseFrameworkPathOverrideForMono>
<!-- If we found Mono reference assemblies, then use them -->
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net40'">$(BaseFrameworkPathOverrideForMono)/4.0-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net45'">$(BaseFrameworkPathOverrideForMono)/4.5-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net451'">$(BaseFrameworkPathOverrideForMono)/4.5.1-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net452'">$(BaseFrameworkPathOverrideForMono)/4.5.2-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net46'">$(BaseFrameworkPathOverrideForMono)/4.6-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net461'">$(BaseFrameworkPathOverrideForMono)/4.6.1-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net462'">$(BaseFrameworkPathOverrideForMono)/4.6.2-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net47'">$(BaseFrameworkPathOverrideForMono)/4.7-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net471'">$(BaseFrameworkPathOverrideForMono)/4.7.1-api</FrameworkPathOverride>
<EnableFrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != ''">true</EnableFrameworkPathOverride>
<!-- Add the Facades directory. Not sure how else to do this. Necessary at least for .NET 4.5 -->
<AssemblySearchPaths Condition="'$(BaseFrameworkPathOverrideForMono)' != ''">$(FrameworkPathOverride)/Facades;$(AssemblySearchPaths)</AssemblySearchPaths>
</PropertyGroup>
</Project>

View File

@@ -83,25 +83,4 @@
<PackageReference Include="SharpCompress" Version="0.30.1"/>
<PackageReference Include="Unclassified.NetRevisionTask" Version="0.4.2" PrivateAssets="all"/>
</ItemGroup>
<PropertyGroup Condition="$(TargetFramework.StartsWith('net4')) and '$(OS)' == 'Unix'">
<!-- When compiling .NET SDK 2.0 projects targeting .NET 4.x on Mono using 'dotnet build' you -->
<!-- have to teach MSBuild where the Mono copy of the reference asssemblies is -->
<!-- Look in the standard install locations -->
<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND EXISTS('/Library/Frameworks/Mono.framework/Versions/Current/lib/mono')">/Library/Frameworks/Mono.framework/Versions/Current/lib/mono</BaseFrameworkPathOverrideForMono>
<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND EXISTS('/usr/lib/mono')">/usr/lib/mono</BaseFrameworkPathOverrideForMono>
<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND EXISTS('/usr/local/lib/mono')">/usr/local/lib/mono</BaseFrameworkPathOverrideForMono>
<!-- If we found Mono reference assemblies, then use them -->
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net40'">$(BaseFrameworkPathOverrideForMono)/4.0-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net45'">$(BaseFrameworkPathOverrideForMono)/4.5-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net451'">$(BaseFrameworkPathOverrideForMono)/4.5.1-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net452'">$(BaseFrameworkPathOverrideForMono)/4.5.2-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net46'">$(BaseFrameworkPathOverrideForMono)/4.6-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net461'">$(BaseFrameworkPathOverrideForMono)/4.6.1-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net462'">$(BaseFrameworkPathOverrideForMono)/4.6.2-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net47'">$(BaseFrameworkPathOverrideForMono)/4.7-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net471'">$(BaseFrameworkPathOverrideForMono)/4.7.1-api</FrameworkPathOverride>
<EnableFrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != ''">true</EnableFrameworkPathOverride>
<!-- Add the Facades directory. Not sure how else to do this. Necessary at least for .NET 4.5 -->
<AssemblySearchPaths Condition="'$(BaseFrameworkPathOverrideForMono)' != ''">$(FrameworkPathOverride)/Facades;$(AssemblySearchPaths)</AssemblySearchPaths>
</PropertyGroup>
</Project>

View File

@@ -428,25 +428,4 @@
<Link>LICENSE</Link>
</EmbeddedResource>
</ItemGroup>
<PropertyGroup Condition="$(TargetFramework.StartsWith('net4')) and '$(OS)' == 'Unix'">
<!-- When compiling .NET SDK 2.0 projects targeting .NET 4.x on Mono using 'dotnet build' you -->
<!-- have to teach MSBuild where the Mono copy of the reference asssemblies is -->
<!-- Look in the standard install locations -->
<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND EXISTS('/Library/Frameworks/Mono.framework/Versions/Current/lib/mono')">/Library/Frameworks/Mono.framework/Versions/Current/lib/mono</BaseFrameworkPathOverrideForMono>
<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND EXISTS('/usr/lib/mono')">/usr/lib/mono</BaseFrameworkPathOverrideForMono>
<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND EXISTS('/usr/local/lib/mono')">/usr/local/lib/mono</BaseFrameworkPathOverrideForMono>
<!-- If we found Mono reference assemblies, then use them -->
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net40'">$(BaseFrameworkPathOverrideForMono)/4.0-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net45'">$(BaseFrameworkPathOverrideForMono)/4.5-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net451'">$(BaseFrameworkPathOverrideForMono)/4.5.1-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net452'">$(BaseFrameworkPathOverrideForMono)/4.5.2-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net46'">$(BaseFrameworkPathOverrideForMono)/4.6-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net461'">$(BaseFrameworkPathOverrideForMono)/4.6.1-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net462'">$(BaseFrameworkPathOverrideForMono)/4.6.2-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net47'">$(BaseFrameworkPathOverrideForMono)/4.7-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net471'">$(BaseFrameworkPathOverrideForMono)/4.7.1-api</FrameworkPathOverride>
<EnableFrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != ''">true</EnableFrameworkPathOverride>
<!-- Add the Facades directory. Not sure how else to do this. Necessary at least for .NET 4.5 -->
<AssemblySearchPaths Condition="'$(BaseFrameworkPathOverrideForMono)' != ''">$(FrameworkPathOverride)/Facades;$(AssemblySearchPaths)</AssemblySearchPaths>
</PropertyGroup>
</Project>

View File

@@ -545,25 +545,4 @@
<Link>LICENSE.LGPL</Link>
</EmbeddedResource>
</ItemGroup>
<PropertyGroup Condition="$(TargetFramework.StartsWith('net4')) and '$(OS)' == 'Unix'">
<!-- When compiling .NET SDK 2.0 projects targeting .NET 4.x on Mono using 'dotnet build' you -->
<!-- have to teach MSBuild where the Mono copy of the reference asssemblies is -->
<!-- Look in the standard install locations -->
<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND EXISTS('/Library/Frameworks/Mono.framework/Versions/Current/lib/mono')">/Library/Frameworks/Mono.framework/Versions/Current/lib/mono</BaseFrameworkPathOverrideForMono>
<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND EXISTS('/usr/lib/mono')">/usr/lib/mono</BaseFrameworkPathOverrideForMono>
<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND EXISTS('/usr/local/lib/mono')">/usr/local/lib/mono</BaseFrameworkPathOverrideForMono>
<!-- If we found Mono reference assemblies, then use them -->
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net40'">$(BaseFrameworkPathOverrideForMono)/4.0-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net45'">$(BaseFrameworkPathOverrideForMono)/4.5-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net451'">$(BaseFrameworkPathOverrideForMono)/4.5.1-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net452'">$(BaseFrameworkPathOverrideForMono)/4.5.2-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net46'">$(BaseFrameworkPathOverrideForMono)/4.6-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net461'">$(BaseFrameworkPathOverrideForMono)/4.6.1-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net462'">$(BaseFrameworkPathOverrideForMono)/4.6.2-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net47'">$(BaseFrameworkPathOverrideForMono)/4.7-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net471'">$(BaseFrameworkPathOverrideForMono)/4.7.1-api</FrameworkPathOverride>
<EnableFrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != ''">true</EnableFrameworkPathOverride>
<!-- Add the Facades directory. Not sure how else to do this. Necessary at least for .NET 4.5 -->
<AssemblySearchPaths Condition="'$(BaseFrameworkPathOverrideForMono)' != ''">$(FrameworkPathOverride)/Facades;$(AssemblySearchPaths)</AssemblySearchPaths>
</PropertyGroup>
</Project>

View File

@@ -95,25 +95,4 @@
<PackageReference Include="Spectre.Console" Version="0.43.0"/>
<PackageReference Include="Unclassified.NetRevisionTask" Version="0.4.2" PrivateAssets="all"/>
</ItemGroup>
<PropertyGroup Condition="$(TargetFramework.StartsWith('net4')) and '$(OS)' == 'Unix'">
<!-- When compiling .NET SDK 2.0 projects targeting .NET 4.x on Mono using 'dotnet build' you -->
<!-- have to teach MSBuild where the Mono copy of the reference asssemblies is -->
<!-- Look in the standard install locations -->
<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND EXISTS('/Library/Frameworks/Mono.framework/Versions/Current/lib/mono')">/Library/Frameworks/Mono.framework/Versions/Current/lib/mono</BaseFrameworkPathOverrideForMono>
<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND EXISTS('/usr/lib/mono')">/usr/lib/mono</BaseFrameworkPathOverrideForMono>
<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND EXISTS('/usr/local/lib/mono')">/usr/local/lib/mono</BaseFrameworkPathOverrideForMono>
<!-- If we found Mono reference assemblies, then use them -->
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net40'">$(BaseFrameworkPathOverrideForMono)/4.0-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net45'">$(BaseFrameworkPathOverrideForMono)/4.5-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net451'">$(BaseFrameworkPathOverrideForMono)/4.5.1-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net452'">$(BaseFrameworkPathOverrideForMono)/4.5.2-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net46'">$(BaseFrameworkPathOverrideForMono)/4.6-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net461'">$(BaseFrameworkPathOverrideForMono)/4.6.1-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net462'">$(BaseFrameworkPathOverrideForMono)/4.6.2-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net47'">$(BaseFrameworkPathOverrideForMono)/4.7-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net471'">$(BaseFrameworkPathOverrideForMono)/4.7.1-api</FrameworkPathOverride>
<EnableFrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != ''">true</EnableFrameworkPathOverride>
<!-- Add the Facades directory. Not sure how else to do this. Necessary at least for .NET 4.5 -->
<AssemblySearchPaths Condition="'$(BaseFrameworkPathOverrideForMono)' != ''">$(FrameworkPathOverride)/Facades;$(AssemblySearchPaths)</AssemblySearchPaths>
</PropertyGroup>
</Project>

View File

@@ -69,25 +69,4 @@
<PackageReference Include="plist-cil" Version="2.2.0"/>
<PackageReference Include="Unclassified.NetRevisionTask" Version="0.4.2" PrivateAssets="all"/>
</ItemGroup>
<PropertyGroup Condition="$(TargetFramework.StartsWith('net4')) and '$(OS)' == 'Unix'">
<!-- When compiling .NET SDK 2.0 projects targeting .NET 4.x on Mono using 'dotnet build' you -->
<!-- have to teach MSBuild where the Mono copy of the reference asssemblies is -->
<!-- Look in the standard install locations -->
<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND EXISTS('/Library/Frameworks/Mono.framework/Versions/Current/lib/mono')">/Library/Frameworks/Mono.framework/Versions/Current/lib/mono</BaseFrameworkPathOverrideForMono>
<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND EXISTS('/usr/lib/mono')">/usr/lib/mono</BaseFrameworkPathOverrideForMono>
<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND EXISTS('/usr/local/lib/mono')">/usr/local/lib/mono</BaseFrameworkPathOverrideForMono>
<!-- If we found Mono reference assemblies, then use them -->
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net40'">$(BaseFrameworkPathOverrideForMono)/4.0-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net45'">$(BaseFrameworkPathOverrideForMono)/4.5-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net451'">$(BaseFrameworkPathOverrideForMono)/4.5.1-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net452'">$(BaseFrameworkPathOverrideForMono)/4.5.2-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net46'">$(BaseFrameworkPathOverrideForMono)/4.6-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net461'">$(BaseFrameworkPathOverrideForMono)/4.6.1-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net462'">$(BaseFrameworkPathOverrideForMono)/4.6.2-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net47'">$(BaseFrameworkPathOverrideForMono)/4.7-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net471'">$(BaseFrameworkPathOverrideForMono)/4.7.1-api</FrameworkPathOverride>
<EnableFrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != ''">true</EnableFrameworkPathOverride>
<!-- Add the Facades directory. Not sure how else to do this. Necessary at least for .NET 4.5 -->
<AssemblySearchPaths Condition="'$(BaseFrameworkPathOverrideForMono)' != ''">$(FrameworkPathOverride)/Facades;$(AssemblySearchPaths)</AssemblySearchPaths>
</PropertyGroup>
</Project>

View File

@@ -103,25 +103,4 @@
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
</ItemGroup>
<PropertyGroup Condition="$(TargetFramework.StartsWith('net4')) and '$(OS)' == 'Unix'">
<!-- When compiling .NET SDK 2.0 projects targeting .NET 4.x on Mono using 'dotnet build' you -->
<!-- have to teach MSBuild where the Mono copy of the reference asssemblies is -->
<!-- Look in the standard install locations -->
<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND EXISTS('/Library/Frameworks/Mono.framework/Versions/Current/lib/mono')">/Library/Frameworks/Mono.framework/Versions/Current/lib/mono</BaseFrameworkPathOverrideForMono>
<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND EXISTS('/usr/lib/mono')">/usr/lib/mono</BaseFrameworkPathOverrideForMono>
<BaseFrameworkPathOverrideForMono Condition="'$(BaseFrameworkPathOverrideForMono)' == '' AND EXISTS('/usr/local/lib/mono')">/usr/local/lib/mono</BaseFrameworkPathOverrideForMono>
<!-- If we found Mono reference assemblies, then use them -->
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net40'">$(BaseFrameworkPathOverrideForMono)/4.0-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net45'">$(BaseFrameworkPathOverrideForMono)/4.5-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net451'">$(BaseFrameworkPathOverrideForMono)/4.5.1-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net452'">$(BaseFrameworkPathOverrideForMono)/4.5.2-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net46'">$(BaseFrameworkPathOverrideForMono)/4.6-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net461'">$(BaseFrameworkPathOverrideForMono)/4.6.1-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net462'">$(BaseFrameworkPathOverrideForMono)/4.6.2-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net47'">$(BaseFrameworkPathOverrideForMono)/4.7-api</FrameworkPathOverride>
<FrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != '' AND '$(TargetFramework)' == 'net471'">$(BaseFrameworkPathOverrideForMono)/4.7.1-api</FrameworkPathOverride>
<EnableFrameworkPathOverride Condition="'$(BaseFrameworkPathOverrideForMono)' != ''">true</EnableFrameworkPathOverride>
<!-- Add the Facades directory. Not sure how else to do this. Necessary at least for .NET 4.5 -->
<AssemblySearchPaths Condition="'$(BaseFrameworkPathOverrideForMono)' != ''">$(FrameworkPathOverride)/Facades;$(AssemblySearchPaths)</AssemblySearchPaths>
</PropertyGroup>
</Project>