// /***************************************************************************
// The Disc Image Chef
// ----------------------------------------------------------------------------
//
// Filename : Commands.cs
// Version : 1.0
// Author(s) : Natalia Portillo
//
// Component : Component
//
// Revision : $Revision$
// Last change by : $Author$
// Date : $Date$
//
// --[ Description ] ----------------------------------------------------------
//
// Description
//
// --[ License ] --------------------------------------------------------------
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see .
//
// ----------------------------------------------------------------------------
// Copyright (C) 2011-2015 Claunia.com
// ****************************************************************************/
// //$Id$
using System;
namespace DiscImageChef.Devices
{
public partial class Device
{
///
/// Sends a SCSI command to this device
///
/// 0 if no error occurred, otherwise, errno
/// SCSI CDB
/// Buffer for SCSI command response
/// Buffer with the SCSI sense
/// Timeout in seconds
/// SCSI command transfer direction
/// Time it took to execute the command in milliseconds
/// True if SCSI error returned non-OK status and contains SCSI sense
public int SendScsiCommand(byte[] cdb, ref byte[] buffer, out byte[] senseBuffer, uint timeout, Enums.ScsiDirection direction, out double duration, out bool sense)
{
return Command.SendScsiCommand(platformID, fd, cdb, ref buffer, out senseBuffer, timeout, direction, out duration, out sense);
}
}
}