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REFACTOR: All refactor in DiscImageChef.Partitions.
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@@ -42,7 +42,7 @@ namespace DiscImageChef.Partitions
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{
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public class Human68K : PartitionPlugin
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{
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const uint X68kMagic = 0x5836384B;
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const uint X68K_MAGIC = 0x5836384B;
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public Human68K()
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{
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@@ -82,7 +82,7 @@ namespace DiscImageChef.Partitions
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DicConsole.DebugWriteLine("Human68k plugin", "table.magic = {0:X4}", table.magic);
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if(table.magic != X68kMagic) return false;
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if(table.magic != X68K_MAGIC) return false;
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for(int i = 0; i < table.entries.Length; i++)
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table.entries[i] = BigEndianMarshal.SwapStructureMembersEndian(table.entries[i]);
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