Files
Aaru/Aaru.Helpers/CHS.cs

49 lines
2.1 KiB
C#

// /***************************************************************************
// Aaru Data Preservation Suite
// ----------------------------------------------------------------------------
//
// Filename : CHS.cs
// Author(s) : Natalia Portillo <claunia@claunia.com>
//
// Component : Helpers.
//
// --[ Description ] ----------------------------------------------------------
//
// Helpers for CHS<->LBA conversions
//
// --[ License ] --------------------------------------------------------------
//
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as
// published by the Free Software Foundation; either version 2.1 of the
// License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, see <http://www.gnu.org/licenses/>.
//
// ----------------------------------------------------------------------------
// Copyright © 2011-2025 Natalia Portillo
// ****************************************************************************/
namespace Aaru.Helpers;
/// <summary>Helper operations to work with CHS values</summary>
public static class CHS
{
/// <summary>Converts a CHS position to a LBA one</summary>
/// <param name="cyl">Cylinder</param>
/// <param name="head">Head</param>
/// <param name="sector">Sector</param>
/// <param name="maxHead">Number of heads</param>
/// <param name="maxSector">Number of sectors per track</param>
/// <returns></returns>
public static uint ToLBA(uint cyl, uint head, uint sector, uint maxHead, uint maxSector) =>
maxHead == 0 || maxSector == 0
? (cyl * 16 + head) * 63 + sector - 1
: (cyl * maxHead + head) * maxSector + sector - 1;
}