Files
Aaru/FileSystemIDandChk/EndianAwareBinaryReader.cs
Natalia Portillo 1491a5ccca Change license from AGPLv3 to GPLv3 to make some good friends happier,
and be able to use code from Linux if ever *ever* needed.
2014-04-19 18:23:00 +01:00

162 lines
4.9 KiB
C#

/***************************************************************************
FileSystem identifier and checker
----------------------------------------------------------------------------
Filename : EndianAwareBinaryReader.cs
Version : 1.0
Author(s) : Natalia Portillo
Component : Program tools
Revision : $Revision$
Last change by : $Author$
Date : $Date$
--[ Description ] ----------------------------------------------------------
Override for System.IO.Binary.Reader that knows how to handle big-endian.
--[ License ] --------------------------------------------------------------
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
----------------------------------------------------------------------------
Copyright (C) 2011-2014 Claunia.com
****************************************************************************/
//$Id$
using System;
using System.IO;
using System.Linq;
using System.Text;
namespace FileSystemIDandChk
{
public class EndianAwareBinaryReader : BinaryReader
{
byte[] buffer = new byte[8];
public EndianAwareBinaryReader(Stream input, Encoding encoding, bool isLittleEndian)
: base(input, encoding)
{
IsLittleEndian = isLittleEndian;
}
public EndianAwareBinaryReader(Stream input, bool isLittleEndian)
: this(input, Encoding.UTF8, isLittleEndian)
{
}
public bool IsLittleEndian
{
get;
set;
}
public override double ReadDouble()
{
if (IsLittleEndian)
return base.ReadDouble();
FillMyBuffer(8);
return BitConverter.ToDouble(buffer.Take(8).Reverse().ToArray(), 0);
}
public override short ReadInt16()
{
if (IsLittleEndian)
return base.ReadInt16();
FillMyBuffer(2);
return BitConverter.ToInt16(buffer.Take(2).Reverse().ToArray(), 0);
}
public override int ReadInt32()
{
if (IsLittleEndian)
return base.ReadInt32();
FillMyBuffer(4);
return BitConverter.ToInt32(buffer.Take(4).Reverse().ToArray(), 0);
}
public override long ReadInt64()
{
if (IsLittleEndian)
return base.ReadInt64();
FillMyBuffer(8);
return BitConverter.ToInt64(buffer.Take(8).Reverse().ToArray(), 0);
}
public override float ReadSingle()
{
if (IsLittleEndian)
return base.ReadSingle();
FillMyBuffer(4);
return BitConverter.ToSingle(buffer.Take(4).Reverse().ToArray(), 0);
}
public override ushort ReadUInt16()
{
if (IsLittleEndian)
return base.ReadUInt16();
FillMyBuffer(2);
return BitConverter.ToUInt16(buffer.Take(2).Reverse().ToArray(), 0);
}
public override uint ReadUInt32()
{
if (IsLittleEndian)
return base.ReadUInt32();
FillMyBuffer(4);
return BitConverter.ToUInt32(buffer.Take(4).Reverse().ToArray(), 0);
}
public override ulong ReadUInt64()
{
if (IsLittleEndian)
return base.ReadUInt64();
FillMyBuffer(8);
return BitConverter.ToUInt64(buffer.Take(8).Reverse().ToArray(), 0);
}
void FillMyBuffer(int numBytes)
{
int offset = 0;
int num2;
if (numBytes == 1)
{
num2 = BaseStream.ReadByte();
if (num2 == -1)
{
throw new EndOfStreamException("Attempted to read past the end of the stream.");
}
buffer[0] = (byte)num2;
}
else
{
do
{
num2 = BaseStream.Read(buffer, offset, numBytes - offset);
if (num2 == 0)
{
throw new EndOfStreamException("Attempted to read past the end of the stream.");
}
offset += num2;
}
while (offset < numBytes);
}
}
}
}