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119 lines
4.0 KiB
C#
119 lines
4.0 KiB
C#
/***************************************************************************
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FileSystem identifier and checker
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----------------------------------------------------------------------------
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Filename : Plugins.cs
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Version : 1.0
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Author(s) : Natalia Portillo
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Component : Plugins
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Revision : $Revision$
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Last change by : $Author$
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Date : $Date$
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--[ Description ] ----------------------------------------------------------
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Base methods for plugins.
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--[ License ] --------------------------------------------------------------
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as
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published by the Free Software Foundation, either version 3 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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----------------------------------------------------------------------------
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Copyright (C) 2011-2014 Claunia.com
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****************************************************************************/
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//$Id$
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using FileSystemIDandChk.ImagePlugins;
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using FileSystemIDandChk.PartPlugins;
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using FileSystemIDandChk.Plugins;
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namespace FileSystemIDandChk
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{
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public class PluginBase
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{
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public Dictionary<string, Plugin> PluginsList;
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public Dictionary<string, PartPlugin> PartPluginsList;
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public Dictionary<string, ImagePlugin> ImagePluginsList;
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public PluginBase()
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{
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PluginsList = new Dictionary<string, Plugin>();
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PartPluginsList = new Dictionary<string, PartPlugin>();
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ImagePluginsList = new Dictionary<string, ImagePlugin>();
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}
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public void RegisterAllPlugins()
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{
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Assembly assembly = Assembly.GetExecutingAssembly();
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foreach (Type type in assembly.GetTypes())
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{
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try
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{
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if (type.IsSubclassOf(typeof(ImagePlugin)))
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{
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ImagePlugin plugin = (ImagePlugin)type.GetConstructor(new [] { typeof(PluginBase) }).Invoke(new object[] { this });
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RegisterImagePlugin(plugin);
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}
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if (type.IsSubclassOf(typeof(Plugin)))
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{
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Plugin plugin = (Plugin)type.GetConstructor(new [] { typeof(PluginBase) }).Invoke(new object[] { this });
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RegisterPlugin(plugin);
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}
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else if (type.IsSubclassOf(typeof(PartPlugin)))
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{
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PartPlugin partplugin = (PartPlugin)type.GetConstructor(new [] { typeof(PluginBase) }).Invoke(new object[] { this });
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RegisterPartPlugin(partplugin);
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}
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}
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catch (Exception exception)
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{
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Console.WriteLine(exception);
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}
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}
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}
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void RegisterImagePlugin(ImagePlugin plugin)
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{
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if (!ImagePluginsList.ContainsKey(plugin.Name.ToLower()))
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{
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ImagePluginsList.Add(plugin.Name.ToLower(), plugin);
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}
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}
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void RegisterPlugin(Plugin plugin)
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{
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if (!PluginsList.ContainsKey(plugin.Name.ToLower()))
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{
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PluginsList.Add(plugin.Name.ToLower(), plugin);
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}
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}
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void RegisterPartPlugin(PartPlugin partplugin)
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{
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if (!PartPluginsList.ContainsKey(partplugin.Name.ToLower()))
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{
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PartPluginsList.Add(partplugin.Name.ToLower(), partplugin);
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}
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}
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}
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}
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