// /*************************************************************************** // The Disc Image Chef // ---------------------------------------------------------------------------- // // Filename : FletcherContext.cs // Author(s) : Natalia Portillo // // Component : Checksums. // // --[ Description ] ---------------------------------------------------------- // // Implements Fletcher-32 and Fletcher-16 algorithms. // // --[ License ] -------------------------------------------------------------- // // This library is free software; you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as // published by the Free Software Foundation; either version 2.1 of the // License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, see . // // ---------------------------------------------------------------------------- // Copyright © 2011-2018 Natalia Portillo // ****************************************************************************/ // Disabled because the speed is abnormally slow /* using System; using System.IO; using System.Text; namespace DiscImageChef.Checksums { public class Fletcher32Context { UInt16 sum1, sum2; byte oddValue; bool inodd; /// /// Initializes the Fletcher32 sums /// public void Init() { sum1 = 0xFFFF; sum2 = 0xFFFF; oddValue = 0; inodd = false; } /// /// Updates the hash with data. /// /// Data buffer. /// Length of buffer to hash. public void Update(byte[] data, uint len) { UInt16 block; if(!inodd) { // Odd size if(len % 2 != 0) { oddValue = data[len - 1]; inodd = true; for(int i = 0; i < len - 1; i += 2) { block = BigEndianBitConverter.ToUInt16(data, i); sum1 = (UInt16)((sum1 + block) % 0xFFFF); sum2 = (UInt16)((sum2 + sum1) % 0xFFFF); } } else { inodd = false; for(int i = 0; i < len; i += 2) { block = BigEndianBitConverter.ToUInt16(data, i); sum1 = (UInt16)((sum1 + block) % 0xFFFF); sum2 = (UInt16)((sum2 + sum1) % 0xFFFF); } } } // Carrying odd else { byte[] oddData = new byte[2]; oddData[0] = oddValue; oddData[1] = data[0]; block = BigEndianBitConverter.ToUInt16(oddData, 0); sum1 = (UInt16)((sum1 + block) % 0xFFFF); sum2 = (UInt16)((sum2 + sum1) % 0xFFFF); // Even size, carrying odd if(len % 2 == 0) { oddValue = data[len - 1]; inodd = true; for(int i = 1; i < len - 1; i += 2) { block = BigEndianBitConverter.ToUInt16(data, i); sum1 = (UInt16)((sum1 + block) % 0xFFFF); sum2 = (UInt16)((sum2 + sum1) % 0xFFFF); } } else { inodd = false; for(int i = 1; i < len; i += 2) { block = BigEndianBitConverter.ToUInt16(data, i); sum1 = (UInt16)((sum1 + block) % 0xFFFF); sum2 = (UInt16)((sum2 + sum1) % 0xFFFF); } } } } /// /// Updates the hash with data. /// /// Data buffer. public void Update(byte[] data) { Update(data, (uint)data.Length); } /// /// Returns a byte array of the hash value. /// public byte[] Final() { UInt32 finalSum = (UInt32)(sum1 + (sum2 << 16)); return BigEndianBitConverter.GetBytes(finalSum); } /// /// Returns a hexadecimal representation of the hash value. /// public string End() { UInt32 finalSum = (UInt32)(sum1 + (sum2 << 16)); StringBuilder fletcherOutput = new StringBuilder(); for(int i = 0; i < BigEndianBitConverter.GetBytes(finalSum).Length; i++) { fletcherOutput.Append(BigEndianBitConverter.GetBytes(finalSum)[i].ToString("x2")); } return fletcherOutput.ToString(); } /// /// Gets the hash of a file /// /// File path. public static byte[] File(string filename) { byte[] hash; File(filename, out hash); return hash; } /// /// Gets the hash of a file in hexadecimal and as a byte array. /// /// File path. /// Byte array of the hash value. public static string File(string filename, out byte[] hash) { FileStream fileStream = new FileStream(filename, FileMode.Open); UInt16 localSum1, localSum2, block; UInt32 finalSum; byte[] blockBytes; localSum1 = 0xFFFF; localSum2 = 0xFFFF; block = 0; if(fileStream.Length % 2 == 0) { for(int i = 0; i < fileStream.Length; i += 2) { blockBytes = new byte[2]; fileStream.Read(blockBytes, 0, 2); block = BigEndianBitConverter.ToUInt16(blockBytes, 0); localSum1 = (UInt16)((localSum1 + block) % 0xFFFF); localSum2 = (UInt16)((localSum2 + localSum1) % 0xFFFF); } } else { for(int i = 0; i < fileStream.Length - 1; i += 2) { blockBytes = new byte[2]; fileStream.Read(blockBytes, 0, 2); block = BigEndianBitConverter.ToUInt16(blockBytes, 0); localSum1 = (UInt16)((localSum1 + block) % 0xFFFF); localSum2 = (UInt16)((localSum2 + localSum1) % 0xFFFF); } byte[] oddData = new byte[2]; oddData[0] = (byte)fileStream.ReadByte(); oddData[1] = 0; block = BigEndianBitConverter.ToUInt16(oddData, 0); localSum1 = (UInt16)((localSum1 + block) % 0xFFFF); localSum2 = (UInt16)((localSum2 + localSum1) % 0xFFFF); } finalSum = (UInt32)(localSum1 + (localSum2 << 16)); hash = BitConverter.GetBytes(finalSum); StringBuilder fletcherOutput = new StringBuilder(); for(int i = 0; i < hash.Length; i++) { fletcherOutput.Append(hash[i].ToString("x2")); } return fletcherOutput.ToString(); } /// /// Gets the hash of the specified data buffer. /// /// Data buffer. /// Length of the data buffer to hash. /// Byte array of the hash value. public static string Data(byte[] data, uint len, out byte[] hash) { UInt16 localSum1, localSum2, block; UInt32 finalSum; localSum1 = 0xFFFF; localSum2 = 0xFFFF; block = 0; if(len % 2 == 0) { for(int i = 0; i < len; i += 2) { block = BigEndianBitConverter.ToUInt16(data, i); localSum1 = (UInt16)((localSum1 + block) % 0xFFFF); localSum2 = (UInt16)((localSum2 + localSum1) % 0xFFFF); } } else { for(int i = 0; i < len - 1; i += 2) { block = BigEndianBitConverter.ToUInt16(data, i); localSum1 = (UInt16)((localSum1 + block) % 0xFFFF); localSum2 = (UInt16)((localSum2 + localSum1) % 0xFFFF); } byte[] oddData = new byte[2]; oddData[0] = data[len - 1]; oddData[1] = 0; block = BigEndianBitConverter.ToUInt16(oddData, 0); localSum1 = (UInt16)((localSum1 + block) % 0xFFFF); localSum2 = (UInt16)((localSum2 + localSum1) % 0xFFFF); } finalSum = (UInt32)(localSum1 + (localSum2 << 16)); hash = BitConverter.GetBytes(finalSum); StringBuilder fletcherOutput = new StringBuilder(); for(int i = 0; i < hash.Length; i++) { fletcherOutput.Append(hash[i].ToString("x2")); } return fletcherOutput.ToString(); } /// /// Gets the hash of the specified data buffer. /// /// Data buffer. /// Byte array of the hash value. public static string Data(byte[] data, out byte[] hash) { return Data(data, (uint)data.Length, out hash); } } public class Fletcher16Context { byte sum1, sum2; /// /// Initializes the Fletcher16 sums /// public void Init() { sum1 = 0xFF; sum2 = 0xFF; } /// /// Updates the hash with data. /// /// Data buffer. /// Length of buffer to hash. public void Update(byte[] data, uint len) { for(int i = 0; i < len; i++) { sum1 = (byte)((sum1 + data[i]) % 0xFF); sum2 = (byte)((sum2 + sum1) % 0xFF); } } /// /// Updates the hash with data. /// /// Data buffer. public void Update(byte[] data) { Update(data, (uint)data.Length); } /// /// Returns a byte array of the hash value. /// public byte[] Final() { UInt16 finalSum = (UInt16)(sum1 + (sum2 << 8)); return BigEndianBitConverter.GetBytes(finalSum); } /// /// Returns a hexadecimal representation of the hash value. /// public string End() { UInt16 finalSum = (UInt16)(sum1 + (sum2 << 8)); StringBuilder fletcherOutput = new StringBuilder(); for(int i = 0; i < BigEndianBitConverter.GetBytes(finalSum).Length; i++) { fletcherOutput.Append(BigEndianBitConverter.GetBytes(finalSum)[i].ToString("x2")); } return fletcherOutput.ToString(); } /// /// Gets the hash of a file /// /// File path. public static byte[] File(string filename) { byte[] hash; File(filename, out hash); return hash; } /// /// Gets the hash of a file in hexadecimal and as a byte array. /// /// File path. /// Byte array of the hash value. public static string File(string filename, out byte[] hash) { FileStream fileStream = new FileStream(filename, FileMode.Open); byte localSum1, localSum2, block; UInt16 finalSum; localSum1 = 0xFF; localSum2 = 0xFF; block = 0; for(int i = 0; i < fileStream.Length; i += 2) { block = (byte)fileStream.ReadByte(); localSum1 = (byte)((localSum1 + block) % 0xFF); localSum2 = (byte)((localSum2 + localSum1) % 0xFF); } finalSum = (UInt16)(localSum1 + (localSum2 << 8)); hash = BitConverter.GetBytes(finalSum); StringBuilder fletcherOutput = new StringBuilder(); for(int i = 0; i < hash.Length; i++) { fletcherOutput.Append(hash[i].ToString("x2")); } return fletcherOutput.ToString(); } /// /// Gets the hash of the specified data buffer. /// /// Data buffer. /// Length of the data buffer to hash. /// Byte array of the hash value. public static string Data(byte[] data, uint len, out byte[] hash) { byte localSum1, localSum2; UInt16 finalSum; localSum1 = 0xFF; localSum2 = 0xFF; for(int i = 0; i < len; i++) { localSum1 = (byte)((localSum1 + data[i]) % 0xFF); localSum2 = (byte)((localSum2 + localSum1) % 0xFF); } finalSum = (UInt16)(localSum1 + (localSum2 << 8)); hash = BitConverter.GetBytes(finalSum); StringBuilder fletcherOutput = new StringBuilder(); for(int i = 0; i < hash.Length; i++) { fletcherOutput.Append(hash[i].ToString("x2")); } return fletcherOutput.ToString(); } /// /// Gets the hash of the specified data buffer. /// /// Data buffer. /// Byte array of the hash value. public static string Data(byte[] data, out byte[] hash) { return Data(data, (uint)data.Length, out hash); } } } */