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Refactor image classes and split them to smaller files.
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113
DiscImageChef.DiscImages/Virtual98/Read.cs
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113
DiscImageChef.DiscImages/Virtual98/Read.cs
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// /***************************************************************************
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// The Disc Image Chef
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// ----------------------------------------------------------------------------
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//
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// Filename : Read.cs
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// Author(s) : Natalia Portillo <claunia@claunia.com>
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//
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// Component : Disk image plugins.
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//
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// --[ Description ] ----------------------------------------------------------
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//
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// Reads Virtual98 disk images.
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//
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// --[ License ] --------------------------------------------------------------
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//
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// This library is free software; you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as
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// published by the Free Software Foundation; either version 2.1 of the
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// License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, see <http://www.gnu.org/licenses/>.
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//
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// ----------------------------------------------------------------------------
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// Copyright © 2011-2018 Natalia Portillo
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// ****************************************************************************/
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using System;
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using System.IO;
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using System.Runtime.InteropServices;
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using System.Text;
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using DiscImageChef.CommonTypes;
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using DiscImageChef.CommonTypes.Enums;
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using DiscImageChef.CommonTypes.Interfaces;
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namespace DiscImageChef.DiscImages
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{
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public partial class Virtual98
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{
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public bool Open(IFilter imageFilter)
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{
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Stream stream = imageFilter.GetDataForkStream();
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stream.Seek(0, SeekOrigin.Begin);
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// Even if comment is supposedly ASCII, I'm pretty sure most emulators allow Shift-JIS to be used :p
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Encoding shiftjis = Encoding.GetEncoding("shift_jis");
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v98Hdr = new Virtual98Header();
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if(stream.Length < Marshal.SizeOf(v98Hdr)) return false;
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byte[] hdrB = new byte[Marshal.SizeOf(v98Hdr)];
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stream.Read(hdrB, 0, hdrB.Length);
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GCHandle handle = GCHandle.Alloc(hdrB, GCHandleType.Pinned);
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v98Hdr = (Virtual98Header)Marshal.PtrToStructure(handle.AddrOfPinnedObject(), typeof(Virtual98Header));
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handle.Free();
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imageInfo.MediaType = MediaType.GENERIC_HDD;
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imageInfo.ImageSize = (ulong)(stream.Length - 0xDC);
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imageInfo.CreationTime = imageFilter.GetCreationTime();
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imageInfo.LastModificationTime = imageFilter.GetLastWriteTime();
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imageInfo.MediaTitle = Path.GetFileNameWithoutExtension(imageFilter.GetFilename());
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imageInfo.Sectors = v98Hdr.totals;
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imageInfo.XmlMediaType = XmlMediaType.BlockMedia;
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imageInfo.SectorSize = v98Hdr.sectorsize;
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imageInfo.Cylinders = v98Hdr.cylinders;
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imageInfo.Heads = v98Hdr.surfaces;
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imageInfo.SectorsPerTrack = v98Hdr.sectors;
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imageInfo.Comments = StringHandlers.CToString(v98Hdr.comment, shiftjis);
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nhdImageFilter = imageFilter;
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return true;
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}
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public byte[] ReadSector(ulong sectorAddress)
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{
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return ReadSectors(sectorAddress, 1);
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}
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public byte[] ReadSectors(ulong sectorAddress, uint length)
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{
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if(sectorAddress > imageInfo.Sectors - 1)
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throw new ArgumentOutOfRangeException(nameof(sectorAddress), "Sector address not found");
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if(sectorAddress + length > imageInfo.Sectors)
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throw new ArgumentOutOfRangeException(nameof(length), "Requested more sectors than available");
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byte[] buffer = new byte[length * imageInfo.SectorSize];
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Stream stream = nhdImageFilter.GetDataForkStream();
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// V98 are lazy allocated
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if((long)(0xDC + sectorAddress * imageInfo.SectorSize) >= stream.Length) return buffer;
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stream.Seek((long)(0xDC + sectorAddress * imageInfo.SectorSize), SeekOrigin.Begin);
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int toRead = (int)(length * imageInfo.SectorSize);
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if(toRead + stream.Position > stream.Length) toRead = (int)(stream.Length - stream.Position);
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stream.Read(buffer, 0, toRead);
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return buffer;
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}
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}
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}
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