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Aaru/Aaru.CommonTypes/Interfaces/IFloppyImage.cs

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7.3 KiB
C#

// /***************************************************************************
// Aaru Data Preservation Suite
// ----------------------------------------------------------------------------
//
// Filename : IFloppyImage.cs
// Author(s) : Natalia Portillo <claunia@claunia.com>
//
// Component : Disc image plugins.
//
// --[ Description ] ----------------------------------------------------------
//
// Defines the interface to be implemented by floppy image plugins.
//
// --[ License ] --------------------------------------------------------------
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
// SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// ----------------------------------------------------------------------------
// Copyright © 2011-2025 Natalia Portillo
// ****************************************************************************/
using System.Diagnostics.CodeAnalysis;
using Aaru.CommonTypes.Enums;
using Aaru.CommonTypes.Structs;
namespace Aaru.CommonTypes.Interfaces;
/// <inheritdoc />
/// <summary>
/// Abstract class to implement disk image reading plugins that can contain floppy images. This interface is
/// needed because floppy formatting characteristics are not necessarily compatible with the whole. LBA-oriented
/// interface is defined by <see cref="T:Aaru.CommonTypes.Interfaces.IMediaImage" />. All data returned by these
/// methods is already decoded from its corresponding bitstream.
/// </summary>
[SuppressMessage("ReSharper", "UnusedMember.Global")]
public interface IFloppyImage : IMediaImage
{
/// <summary>
/// Floppy info, contains information about physical characteristics of floppy, like size, bitrate, track density,
/// etc...
/// </summary>
FloppyInfo FloppyInfo { get; }
/// <summary>Reads a sector's user data.</summary>
/// <returns>
/// If <see cref="status" /> is <see cref="FloppySectorStatus.Duplicated" /> one of the duplicates is returned
/// randomly. If <see cref="status" /> is <see cref="FloppySectorStatus.Demagnetized" /> or
/// <see cref="FloppySectorStatus.Hole" /> random data is returned. If <see cref="status" /> is
/// <see cref="FloppySectorStatus.NotFound" /> <c>null</c> is returned. Otherwise, whatever is in the sector is
/// returned.
/// </returns>
/// <param name="track">Physical track (position of the heads over the floppy media, 0-based).</param>
/// <param name="head">Physical head (0-based).</param>
/// <param name="sector">Logical sector ID.</param>
/// <param name="status">Status of request.</param>
/// <param name="buffer">Buffer where the sector data will be stored.</param>
ErrorNumber ReadSector(ushort track, byte head, ushort sector, out FloppySectorStatus status, out byte[] buffer);
/// <summary>Reads a sector's tag.</summary>
/// <returns>
/// If <see cref="status" /> is <see cref="FloppySectorStatus.Duplicated" /> one of the duplicates is returned
/// randomly. If <see cref="status" /> is <see cref="FloppySectorStatus.Demagnetized" /> or
/// <see cref="FloppySectorStatus.Hole" /> random data is returned. If <see cref="status" /> is
/// <see cref="FloppySectorStatus.NotFound" /> <c>null</c> is returned. Otherwise, whatever tag is in the sector is
/// returned.
/// </returns>
/// <param name="track">Physical track (position of the heads over the floppy media, 0-based).</param>
/// <param name="head">Physical head (0-based).</param>
/// <param name="sector">Logical sector ID.</param>
/// <param name="status">Status of request.</param>
/// <param name="tag">Sector tag</param>
/// <param name="buffer">Buffer where the sector tag data will be stored.</param>
ErrorNumber ReadSectorTag(ushort track, byte head, ushort sector, out FloppySectorStatus status, SectorTagType tag,
out byte[] buffer);
/// <summary>Reads a whole track. It includes all gaps, address marks, sectors data, etc.</summary>
/// <returns>The track data.</returns>
/// <param name="track">Physical track (position of the heads over the floppy media, 0-based).</param>
/// <param name="head">Physical head (0-based).</param>
/// <param name="buffer">Buffer where the track data will be stored.</param>
ErrorNumber ReadTrack(ushort track, byte head, out byte[] buffer);
/// <summary>Reads a sector's data including all tags, address mark, and so, in a format dependent of represented media.</summary>
/// <returns>
/// If <see cref="status" /> is <see cref="FloppySectorStatus.Duplicated" /> one of the duplicates is returned
/// randomly. If <see cref="status" /> is <see cref="FloppySectorStatus.Demagnetized" /> or
/// <see cref="FloppySectorStatus.Hole" /> random data is returned. If <see cref="status" /> is
/// <see cref="FloppySectorStatus.NotFound" /> <c>null</c> is returned. Otherwise, whatever is in the sector is
/// returned.
/// </returns>
/// <param name="track">Physical track (position of the heads over the floppy media, 0-based).</param>
/// <param name="head">Physical head (0-based).</param>
/// <param name="sector">Logical sector ID.</param>
/// <param name="status">Status of request.</param>
/// <param name="buffer">Buffer where the sector data will be stored.</param>
ErrorNumber ReadSectorLong(ushort track, byte head, ushort sector, out FloppySectorStatus status,
out byte[] buffer);
/// <summary>Verifies a track.</summary>
/// <returns>True if correct, false if incorrect, null if uncheckable.</returns>
/// <param name="track">Physical track (position of the heads over the floppy media, 0-based).</param>
/// <param name="head">Physical head (0-based).</param>
bool? VerifyTrack(ushort track, byte head);
/// <summary>Verifies a sector, relative to track.</summary>
/// <returns>True if correct, false if incorrect, null if uncheckable.</returns>
/// <param name="track">Physical track (position of the heads over the floppy media, 0-based).</param>
/// <param name="head">Physical head (0-based).</param>
/// <param name="sector">Logical sector ID.</param>
bool? VerifySector(ushort track, byte head, ushort sector);
}