// /*************************************************************************** // The Disc Image Chef // ---------------------------------------------------------------------------- // // Filename : Dir.cs // Author(s) : Natalia Portillo // // Component : U.C.S.D. Pascal filesystem plugin. // // --[ Description ] ---------------------------------------------------------- // // Methods to show the U.C.S.D. Pascal catalog as a directory. // // --[ License ] -------------------------------------------------------------- // // This library is free software; you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as // published by the Free Software Foundation; either version 2.1 of the // License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, see . // // ---------------------------------------------------------------------------- // Copyright © 2011-2018 Natalia Portillo // ****************************************************************************/ using System; using System.Collections.Generic; namespace DiscImageChef.Filesystems.UCSDPascal { // Information from Call-A.P.P.L.E. Pascal Disk Directory Structure public partial class PascalPlugin : Filesystem { public override Errno ReadDir(string path, ref List contents) { if(!mounted) return Errno.AccessDenied; if(!string.IsNullOrEmpty(path) && string.Compare(path, "/", StringComparison.OrdinalIgnoreCase) != 0) return Errno.NotSupported; contents = new List(); foreach(PascalFileEntry ent in fileEntries) contents.Add(StringHandlers.PascalToString(ent.filename, CurrentEncoding)); if(debug) { contents.Add("$"); contents.Add("$Boot"); } contents.Sort(); return Errno.NoError; } } }