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88 lines
3.0 KiB
C#
88 lines
3.0 KiB
C#
// /***************************************************************************
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// Aaru Data Preservation Suite
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// ----------------------------------------------------------------------------
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//
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// Filename : Structs.cs
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// Author(s) : Natalia Portillo <claunia@claunia.com>
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//
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// Component : Disk image plugins.
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//
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// --[ Description ] ----------------------------------------------------------
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//
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// Contains structures for Dreamcast GDI disc images.
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//
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// --[ License ] --------------------------------------------------------------
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//
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// This library is free software; you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as
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// published by the Free Software Foundation; either version 2.1 of the
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// License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, see <http://www.gnu.org/licenses/>.
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//
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// ----------------------------------------------------------------------------
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// Copyright © 2011-2025 Natalia Portillo
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// ****************************************************************************/
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using Aaru.CommonTypes;
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using Aaru.CommonTypes.Enums;
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using Aaru.CommonTypes.Interfaces;
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using Aaru.CommonTypes.Structs;
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namespace Aaru.Images;
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[SuppressMessage("ReSharper", "UnusedType.Global")]
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public sealed partial class Gdi
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{
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#region Nested type: GdiDisc
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struct GdiDisc
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{
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/// <summary>Sessions</summary>
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public List<Session> Sessions;
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/// <summary>Tracks</summary>
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public List<GdiTrack> Tracks;
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/// <summary>Disk type</summary>
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public MediaType Disktype;
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}
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#endregion
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#region Nested type: GdiTrack
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struct GdiTrack
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{
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/// <summary>Track #</summary>
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public uint Sequence;
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/// <summary>Track filter</summary>
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public IFilter TrackFilter;
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/// <summary>Track file</summary>
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public string TrackFile;
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/// <summary>Track byte offset in file</summary>
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public long Offset;
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/// <summary>Track flags</summary>
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public byte Flags;
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/// <summary>Track starting sector</summary>
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public ulong StartSector;
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/// <summary>Bytes per sector</summary>
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public ushort Bps;
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/// <summary>Sectors in track</summary>
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public ulong Sectors;
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/// <summary>Track type</summary>
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public TrackType TrackType;
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/// <summary>Track session</summary>
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public bool HighDensity;
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/// <summary>Pregap sectors not stored in track file</summary>
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public ulong Pregap;
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}
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#endregion
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} |