// /*************************************************************************** // The Disc Image Chef // ---------------------------------------------------------------------------- // // Filename : IFloppyImage.cs // Author(s) : Natalia Portillo // // Component : Disc image plugins. // // --[ Description ] ---------------------------------------------------------- // // Defines interface to be implemented by floppy image plugins. // // --[ License ] -------------------------------------------------------------- // // This library is free software; you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as // published by the Free Software Foundation; either version 2.1 of the // License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, see . // // ---------------------------------------------------------------------------- // Copyright © 2011-2018 Natalia Portillo // ****************************************************************************/ using DiscImageChef.CommonTypes.Enums; using DiscImageChef.CommonTypes.Structs; namespace DiscImageChef.CommonTypes.Interfaces { /// /// Abstract class to implement disk image reading plugins that can contain floppy images. /// This interface is needed because floppy formatting characteristics are not necesarily compatible with the whole /// LBA-oriented interface defined by . /// All data expected by these methods is already decoded from its corresponding bitstream. /// public interface IWritableFloppyImage : IFloppyImage, IWritableImage { /// /// Indicates the image plugin the floppy physical characteristics and must be called before following methods are /// called. Once this is called, LBA-based methods should not be used. /// /// /// Floppy info, contains information about physical characteristics of floppy, like size, bitrate, /// track density, etc... /// /// true if operating completed successfully, false otherwise bool SetFloppyCharacteristics(FloppyInfo info); /// /// Writes a sector's user data. /// /// /// If is one of the duplicates. /// If is , , /// it will be ignored. /// Otherwise, whatever data should be in the sector. /// /// Physical track (position of the heads over the floppy media, 0-based). /// Physical head (0-based). /// Logical sector ID. /// Status of sector. /// true if operating completed successfully, false otherwise bool WriteSector(byte[] data, ushort track, byte head, ushort sector, FloppySectorStatus status); /// /// Writes a whole track, including all gaps, address marks, sectors data, etc. /// /// The track data. /// Physical track (position of the heads over the floppy media, 0-based). /// Physical head (0-based). /// true if operating completed successfully, false otherwise bool WriteTrack(byte[] data, ushort track, byte head); /// /// Writes a sector's data including all tags, address mark, and so, in a format dependent of represented media. /// /// /// If is one of the duplicates. /// If is , , /// it will be ignored. /// Otherwise, whatever data should be in the sector. /// /// Physical track (position of the heads over the floppy media, 0-based). /// Physical head (0-based). /// Logical sector ID. /// Status of request. /// true if operating completed successfully, false otherwise bool WriteSectorLong(byte[] data, ushort track, byte head, ushort sector, out FloppySectorStatus status); } }