Files
Aaru/Aaru.Filesystems/ZFS/Structs.cs

187 lines
6.8 KiB
C#

// /***************************************************************************
// Aaru Data Preservation Suite
// ----------------------------------------------------------------------------
//
// Filename : Structs.cs
// Author(s) : Natalia Portillo <claunia@claunia.com>
//
// Component : ZFS filesystem plugin.
//
// --[ License ] --------------------------------------------------------------
//
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as
// published by the Free Software Foundation; either version 2.1 of the
// License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, see <http://www.gnu.org/licenses/>.
//
// ----------------------------------------------------------------------------
// Copyright © 2011-2025 Natalia Portillo
// ****************************************************************************/
using System.Diagnostics.CodeAnalysis;
using System.Runtime.InteropServices;
namespace Aaru.Filesystems;
/*
* The ZFS on-disk structure is quite undocumented, so this has been checked using several test images and reading the comments and headers (but not the code)
* of ZFS-On-Linux.
*
* The most basic structure, the vdev label, is as follows:
* 8KiB of blank space
* 8KiB reserved for boot code, stored as a ZIO block with magic and checksum
* 112KiB of nvlist, usually encoded using XDR
* 128KiB of copies of the 1KiB uberblock
*
* Two vdev labels, L0 and L1 are stored at the start of the vdev.
* Another two, L2 and L3 are stored at the end.
*
* The nvlist is nothing more than a double linked list of name/value pairs where name is a string and value is an arbitrary type (and can be an array of it).
* On-disk they are stored sequentially (no pointers) and can be encoded in XDR (an old Sun serialization method that stores everything as 4 bytes chunks) or
* natively (that is as the host natively stores that values, for example on Intel an extended float would be 10 bytes (80 bit).
* It can also be encoded little or big endian.
* Because of this variations, ZFS stored a header indicating the used encoding and endianess before the encoded nvlist.
*/
/// <inheritdoc />
/// <summary>Implements detection for the Zettabyte File System (ZFS)</summary>
[SuppressMessage("ReSharper", "InconsistentNaming")]
[SuppressMessage("ReSharper", "UnusedType.Local")]
[SuppressMessage("ReSharper", "UnusedMember.Local")]
[SuppressMessage("ReSharper", "NotAccessedField.Local")]
public sealed partial class ZFS
{
#region Nested type: DVA
[StructLayout(LayoutKind.Sequential, Pack = 1)]
struct DVA
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 2)]
public readonly ulong[] word;
}
#endregion
#region Nested type: NVS_Item
/// <summary>This represent an encoded nvpair (an item of an nvlist)</summary>
struct NVS_Item
{
/// <summary>Size in bytes when encoded in XDR</summary>
public uint encodedSize;
/// <summary>Size in bytes when decoded</summary>
public uint decodedSize;
/// <summary>On disk, it is null-padded for alignment to 4 bytes and prepended by a 4 byte length indicator</summary>
public string name;
/// <summary>Data type</summary>
public NVS_DataTypes dataType;
/// <summary>How many elements are here</summary>
public uint elements;
/// <summary>On disk size is relative to <see cref="dataType" /> and <see cref="elements" /> always aligned to 4 bytes</summary>
public object value;
}
#endregion
#region Nested type: NVS_Method
/// <summary>This structure indicates which encoding method and endianness is used to encode the nvlist</summary>
[StructLayout(LayoutKind.Sequential, Pack = 1)]
struct NVS_Method
{
public readonly byte encoding;
public readonly byte endian;
public readonly byte reserved1;
public readonly byte reserved2;
}
#endregion
#region Nested type: NVS_XDR_Header
/// <summary>This structure gives information about the encoded nvlist</summary>
[StructLayout(LayoutKind.Sequential, Pack = 1)]
struct NVS_XDR_Header
{
public readonly NVS_Method encodingAndEndian;
public readonly uint version;
public readonly uint flags;
}
#endregion
#region Nested type: SPA_BlockPointer
[StructLayout(LayoutKind.Sequential, Pack = 1)]
struct SPA_BlockPointer
{
/// <summary>Data virtual address</summary>
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 3)]
public readonly DVA[] dataVirtualAddress;
/// <summary>Block properties</summary>
public readonly ulong properties;
/// <summary>Reserved for future expansion</summary>
public readonly ulong[] padding;
/// <summary>TXG when block was allocated</summary>
public readonly ulong birthTxg;
/// <summary>Transaction group at birth</summary>
public readonly ulong birth;
/// <summary>Fill count</summary>
public readonly ulong fill;
public readonly ZIO_Checksum checksum;
}
#endregion
#region Nested type: ZFS_Uberblock
[StructLayout(LayoutKind.Sequential, Pack = 1)]
struct ZFS_Uberblock
{
public readonly ulong magic;
public readonly ulong spaVersion;
public readonly ulong lastTxg;
public readonly ulong guidSum;
public readonly ulong timestamp;
public readonly SPA_BlockPointer mosPtr;
public readonly ulong softwareVersion;
}
#endregion
#region Nested type: ZIO_Checksum
#pragma warning disable CS0649 // Field is never assigned to, and will always have its default value
struct ZIO_Checksum
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
public ulong[] word;
}
#pragma warning restore CS0649 // Field is never assigned to, and will always have its default value
#endregion
#region Nested type: ZIO_Empty
/// <summary>
/// There is an empty ZIO at sector 16 or sector 31, with magic and checksum, to detect it is really ZFS I
/// suppose.
/// </summary>
[StructLayout(LayoutKind.Sequential, Pack = 1)]
struct ZIO_Empty
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 472)]
public readonly byte[] empty;
public readonly ulong magic;
public readonly ZIO_Checksum checksum;
}
#endregion
}