// /*************************************************************************** // The Disc Image Chef // ---------------------------------------------------------------------------- // // Filename : Commands.cs // Version : 1.0 // Author(s) : Natalia Portillo // // Component : Component // // Revision : $Revision$ // Last change by : $Author$ // Date : $Date$ // // --[ Description ] ---------------------------------------------------------- // // Description // // --[ License ] -------------------------------------------------------------- // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // // ---------------------------------------------------------------------------- // Copyright (C) 2011-2015 Claunia.com // ****************************************************************************/ // //$Id$ using System; namespace DiscImageChef.Devices { public partial class Device { /// /// Sends a SCSI command to this device /// /// 0 if no error occurred, otherwise, errno /// SCSI CDB /// Buffer for SCSI command response /// Buffer with the SCSI sense /// Timeout in seconds /// SCSI command transfer direction /// Time it took to execute the command in milliseconds /// True if SCSI error returned non-OK status and contains SCSI sense public int SendScsiCommand(byte[] cdb, ref byte[] buffer, out byte[] senseBuffer, uint timeout, Enums.ScsiDirection direction, out double duration, out bool sense) { return Command.SendScsiCommand(platformID, fd, cdb, ref buffer, out senseBuffer, timeout, direction, out duration, out sense); } } }