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133 lines
6.7 KiB
C#
133 lines
6.7 KiB
C#
// /***************************************************************************
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// Aaru Data Preservation Suite
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// ----------------------------------------------------------------------------
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//
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// Filename : IMediaGraph.cs
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// Author(s) : Natalia Portillo <claunia@claunia.com>
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//
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// Component : Disc image plugins.
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//
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// --[ License ] --------------------------------------------------------------
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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// SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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// ----------------------------------------------------------------------------
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// Copyright © 2011-2025 Natalia Portillo
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// ****************************************************************************/
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using System.IO;
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namespace Aaru.CommonTypes.Interfaces;
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/// <summary>Defines the interface to draw the dump or verification status of a media in a picture.</summary>
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[SuppressMessage("ReSharper", "UnusedMember.Global")]
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[SuppressMessage("ReSharper", "UnusedMemberInSuper.Global")]
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public interface IMediaGraph
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{
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/// <summary>Paints the specified sector in green</summary>
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/// <param name="sector">Sector</param>
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public void PaintSectorGood(ulong sector);
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/// <summary>Paints the specified sector in red</summary>
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/// <param name="sector">Sector</param>
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public void PaintSectorBad(ulong sector);
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/// <summary>Paints the specified sector in yellow</summary>
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/// <param name="sector">Sector</param>
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public void PaintSectorUnknown(ulong sector);
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/// <summary>Paints the specified sector in gray</summary>
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/// <param name="sector">Sector</param>
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public void PaintSectorUndumped(ulong sector);
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/// <summary>Paints a sector with the specified color</summary>
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/// <param name="sector">Sector</param>
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/// <param name="red">Red from 0 to 255</param>
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/// <param name="green">Green from 0 to 255</param>
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/// <param name="blue">Blue from 0 to 255</param>
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/// <param name="opacity">Opacity from 0 to 255</param>
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public void PaintSector(ulong sector, byte red, byte green, byte blue, byte opacity = 0xFF);
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/// <summary>Paints <see cref="length" /> sectors, staring at <see cref="startingSector" /> in gray</summary>
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/// <param name="startingSector">First sector to paint</param>
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/// <param name="length">How many sectors to paint</param>
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public void PaintSectorsUndumped(ulong startingSector, uint length);
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/// <summary>Paints <see cref="length" /> sectors, staring at <see cref="startingSector" /> in green</summary>
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/// <param name="startingSector">First sector to paint</param>
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/// <param name="length">How many sectors to paint</param>
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public void PaintSectorsGood(ulong startingSector, uint length);
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/// <summary>Paints <see cref="length" /> sectors, staring at <see cref="startingSector" /> in red</summary>
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/// <param name="startingSector">First sector to paint</param>
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/// <param name="length">How many sectors to paint</param>
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public void PaintSectorsBad(ulong startingSector, uint length);
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/// <summary>Paints <see cref="length" /> sectors, staring at <see cref="startingSector" /> in yellow</summary>
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/// <param name="startingSector">First sector to paint</param>
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/// <param name="length">How many sectors to paint</param>
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public void PaintSectorsUnknown(ulong startingSector, uint length);
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/// <summary>Paints <see cref="length" /> sectors, staring at <see cref="startingSector" /> in the specified color</summary>
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/// <param name="startingSector">First sector to paint</param>
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/// <param name="length">How many sectors to paint</param>
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/// <param name="red">Red from 0 to 255</param>
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/// <param name="green">Green from 0 to 255</param>
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/// <param name="blue">Blue from 0 to 255</param>
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/// <param name="opacity">Opacity from 0 to 255</param>
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public void PaintSectors(ulong startingSector, uint length, byte red, byte green, byte blue, byte opacity = 0xFF);
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/// <summary>Paints the specified sectors in gray</summary>
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/// <param name="sectors">List of sectors to paint</param>
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public void PaintSectorsUndumped(IEnumerable<ulong> sectors);
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/// <summary>Paints the specified sectors in green</summary>
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/// <param name="sectors">List of sectors to paint</param>
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public void PaintSectorsGood(IEnumerable<ulong> sectors);
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/// <summary>Paints the specified sectors in red</summary>
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/// <param name="sectors">List of sectors to paint</param>
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public void PaintSectorsBad(IEnumerable<ulong> sectors);
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/// <summary>Paints the specified sectors in yellow</summary>
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/// <param name="sectors">List of sectors to paint</param>
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public void PaintSectorsUnknown(IEnumerable<ulong> sectors);
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/// <summary>Paints the specified sectors in the specified color</summary>
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/// <param name="sectors">List of sectors to paint</param>
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/// <param name="red">Red from 0 to 255</param>
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/// <param name="green">Green from 0 to 255</param>
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/// <param name="blue">Blue from 0 to 255</param>
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/// <param name="opacity">Opacity from 0 to 255</param>
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public void PaintSectorsUnknown(IEnumerable<ulong> sectors, byte red, byte green, byte blue, byte opacity = 0xFF);
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/// <summary>Paints the information specific to recordable discs in green</summary>
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public void PaintRecordableInformationGood();
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/// <summary>Writes the graph bitmap as a PNG into the specified stream</summary>
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/// <param name="stream">Stream that will receive the spiral bitmap</param>
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public void WriteTo(Stream stream);
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/// <summary>Writes the graph bitmap as a PNG into the specified stream</summary>
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/// <param name="path">Path to the file to save the PNG to</param>
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public void WriteTo(string path);
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} |