Files
Aaru/FileSystemIDandChk/Plugins/BFS.cs
Natalia Portillo 1491a5ccca Change license from AGPLv3 to GPLv3 to make some good friends happier,
and be able to use code from Linux if ever *ever* needed.
2014-04-19 18:23:00 +01:00

251 lines
12 KiB
C#

/***************************************************************************
FileSystem identifier and checker
----------------------------------------------------------------------------
Filename : BFS.cs
Version : 1.0
Author(s) : Natalia Portillo
Component : Filesystem plugins
Revision : $Revision$
Last change by : $Author$
Date : $Date$
--[ Description ] ----------------------------------------------------------
Identifies BeOS' filesystem and shows information.
--[ License ] --------------------------------------------------------------
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
----------------------------------------------------------------------------
Copyright (C) 2011-2014 Claunia.com
****************************************************************************/
//$Id$
using System;
using System.Text;
using FileSystemIDandChk;
// Information from Practical Filesystem Design, ISBN 1-55860-497-9
namespace FileSystemIDandChk.Plugins
{
class BeFS : Plugin
{
// Little endian constants (that is, as read by .NET :p)
const UInt32 BEFS_MAGIC1 = 0x42465331;
const UInt32 BEFS_MAGIC2 = 0xDD121031;
const UInt32 BEFS_MAGIC3 = 0x15B6830E;
const UInt32 BEFS_ENDIAN = 0x42494745;
// Big endian constants
const UInt32 BEFS_CIGAM1 = 0x31534642;
const UInt32 BEFS_NAIDNE = 0x45474942;
// Common constants
const UInt32 BEFS_CLEAN = 0x434C454E;
const UInt32 BEFS_DIRTY = 0x44495254;
public BeFS(PluginBase Core)
{
Name = "Be Filesystem";
PluginUUID = new Guid("dc8572b3-b6ad-46e4-8de9-cbe123ff6672");
}
public override bool Identify(ImagePlugins.ImagePlugin imagePlugin, ulong partitionOffset)
{
UInt32 magic;
UInt32 magic_be;
byte[] sb_sector = imagePlugin.ReadSector(0 + partitionOffset);
magic = BitConverter.ToUInt32(sb_sector, 0x20);
magic_be = BigEndianBitConverter.ToUInt32(sb_sector, 0x20);
if (magic == BEFS_MAGIC1 || magic_be == BEFS_MAGIC1)
return true;
sb_sector = imagePlugin.ReadSector(1 + partitionOffset);
magic = BitConverter.ToUInt32(sb_sector, 0x20);
magic_be = BigEndianBitConverter.ToUInt32(sb_sector, 0x20);
if (magic == BEFS_MAGIC1 || magic_be == BEFS_MAGIC1)
return true;
return false;
}
public override void GetInformation(ImagePlugins.ImagePlugin imagePlugin, ulong partitionOffset, out string information)
{
information = "";
byte[] name_bytes = new byte[32];
StringBuilder sb = new StringBuilder();
BeSuperBlock besb = new BeSuperBlock();
byte[] sb_sector = imagePlugin.ReadSector(0 + partitionOffset);
BigEndianBitConverter.IsLittleEndian = true; // Default for little-endian
besb.magic1 = BigEndianBitConverter.ToUInt32(sb_sector, 0x20);
if (besb.magic1 == BEFS_MAGIC1 || besb.magic1 == BEFS_CIGAM1) // Magic is at offset
{
BigEndianBitConverter.IsLittleEndian &= besb.magic1 != BEFS_CIGAM1;
}
else
{
sb_sector = imagePlugin.ReadSector(1 + partitionOffset);
besb.magic1 = BigEndianBitConverter.ToUInt32(sb_sector, 0x20);
if (besb.magic1 == BEFS_MAGIC1 || besb.magic1 == BEFS_CIGAM1) // There is a boot sector
{
BigEndianBitConverter.IsLittleEndian &= besb.magic1 != BEFS_CIGAM1;
}
else
return;
}
Array.Copy(sb_sector, 0x000, name_bytes, 0, 0x20);
besb.name = StringHandlers.CToString(name_bytes);
besb.magic1 = BigEndianBitConverter.ToUInt32(sb_sector, 0x20);
besb.fs_byte_order = BigEndianBitConverter.ToUInt32(sb_sector, 0x20);
besb.block_size = BigEndianBitConverter.ToUInt32(sb_sector, 0x20);
besb.block_shift = BigEndianBitConverter.ToUInt32(sb_sector, 0x20);
besb.num_blocks = BigEndianBitConverter.ToInt64(sb_sector, 0x20);
besb.used_blocks = BigEndianBitConverter.ToInt64(sb_sector, 0x20);
besb.inode_size = BigEndianBitConverter.ToInt32(sb_sector, 0x20);
besb.magic2 = BigEndianBitConverter.ToUInt32(sb_sector, 0x20);
besb.blocks_per_ag = BigEndianBitConverter.ToInt32(sb_sector, 0x20);
besb.ag_shift = BigEndianBitConverter.ToInt32(sb_sector, 0x20);
besb.num_ags = BigEndianBitConverter.ToInt32(sb_sector, 0x20);
besb.flags = BigEndianBitConverter.ToUInt32(sb_sector, 0x20);
besb.log_blocks_ag = BigEndianBitConverter.ToInt32(sb_sector, 0x20);
besb.log_blocks_start = BigEndianBitConverter.ToUInt16(sb_sector, 0x20);
besb.log_blocks_len = BigEndianBitConverter.ToUInt16(sb_sector, 0x20);
besb.log_start = BigEndianBitConverter.ToInt64(sb_sector, 0x20);
besb.log_end = BigEndianBitConverter.ToInt64(sb_sector, 0x20);
besb.magic3 = BigEndianBitConverter.ToUInt32(sb_sector, 0x20);
besb.root_dir_ag = BigEndianBitConverter.ToInt32(sb_sector, 0x20);
besb.root_dir_start = BigEndianBitConverter.ToUInt16(sb_sector, 0x20);
besb.root_dir_len = BigEndianBitConverter.ToUInt16(sb_sector, 0x20);
besb.indices_ag = BigEndianBitConverter.ToInt32(sb_sector, 0x20);
besb.indices_start = BigEndianBitConverter.ToUInt16(sb_sector, 0x20);
besb.indices_len = BigEndianBitConverter.ToUInt16(sb_sector, 0x20);
if (!BigEndianBitConverter.IsLittleEndian) // Big-endian filesystem
sb.AppendLine("Big-endian BeFS");
else
sb.AppendLine("Little-endian BeFS");
if (besb.magic1 != BEFS_MAGIC1 || besb.fs_byte_order != BEFS_ENDIAN ||
besb.magic2 != BEFS_MAGIC2 || besb.magic3 != BEFS_MAGIC3 ||
besb.root_dir_len != 1 || besb.indices_len != 1 ||
(1 << (int)besb.block_shift) != besb.block_size)
{
sb.AppendLine("Superblock seems corrupt, following information may be incorrect");
sb.AppendFormat("Magic 1: 0x{0:X8} (Should be 0x42465331)", besb.magic1).AppendLine();
sb.AppendFormat("Magic 2: 0x{0:X8} (Should be 0xDD121031)", besb.magic2).AppendLine();
sb.AppendFormat("Magic 3: 0x{0:X8} (Should be 0x15B6830E)", besb.magic3).AppendLine();
sb.AppendFormat("Filesystem endianness: 0x{0:X8} (Should be 0x42494745)", besb.fs_byte_order).AppendLine();
sb.AppendFormat("Root folder's i-node size: {0} blocks (Should be 1)", besb.root_dir_len).AppendLine();
sb.AppendFormat("Indices' i-node size: {0} blocks (Should be 1)", besb.indices_len).AppendLine();
sb.AppendFormat("1 << block_shift == block_size => 1 << {0} == {1} (Should be {2})", besb.block_shift,
1 << (int)besb.block_shift, besb.block_size).AppendLine();
}
if (besb.flags == BEFS_CLEAN)
{
if (besb.log_start == besb.log_end)
sb.AppendLine("Filesystem is clean");
else
sb.AppendLine("Filesystem is dirty");
}
else if (besb.flags == BEFS_DIRTY)
sb.AppendLine("Filesystem is dirty");
else
sb.AppendFormat("Unknown flags: {0:X8}", besb.flags).AppendLine();
sb.AppendFormat("Volume name: {0}", besb.name).AppendLine();
sb.AppendFormat("{0} bytes per block", besb.block_size).AppendLine();
sb.AppendFormat("{0} blocks in volume ({1} bytes)", besb.num_blocks, besb.num_blocks * besb.block_size).AppendLine();
sb.AppendFormat("{0} used blocks ({1} bytes)", besb.used_blocks, besb.used_blocks * besb.block_size).AppendLine();
sb.AppendFormat("{0} bytes per i-node", besb.inode_size).AppendLine();
sb.AppendFormat("{0} blocks per allocation group ({1} bytes)", besb.blocks_per_ag, besb.blocks_per_ag * besb.block_size).AppendLine();
sb.AppendFormat("{0} allocation groups in volume", besb.num_ags).AppendLine();
sb.AppendFormat("Journal resides in block {0} of allocation group {1} and runs for {2} blocks ({3} bytes)", besb.log_blocks_start,
besb.log_blocks_ag, besb.log_blocks_len, besb.log_blocks_len * besb.block_size).AppendLine();
sb.AppendFormat("Journal starts in byte {0} and ends in byte {1}", besb.log_start, besb.log_end).AppendLine();
sb.AppendFormat("Root folder's i-node resides in block {0} of allocation group {1} and runs for {2} blocks ({3} bytes)", besb.root_dir_start,
besb.root_dir_ag, besb.root_dir_len, besb.root_dir_len * besb.block_size).AppendLine();
sb.AppendFormat("Indices' i-node resides in block {0} of allocation group {1} and runs for {2} blocks ({3} bytes)", besb.indices_start,
besb.indices_ag, besb.indices_len, besb.indices_len * besb.block_size).AppendLine();
information = sb.ToString();
}
struct BeSuperBlock
{
public string name;
// 0x000, Volume name, 32 bytes
public UInt32 magic1;
// 0x020, "BFS1", 0x42465331
public UInt32 fs_byte_order;
// 0x024, "BIGE", 0x42494745
public UInt32 block_size;
// 0x028, Bytes per block
public UInt32 block_shift;
// 0x02C, 1 << block_shift == block_size
public Int64 num_blocks;
// 0x030, Blocks in volume
public Int64 used_blocks;
// 0x038, Used blocks in volume
public Int32 inode_size;
// 0x040, Bytes per inode
public UInt32 magic2;
// 0x044, 0xDD121031
public Int32 blocks_per_ag;
// 0x048, Blocks per allocation group
public Int32 ag_shift;
// 0x04C, 1 << ag_shift == blocks_per_ag
public Int32 num_ags;
// 0x050, Allocation groups in volume
public UInt32 flags;
// 0x054, 0x434c454e if clean, 0x44495254 if dirty
public Int32 log_blocks_ag;
// 0x058, Allocation group of journal
public UInt16 log_blocks_start;
// 0x05C, Start block of journal, inside ag
public UInt16 log_blocks_len;
// 0x05E, Length in blocks of journal, inside ag
public Int64 log_start;
// 0x060, Start of journal
public Int64 log_end;
// 0x068, End of journal
public UInt32 magic3;
// 0x070, 0x15B6830E
public Int32 root_dir_ag;
// 0x074, Allocation group where root folder's i-node resides
public UInt16 root_dir_start;
// 0x078, Start in ag of root folder's i-node
public UInt16 root_dir_len;
// 0x07A, As this is part of inode_addr, this is 1
public Int32 indices_ag;
// 0x07C, Allocation group where indices' i-node resides
public UInt16 indices_start;
// 0x080, Start in ag of indices' i-node
public UInt16 indices_len;
// 0x082, As this is part of inode_addr, this is 1
}
}
}