// /*************************************************************************** // Aaru Data Preservation Suite // ---------------------------------------------------------------------------- // // Filename : Structs.cs // Author(s) : Natalia Portillo // // Component : Nintendo optical filesystems plugin. // // --[ License ] -------------------------------------------------------------- // // This library is free software; you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as // published by the Free Software Foundation; either version 2.1 of the // License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, see . // // ---------------------------------------------------------------------------- // Copyright © 2011-2025 Natalia Portillo // ****************************************************************************/ namespace Aaru.Filesystems; /// /// Implements detection of the filesystem used by Nintendo Gamecube and Wii discs public sealed partial class NintendoPlugin { #region Nested type: NintendoFields struct NintendoFields { public string DiscType; public string GameCode; public string RegionCode; public string PublisherCode; public string DiscId; public byte DiscNumber; public byte DiscVersion; public bool Streaming; public byte StreamBufferSize; public string Title; public uint DebugOff; public uint DebugAddr; public uint DolOff; public uint FstOff; public uint FstSize; public uint FstMax; public NintendoPartition[] FirstPartitions; public NintendoPartition[] SecondPartitions; public NintendoPartition[] ThirdPartitions; public NintendoPartition[] FourthPartitions; public byte Region; public byte JapanAge; public byte UsaAge; public byte GermanAge; public byte PegiAge; public byte FinlandAge; public byte PortugalAge; public byte UkAge; public byte AustraliaAge; public byte KoreaAge; } #endregion #region Nested type: NintendoPartition struct NintendoPartition { public uint Offset; public uint Type; } #endregion }