// /*************************************************************************** // The Disc Image Chef // ---------------------------------------------------------------------------- // // Filename : Structs.cs // Author(s) : Natalia Portillo // // Component : Disk image plugins. // // --[ Description ] ---------------------------------------------------------- // // Contains structures for VirtualBox disk images. // // --[ License ] -------------------------------------------------------------- // // This library is free software; you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as // published by the Free Software Foundation; either version 2.1 of the // License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, see . // // ---------------------------------------------------------------------------- // Copyright © 2011-2018 Natalia Portillo // ****************************************************************************/ using System; using System.Runtime.InteropServices; namespace DiscImageChef.DiscImages { public partial class Vdi { /// /// VDI disk image header, little-endian /// [StructLayout(LayoutKind.Sequential, Pack = 1)] struct VdiHeader { [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 64)] public string creator; /// /// Magic, /// public uint magic; /// /// Version /// public ushort majorVersion; public ushort minorVersion; public int headerSize; public VdiImageType imageType; public VdiImageFlags imageFlags; [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)] public string comments; public uint offsetBlocks; public uint offsetData; public uint cylinders; public uint heads; public uint spt; public uint sectorSize; public uint unused; public ulong size; public uint blockSize; public uint blockExtraData; public uint blocks; public uint allocatedBlocks; public Guid uuid; public Guid snapshotUuid; public Guid linkUuid; public Guid parentUuid; } } }