// /*************************************************************************** // The Disc Image Chef // ---------------------------------------------------------------------------- // // Filename : Identify.cs // Author(s) : Natalia Portillo // // Component : Disk image plugins. // // --[ Description ] ---------------------------------------------------------- // // Identifies Virtual98 disk images. // // --[ License ] -------------------------------------------------------------- // // This library is free software; you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as // published by the Free Software Foundation; either version 2.1 of the // License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, see . // // ---------------------------------------------------------------------------- // Copyright © 2011-2018 Natalia Portillo // ****************************************************************************/ using System.IO; using System.Linq; using System.Runtime.InteropServices; using System.Text; using DiscImageChef.CommonTypes.Interfaces; using DiscImageChef.Console; namespace DiscImageChef.DiscImages { public partial class Virtual98 { public bool Identify(IFilter imageFilter) { Stream stream = imageFilter.GetDataForkStream(); stream.Seek(0, SeekOrigin.Begin); // Even if comment is supposedly ASCII, I'm pretty sure most emulators allow Shift-JIS to be used :p Encoding shiftjis = Encoding.GetEncoding("shift_jis"); v98Hdr = new Virtual98Header(); if(stream.Length < Marshal.SizeOf(v98Hdr)) return false; byte[] hdrB = new byte[Marshal.SizeOf(v98Hdr)]; stream.Read(hdrB, 0, hdrB.Length); GCHandle handle = GCHandle.Alloc(hdrB, GCHandleType.Pinned); v98Hdr = (Virtual98Header)Marshal.PtrToStructure(handle.AddrOfPinnedObject(), typeof(Virtual98Header)); handle.Free(); if(!v98Hdr.signature.SequenceEqual(signature)) return false; DicConsole.DebugWriteLine("Virtual98 plugin", "v98hdr.signature = \"{0}\"", StringHandlers.CToString(v98Hdr.signature, shiftjis)); DicConsole.DebugWriteLine("Virtual98 plugin", "v98hdr.comment = \"{0}\"", StringHandlers.CToString(v98Hdr.comment, shiftjis)); DicConsole.DebugWriteLine("Virtual98 plugin", "v98hdr.padding = {0}", v98Hdr.padding); DicConsole.DebugWriteLine("Virtual98 plugin", "v98hdr.mbsize = {0}", v98Hdr.mbsize); DicConsole.DebugWriteLine("Virtual98 plugin", "v98hdr.sectorsize = {0}", v98Hdr.sectorsize); DicConsole.DebugWriteLine("Virtual98 plugin", "v98hdr.sectors = {0}", v98Hdr.sectors); DicConsole.DebugWriteLine("Virtual98 plugin", "v98hdr.surfaces = {0}", v98Hdr.surfaces); DicConsole.DebugWriteLine("Virtual98 plugin", "v98hdr.cylinders = {0}", v98Hdr.cylinders); DicConsole.DebugWriteLine("Virtual98 plugin", "v98hdr.totals = {0}", v98Hdr.totals); return true; } } }