// /*************************************************************************** // The Disc Image Chef // ---------------------------------------------------------------------------- // // Filename : BlockLimits.cs // Author(s) : Natalia Portillo // // Component : Device structures decoders. // // --[ Description ] ---------------------------------------------------------- // // Decodes SCSI's SSC block limits structures. // // --[ License ] -------------------------------------------------------------- // // This library is free software; you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as // published by the Free Software Foundation; either version 2.1 of the // License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, see . // // ---------------------------------------------------------------------------- // Copyright © 2011-2016 Natalia Portillo // ****************************************************************************/ using System; using System.Text; namespace DiscImageChef.Decoders.SCSI.SSC { public static class BlockLimits { public struct BlockLimitsData { /// /// All blocks size must be multiple of 2^ /// public byte granularity; /// /// Maximum block length in bytes /// public uint maxBlockLen; /// /// Minimum block length in bytes /// public ushort minBlockLen; } public static BlockLimitsData? Decode(byte[] response) { if(response == null) return null; if(response.Length != 6) return null; BlockLimitsData dec = new BlockLimitsData(); dec.granularity = (byte)(response[0] & 0x1F); dec.maxBlockLen = (uint)((response[1] << 16) + (response[2] << 8) + response[3]); dec.minBlockLen = (ushort)((response[4] << 8) + response[5]); return dec; } public static string Prettify(BlockLimitsData? decoded) { if(decoded == null) return null; StringBuilder sb = new StringBuilder(); if(decoded.Value.maxBlockLen == decoded.Value.minBlockLen) sb.AppendFormat("Device's block size is fixed at {0} bytes", decoded.Value.minBlockLen).AppendLine(); else { if(decoded.Value.maxBlockLen > 0) sb.AppendFormat("Device's maximum block size is {0} bytes", decoded.Value.maxBlockLen).AppendLine(); else sb.AppendLine("Device does not specify a maximum block size"); sb.AppendFormat("Device's minimum block size is {0} bytes", decoded.Value.minBlockLen).AppendLine(); if(decoded.Value.granularity > 0) sb.AppendFormat("Device's needs a block size granularity of 2^{0} ({1}) bytes", decoded.Value.granularity, Math.Pow(2, (double)decoded.Value.granularity)).AppendLine(); } return sb.ToString(); } public static string Prettify(byte[] response) { return Prettify(Decode(response)); } } }