// /*************************************************************************** // The Disc Image Chef // ---------------------------------------------------------------------------- // // Filename : Atapi.cs // Author(s) : Natalia Portillo // // Component : DiscImageChef device testing. // // --[ License ] -------------------------------------------------------------- // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // // ---------------------------------------------------------------------------- // Copyright © 2011-2018 Natalia Portillo // ****************************************************************************/ using DiscImageChef.Console; using DiscImageChef.Decoders.ATA; using DiscImageChef.Devices; namespace DiscImageChef.Tests.Devices.ATA { static class Atapi { internal static void Menu(string devPath, Device dev) { while(true) { System.Console.Clear(); DicConsole.WriteLine("Device: {0}", devPath); DicConsole.WriteLine("Send an ATAPI command to the device:"); DicConsole.WriteLine("1.- Send IDENTIFY PACKET DEVICE command."); DicConsole.WriteLine("0.- Return to ATA commands menu."); DicConsole.Write("Choose: "); string strDev = System.Console.ReadLine(); if(!int.TryParse(strDev, out int item)) { DicConsole.WriteLine("Not a number. Press any key to continue..."); System.Console.ReadKey(); continue; } switch(item) { case 0: DicConsole.WriteLine("Returning to ATA commands menu..."); return; case 1: Identify(devPath, dev); continue; default: DicConsole.WriteLine("Incorrect option. Press any key to continue..."); System.Console.ReadKey(); continue; } } } static void Identify(string devPath, Device dev) { start: System.Console.Clear(); bool sense = dev.AtapiIdentify(out byte[] buffer, out AtaErrorRegistersChs errorRegisters, out double duration); menu: DicConsole.WriteLine("Device: {0}", devPath); DicConsole.WriteLine("Sending IDENTIFY PACKET DEVICE to the device:"); DicConsole.WriteLine("Command took {0} ms.", duration); DicConsole.WriteLine("Sense is {0}.", sense); DicConsole.WriteLine("Buffer is {0} bytes.", buffer?.Length.ToString() ?? "null"); DicConsole.WriteLine("Buffer is null or empty? {0}", ArrayHelpers.ArrayIsNullOrEmpty(buffer)); DicConsole.WriteLine(); DicConsole.WriteLine("Choose what to do:"); DicConsole.WriteLine("1.- Print buffer."); DicConsole.WriteLine("2.- Decode buffer."); DicConsole.WriteLine("3.- Decode error registers."); DicConsole.WriteLine("4.- Send command again."); DicConsole.WriteLine("0.- Return to ATAPI commands menu."); DicConsole.Write("Choose: "); string strDev = System.Console.ReadLine(); if(!int.TryParse(strDev, out int item)) { DicConsole.WriteLine("Not a number. Press any key to continue..."); System.Console.ReadKey(); System.Console.Clear(); goto menu; } switch(item) { case 0: DicConsole.WriteLine("Returning to ATAPI commands menu..."); return; case 1: System.Console.Clear(); DicConsole.WriteLine("Device: {0}", devPath); DicConsole.WriteLine("IDENTIFY PACKET DEVICE response:"); if(buffer != null) PrintHex.PrintHexArray(buffer, 64); DicConsole.WriteLine("Press any key to continue..."); System.Console.ReadKey(); System.Console.Clear(); DicConsole.WriteLine("Device: {0}", devPath); goto menu; case 2: System.Console.Clear(); DicConsole.WriteLine("Device: {0}", devPath); DicConsole.WriteLine("IDENTIFY PACKET DEVICE decoded response:"); if(buffer != null) DicConsole.WriteLine("{0}", Decoders.ATA.Identify.Prettify(buffer)); DicConsole.WriteLine("Press any key to continue..."); System.Console.ReadKey(); System.Console.Clear(); DicConsole.WriteLine("Device: {0}", devPath); goto menu; case 3: System.Console.Clear(); DicConsole.WriteLine("Device: {0}", devPath); DicConsole.WriteLine("IDENTIFY PACKET DEVICE status registers:"); DicConsole.Write("{0}", MainClass.DecodeAtaRegisters(errorRegisters)); DicConsole.WriteLine("Press any key to continue..."); System.Console.ReadKey(); System.Console.Clear(); DicConsole.WriteLine("Device: {0}", devPath); goto menu; case 4: goto start; default: DicConsole.WriteLine("Incorrect option. Press any key to continue..."); System.Console.ReadKey(); System.Console.Clear(); goto menu; } } } }