Files
Aaru/Aaru.CommonTypes/Extents/ExtentsUInt.cs

242 lines
8.5 KiB
C#

// /***************************************************************************
// Aaru Data Preservation Suite
// ----------------------------------------------------------------------------
//
// Filename : ExtentsUInt.cs
// Author(s) : Natalia Portillo <claunia@claunia.com>
//
// Component : Extent helpers.
//
// --[ Description ] ----------------------------------------------------------
//
// Provides extents for uint types.
//
// --[ License ] --------------------------------------------------------------
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
// SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// ----------------------------------------------------------------------------
// Copyright © 2011-2025 Natalia Portillo
// ****************************************************************************/
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
namespace Aaru.CommonTypes.Extents;
/// <summary>Implements extents for <see cref="uint" /></summary>
[SuppressMessage("ReSharper", "UnusedMember.Global")]
[SuppressMessage("ReSharper", "UnusedType.Global")]
[SuppressMessage("ReSharper", "MemberCanBePrivate.Global")]
public sealed class ExtentsUInt
{
List<Tuple<uint, uint>> _backend;
/// <summary>Initialize an empty list of extents</summary>
public ExtentsUInt() => _backend = [];
/// <summary>Initializes extents with an specific list</summary>
/// <param name="list">List of extents as tuples "start, end"</param>
public ExtentsUInt(IEnumerable<Tuple<uint, uint>> list)
{
_backend = [];
// This ensure no overlapping extents are added on creation
foreach(Tuple<uint, uint> t in list) Add(t.Item1, t.Item2);
}
/// <summary>Gets a count of how many extents are stored</summary>
public int Count => _backend.Count;
/// <summary>Adds the specified number to the corresponding extent, or creates a new one</summary>
/// <param name="item"></param>
public void Add(uint item)
{
Tuple<uint, uint> removeOne = null;
Tuple<uint, uint> removeTwo = null;
Tuple<uint, uint> itemToAdd = null;
for(var i = 0; i < _backend.Count; i++)
{
// Already contained in an extent
if(item >= _backend[i].Item1 && item <= _backend[i].Item2) return;
// Expands existing extent start
if(item == _backend[i].Item1 - 1)
{
removeOne = _backend[i];
if(i > 0 && item == _backend[i - 1].Item2 + 1)
{
removeTwo = _backend[i - 1];
itemToAdd = new Tuple<uint, uint>(_backend[i - 1].Item1, _backend[i].Item2);
}
else
itemToAdd = new Tuple<uint, uint>(item, _backend[i].Item2);
break;
}
// Expands existing extent end
if(item != _backend[i].Item2 + 1) continue;
removeOne = _backend[i];
if(i < _backend.Count - 1 && item == _backend[i + 1].Item1 - 1)
{
removeTwo = _backend[i + 1];
itemToAdd = new Tuple<uint, uint>(_backend[i].Item1, _backend[i + 1].Item2);
}
else
itemToAdd = new Tuple<uint, uint>(_backend[i].Item1, item);
break;
}
if(itemToAdd != null)
{
_backend.Remove(removeOne);
_backend.Remove(removeTwo);
_backend.Add(itemToAdd);
}
else
_backend.Add(new Tuple<uint, uint>(item, item));
// Sort
_backend = _backend.OrderBy(static t => t.Item1).ToList();
}
/// <summary>Adds a new extent</summary>
/// <param name="start">First element of the extent</param>
/// <param name="end">
/// Last element of the extent or if <see cref="run" /> is <c>true</c> how many elements the extent runs
/// for
/// </param>
/// <param name="run">If set to <c>true</c>, <see cref="end" /> indicates how many elements the extent runs for</param>
public void Add(uint start, uint end, bool run = false)
{
uint realEnd;
if(run)
realEnd = start + end - 1;
else
realEnd = end;
// TODO: Optimize this
for(uint t = start; t <= realEnd; t++) Add(t);
}
/// <summary>Checks if the specified item is contained by an extent on this instance</summary>
/// <param name="item">Item to search for</param>
/// <returns><c>true</c> if any of the extents on this instance contains the item</returns>
public bool Contains(uint item) => _backend.Any(extent => item >= extent.Item1 && item <= extent.Item2);
/// <summary>Removes all extents from this instance</summary>
public void Clear() => _backend.Clear();
/// <summary>Removes an item from the extents in this instance</summary>
/// <param name="item">Item to remove</param>
/// <returns><c>true</c> if the item was contained in a known extent and removed, false otherwise</returns>
public bool Remove(uint item)
{
Tuple<uint, uint> toRemove = null;
Tuple<uint, uint> toAddOne = null;
Tuple<uint, uint> toAddTwo = null;
foreach(Tuple<uint, uint> extent in _backend)
{
// Extent is contained and not a border
if(item > extent.Item1 && item < extent.Item2)
{
toRemove = extent;
toAddOne = new Tuple<uint, uint>(extent.Item1, item - 1);
toAddTwo = new Tuple<uint, uint>(item + 1, extent.Item2);
break;
}
// Extent is left border, but not only element
if(item == extent.Item1 && item != extent.Item2)
{
toRemove = extent;
toAddOne = new Tuple<uint, uint>(item + 1, extent.Item2);
break;
}
// Extent is right border, but not only element
if(item != extent.Item1 && item == extent.Item2)
{
toRemove = extent;
toAddOne = new Tuple<uint, uint>(extent.Item1, item - 1);
break;
}
// Extent is only element
if(item != extent.Item1 || item != extent.Item2) continue;
toRemove = extent;
break;
}
// Item not found
if(toRemove == null) return false;
_backend.Remove(toRemove);
if(toAddOne != null) _backend.Add(toAddOne);
if(toAddTwo != null) _backend.Add(toAddTwo);
// Sort
_backend = _backend.OrderBy(static t => t.Item1).ToList();
return true;
}
/// <summary>
/// Converts the list of extents to an array of <see cref="Tuple" /> where T1 is first element of the extent and
/// T2 is last element
/// </summary>
/// <returns>Array of <see cref="Tuple" /></returns>
public Tuple<uint, uint>[] ToArray() => _backend.ToArray();
/// <summary>Gets the first element of the extent that contains the specified item</summary>
/// <param name="item">Item</param>
/// <param name="start">First element of extent</param>
/// <returns><c>true</c> if item was found in an extent, false otherwise</returns>
public bool GetStart(uint item, out uint start)
{
start = 0;
foreach(Tuple<uint, uint> extent in _backend.Where(extent => item >= extent.Item1 && item <= extent.Item2))
{
start = extent.Item1;
return true;
}
return false;
}
}