// /*************************************************************************** // Aaru Data Preservation Suite // ---------------------------------------------------------------------------- // // Filename : Consts.cs // Author(s) : Natalia Portillo // // Component : ZFS filesystem plugin. // // --[ License ] -------------------------------------------------------------- // // This library is free software; you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as // published by the Free Software Foundation; either version 2.1 of the // License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, see . // // ---------------------------------------------------------------------------- // Copyright © 2011-2025 Natalia Portillo // ****************************************************************************/ using System.Diagnostics.CodeAnalysis; namespace Aaru.Filesystems; /* * The ZFS on-disk structure is quite undocumented, so this has been checked using several test images and reading the comments and headers (but not the code) * of ZFS-On-Linux. * * The most basic structure, the vdev label, is as follows: * 8KiB of blank space * 8KiB reserved for boot code, stored as a ZIO block with magic and checksum * 112KiB of nvlist, usually encoded using XDR * 128KiB of copies of the 1KiB uberblock * * Two vdev labels, L0 and L1 are stored at the start of the vdev. * Another two, L2 and L3 are stored at the end. * * The nvlist is nothing more than a double linked list of name/value pairs where name is a string and value is an arbitrary type (and can be an array of it). * On-disk they are stored sequentially (no pointers) and can be encoded in XDR (an old Sun serialization method that stores everything as 4 bytes chunks) or * natively (that is as the host natively stores that values, for example on Intel an extended float would be 10 bytes (80 bit). * It can also be encoded little or big endian. * Because of this variations, ZFS stored a header indicating the used encoding and endianess before the encoded nvlist. */ /// /// Implements detection for the Zettabyte File System (ZFS) [SuppressMessage("ReSharper", "InconsistentNaming")] [SuppressMessage("ReSharper", "UnusedType.Local")] [SuppressMessage("ReSharper", "UnusedMember.Local")] [SuppressMessage("ReSharper", "NotAccessedField.Local")] public sealed partial class ZFS { const ulong ZEC_MAGIC = 0x0210DA7AB10C7A11; const ulong ZEC_CIGAM = 0x117A0CB17ADA1002; // These parameters define how the nvlist is stored const byte NVS_LITTLE_ENDIAN = 1; const byte NVS_BIG_ENDIAN = 0; const byte NVS_NATIVE = 0; const byte NVS_XDR = 1; const ulong UBERBLOCK_MAGIC = 0x00BAB10C; const uint ZFS_MAGIC = 0x58465342; const string FS_TYPE = "zfs"; }