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187 lines
6.8 KiB
C#
187 lines
6.8 KiB
C#
// /***************************************************************************
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// Aaru Data Preservation Suite
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// ----------------------------------------------------------------------------
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//
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// Filename : Structs.cs
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// Author(s) : Natalia Portillo <claunia@claunia.com>
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//
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// Component : ZFS filesystem plugin.
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//
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// --[ License ] --------------------------------------------------------------
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//
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// This library is free software; you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as
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// published by the Free Software Foundation; either version 2.1 of the
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// License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, see <http://www.gnu.org/licenses/>.
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//
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// ----------------------------------------------------------------------------
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// Copyright © 2011-2025 Natalia Portillo
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// ****************************************************************************/
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using System.Diagnostics.CodeAnalysis;
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using System.Runtime.InteropServices;
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namespace Aaru.Filesystems;
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/*
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* The ZFS on-disk structure is quite undocumented, so this has been checked using several test images and reading the comments and headers (but not the code)
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* of ZFS-On-Linux.
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*
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* The most basic structure, the vdev label, is as follows:
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* 8KiB of blank space
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* 8KiB reserved for boot code, stored as a ZIO block with magic and checksum
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* 112KiB of nvlist, usually encoded using XDR
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* 128KiB of copies of the 1KiB uberblock
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*
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* Two vdev labels, L0 and L1 are stored at the start of the vdev.
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* Another two, L2 and L3 are stored at the end.
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*
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* The nvlist is nothing more than a double linked list of name/value pairs where name is a string and value is an arbitrary type (and can be an array of it).
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* On-disk they are stored sequentially (no pointers) and can be encoded in XDR (an old Sun serialization method that stores everything as 4 bytes chunks) or
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* natively (that is as the host natively stores that values, for example on Intel an extended float would be 10 bytes (80 bit).
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* It can also be encoded little or big endian.
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* Because of this variations, ZFS stored a header indicating the used encoding and endianess before the encoded nvlist.
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*/
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/// <inheritdoc />
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/// <summary>Implements detection for the Zettabyte File System (ZFS)</summary>
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[SuppressMessage("ReSharper", "InconsistentNaming")]
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[SuppressMessage("ReSharper", "UnusedType.Local")]
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[SuppressMessage("ReSharper", "UnusedMember.Local")]
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[SuppressMessage("ReSharper", "NotAccessedField.Local")]
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public sealed partial class ZFS
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{
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#region Nested type: DVA
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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struct DVA
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{
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 2)]
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public readonly ulong[] word;
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}
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#endregion
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#region Nested type: NVS_Item
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/// <summary>This represent an encoded nvpair (an item of an nvlist)</summary>
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struct NVS_Item
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{
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/// <summary>Size in bytes when encoded in XDR</summary>
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public uint encodedSize;
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/// <summary>Size in bytes when decoded</summary>
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public uint decodedSize;
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/// <summary>On disk, it is null-padded for alignment to 4 bytes and prepended by a 4 byte length indicator</summary>
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public string name;
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/// <summary>Data type</summary>
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public NVS_DataTypes dataType;
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/// <summary>How many elements are here</summary>
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public uint elements;
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/// <summary>On disk size is relative to <see cref="dataType" /> and <see cref="elements" /> always aligned to 4 bytes</summary>
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public object value;
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}
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#endregion
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#region Nested type: NVS_Method
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/// <summary>This structure indicates which encoding method and endianness is used to encode the nvlist</summary>
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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struct NVS_Method
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{
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public readonly byte encoding;
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public readonly byte endian;
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public readonly byte reserved1;
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public readonly byte reserved2;
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}
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#endregion
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#region Nested type: NVS_XDR_Header
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/// <summary>This structure gives information about the encoded nvlist</summary>
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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struct NVS_XDR_Header
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{
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public readonly NVS_Method encodingAndEndian;
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public readonly uint version;
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public readonly uint flags;
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}
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#endregion
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#region Nested type: SPA_BlockPointer
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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struct SPA_BlockPointer
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{
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/// <summary>Data virtual address</summary>
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 3)]
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public readonly DVA[] dataVirtualAddress;
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/// <summary>Block properties</summary>
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public readonly ulong properties;
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/// <summary>Reserved for future expansion</summary>
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public readonly ulong[] padding;
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/// <summary>TXG when block was allocated</summary>
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public readonly ulong birthTxg;
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/// <summary>Transaction group at birth</summary>
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public readonly ulong birth;
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/// <summary>Fill count</summary>
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public readonly ulong fill;
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public readonly ZIO_Checksum checksum;
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}
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#endregion
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#region Nested type: ZFS_Uberblock
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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struct ZFS_Uberblock
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{
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public readonly ulong magic;
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public readonly ulong spaVersion;
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public readonly ulong lastTxg;
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public readonly ulong guidSum;
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public readonly ulong timestamp;
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public readonly SPA_BlockPointer mosPtr;
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public readonly ulong softwareVersion;
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}
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#endregion
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#region Nested type: ZIO_Checksum
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#pragma warning disable CS0649 // Field is never assigned to, and will always have its default value
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struct ZIO_Checksum
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{
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
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public ulong[] word;
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}
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#pragma warning restore CS0649 // Field is never assigned to, and will always have its default value
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#endregion
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#region Nested type: ZIO_Empty
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/// <summary>
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/// There is an empty ZIO at sector 16 or sector 31, with magic and checksum, to detect it is really ZFS I
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/// suppose.
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/// </summary>
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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struct ZIO_Empty
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{
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 472)]
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public readonly byte[] empty;
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public readonly ulong magic;
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public readonly ZIO_Checksum checksum;
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}
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#endregion
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} |