// /*************************************************************************** // The Disc Image Chef // ---------------------------------------------------------------------------- // // Filename : Structs.cs // Author(s) : Natalia Portillo // // Component : Windows direct device access. // // --[ Description ] ---------------------------------------------------------- // // Contains structures necessary for directly interfacing devices under // Windows. // // --[ License ] -------------------------------------------------------------- // // This library is free software; you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as // published by the Free Software Foundation; either version 2.1 of the // License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, see . // // ---------------------------------------------------------------------------- // Copyright © 2011-2017 Natalia Portillo // ****************************************************************************/ using System; using System.Runtime.InteropServices; namespace DiscImageChef.Devices.Windows { [StructLayout(LayoutKind.Sequential)] struct ScsiPassThroughDirect { public ushort Length; public byte ScsiStatus; public byte PathId; public byte TargetId; public byte Lun; public byte CdbLength; public byte SenseInfoLength; [MarshalAs(UnmanagedType.U1)] public ScsiIoctlDirection DataIn; public uint DataTransferLength; public uint TimeOutValue; public IntPtr DataBuffer; public uint SenseInfoOffset; [MarshalAs(UnmanagedType.ByValArray, SizeConst = 16)] public byte[] Cdb; }; [StructLayout(LayoutKind.Sequential)] struct ScsiPassThroughDirectAndSenseBuffer { public ScsiPassThroughDirect sptd; [MarshalAs(UnmanagedType.ByValArray, SizeConst = 32)] public byte[] SenseBuf; } struct AtaPassThroughDirect { /// /// Length in bytes of this structure /// public ushort Length; /// /// Indicates transfer direction and kind of operation /// public AtaFlags AtaFlags; /// /// Indicates IDE port or bus, set by driver /// public byte PathId; /// /// Indicates target device on bus, set by driver /// public byte TargetId; /// /// Indicates logical unit number of device, set by driver /// public byte Lun; /// /// Reserved /// public byte ReservedAsUchar; /// /// Data transfer length in bytes /// public uint DataTransferLength; /// /// Timeout value in seconds /// public uint TimeOutValue; /// /// Reserved /// public uint ReservedAsUlong; /// /// Pointer to data buffer /// public IntPtr DataBuffer; /// /// Previous ATA registers, for LBA48 /// public AtaTaskFile PreviousTaskFile; /// /// ATA registers /// public AtaTaskFile CurrentTaskFile; } [StructLayout(LayoutKind.Explicit)] struct AtaTaskFile { // Fields for commands sent [FieldOffset(0)] public byte Features; [FieldOffset(6)] public byte Command; // Fields on command return [FieldOffset(0)] public byte Error; [FieldOffset(6)] public byte Status; // Common fields [FieldOffset(1)] public byte SectorCount; [FieldOffset(2)] public byte SectorNumber; [FieldOffset(3)] public byte CylinderLow; [FieldOffset(4)] public byte CylinderHigh; [FieldOffset(5)] public byte DeviceHead; [FieldOffset(7)] public byte Reserved; } }