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74 lines
2.2 KiB
C#
74 lines
2.2 KiB
C#
// /***************************************************************************
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// Aaru Data Preservation Suite
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// ----------------------------------------------------------------------------
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//
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// Filename : Constants.cs
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// Author(s) : Rebecca Wallander <sakcheen@gmail.com>
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//
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// Component : Disk image plugins.
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//
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// --[ Description ] ----------------------------------------------------------
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//
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// Contains constants for A2R flux images.
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//
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// --[ License ] --------------------------------------------------------------
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//
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// This library is free software; you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as
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// published by the Free Software Foundation; either version 2.1 of the
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// License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, see <http://www.gnu.org/licenses/>.
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//
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// ----------------------------------------------------------------------------
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// Copyright © 2011-2025 Rebecca Wallander
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// ****************************************************************************/
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using System.Diagnostics.CodeAnalysis;
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namespace Aaru.Images;
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[SuppressMessage("ReSharper", "UnusedType.Global")]
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public sealed partial class A2R
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{
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readonly byte[] _a2Rv2Signature =
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[
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0x41, 0x32, 0x52, 0x32 // A2R2
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];
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readonly byte[] _a2Rv3Signature =
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[
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0x41, 0x32, 0x52, 0x33 // A2R3
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];
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readonly byte[] _infoChunkSignature =
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[
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0x49, 0x4E, 0x46, 0x4F // INFO
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];
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readonly byte[] _metaChunkSignature =
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[
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0x4D, 0x45, 0x54, 0x41 // META
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];
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readonly byte[] _rwcpChunkSignature =
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[
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0x52, 0x57, 0x43, 0x50 // RWCP
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];
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readonly byte[] _slvdChunkSignature =
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[
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0x53, 0x4C, 0x56, 0x44 // SLVD
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];
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readonly byte[] _strmChunkSignature =
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[
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0x53, 0x54, 0x52, 0x4D // STRM
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];
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} |