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Refactor image classes and split them to smaller files.
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114
DiscImageChef.DiscImages/Apple2MG/Structs.cs
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114
DiscImageChef.DiscImages/Apple2MG/Structs.cs
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// /***************************************************************************
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// The Disc Image Chef
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// ----------------------------------------------------------------------------
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//
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// Filename : Structs.cs
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// Author(s) : Natalia Portillo <claunia@claunia.com>
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//
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// Component : Disk image plugins.
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//
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// --[ Description ] ----------------------------------------------------------
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//
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// Contains structures for XGS emulator disk images.
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//
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// --[ License ] --------------------------------------------------------------
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//
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// This library is free software; you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as
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// published by the Free Software Foundation; either version 2.1 of the
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// License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, see <http://www.gnu.org/licenses/>.
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//
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// ----------------------------------------------------------------------------
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// Copyright © 2011-2018 Natalia Portillo
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// ****************************************************************************/
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using System.Diagnostics.CodeAnalysis;
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using System.Runtime.InteropServices;
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namespace DiscImageChef.DiscImages
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{
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public partial class Apple2Mg
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{
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[SuppressMessage("ReSharper", "NotAccessedField.Local")]
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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struct A2ImgHeader
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{
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/// <summary>
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/// Offset 0x00, magic
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/// </summary>
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public uint Magic;
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/// <summary>
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/// Offset 0x04, disk image creator ID
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/// </summary>
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public uint Creator;
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/// <summary>
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/// Offset 0x08, header size, constant 0x0040
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/// </summary>
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public ushort HeaderSize;
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/// <summary>
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/// Offset 0x0A, disk image version
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/// </summary>
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public ushort Version;
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/// <summary>
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/// Offset 0x0C, disk image format
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/// </summary>
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public SectorOrder ImageFormat;
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/// <summary>
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/// Offset 0x10, flags and volume number
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/// </summary>
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public uint Flags;
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/// <summary>
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/// Offset 0x14, blocks for ProDOS, 0 otherwise
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/// </summary>
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public uint Blocks;
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/// <summary>
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/// Offset 0x18, offset to data
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/// </summary>
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public uint DataOffset;
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/// <summary>
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/// Offset 0x1C, data size in bytes
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/// </summary>
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public uint DataSize;
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/// <summary>
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/// Offset 0x20, offset to optional comment
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/// </summary>
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public uint CommentOffset;
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/// <summary>
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/// Offset 0x24, length of optional comment
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/// </summary>
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public uint CommentSize;
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/// <summary>
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/// Offset 0x28, offset to creator specific chunk
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/// </summary>
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public uint CreatorSpecificOffset;
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/// <summary>
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/// Offset 0x2C, creator specific chunk size
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/// </summary>
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public uint CreatorSpecificSize;
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/// <summary>
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/// Offset 0x30, reserved, should be zero
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/// </summary>
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public uint Reserved1;
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/// <summary>
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/// Offset 0x34, reserved, should be zero
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/// </summary>
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public uint Reserved2;
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/// <summary>
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/// Offset 0x38, reserved, should be zero
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/// </summary>
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public uint Reserved3;
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/// <summary>
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/// Offset 0x3C, reserved, should be zero
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/// </summary>
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public uint Reserved4;
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}
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}
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}
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