Files
Aaru/Aaru.Filesystems/AtheOS/Internal.cs

67 lines
2.6 KiB
C#

// /***************************************************************************
// Aaru Data Preservation Suite
// ----------------------------------------------------------------------------
//
// Filename : Internal.cs
// Author(s) : Natalia Portillo <claunia@claunia.com>
//
// Component : Atheos filesystem plugin.
//
// --[ License ] --------------------------------------------------------------
//
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as
// published by the Free Software Foundation; either version 2.1 of the
// License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, see <http://www.gnu.org/licenses/>.
//
// ----------------------------------------------------------------------------
// Copyright © 2011-2026 Natalia Portillo
// ****************************************************************************/
using Aaru.CommonTypes.Interfaces;
namespace Aaru.Filesystems;
/// <inheritdoc />
public sealed partial class AtheOS
{
/// <summary>Directory node for enumerating directory contents</summary>
public sealed class AtheosDirNode : IDirNode
{
/// <summary>Current position in the directory enumeration (entry index)</summary>
internal int Position { get; set; }
/// <summary>Array of directory entry names in this directory</summary>
internal string[] Entries { get; set; }
/// <inheritdoc />
public string Path { get; init; }
}
/// <summary>File node for reading file contents with streaming support</summary>
sealed class AtheosFileNode : IFileNode
{
/// <summary>The file's i-node containing metadata</summary>
internal Inode Inode { get; set; }
/// <summary>The file's data stream for reading file blocks</summary>
internal DataStream DataStream { get; set; }
/// <summary>Current read position in the file</summary>
public long Offset { get; set; }
/// <summary>Total file size in bytes</summary>
public long Length { get; set; }
/// <summary>Path to the file</summary>
public string Path { get; init; }
}
}