Files
Aaru/FileSystemIDandChk/Plugins/extFS.cs
Natalia Portillo 1491a5ccca Change license from AGPLv3 to GPLv3 to make some good friends happier,
and be able to use code from Linux if ever *ever* needed.
2014-04-19 18:23:00 +01:00

131 lines
5.1 KiB
C#

/***************************************************************************
FileSystem identifier and checker
----------------------------------------------------------------------------
Filename : extFS.cs
Version : 1.0
Author(s) : Natalia Portillo
Component : Filesystem plugins
Revision : $Revision$
Last change by : $Author$
Date : $Date$
--[ Description ] ----------------------------------------------------------
Identifies Linux extended filesystem and shows information.
--[ License ] --------------------------------------------------------------
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
----------------------------------------------------------------------------
Copyright (C) 2011-2014 Claunia.com
****************************************************************************/
//$Id$
using System;
using System.Text;
using FileSystemIDandChk;
// Information from the Linux kernel
namespace FileSystemIDandChk.Plugins
{
class extFS : Plugin
{
public extFS(PluginBase Core)
{
Name = "Linux extended Filesystem";
PluginUUID = new Guid("076CB3A2-08C2-4D69-BC8A-FCAA2E502BE2");
}
public override bool Identify(ImagePlugins.ImagePlugin imagePlugin, ulong partitionOffset)
{
byte[] sb_sector = imagePlugin.ReadSector(2 + partitionOffset); // Superblock resides at 0x400
UInt16 magic = BitConverter.ToUInt16(sb_sector, 0x038); // Here should reside magic number
return magic == extFSMagic;
}
public override void GetInformation(ImagePlugins.ImagePlugin imagePlugin, ulong partitionOffset, out string information)
{
information = "";
StringBuilder sb = new StringBuilder();
byte[] sb_sector = imagePlugin.ReadSector(2 + partitionOffset); // Superblock resides at 0x400
extFSSuperBlock ext_sb = new extFSSuperBlock();
ext_sb.inodes = BitConverter.ToUInt32(sb_sector, 0x000);
ext_sb.zones = BitConverter.ToUInt32(sb_sector, 0x004);
ext_sb.firstfreeblk = BitConverter.ToUInt32(sb_sector, 0x008);
ext_sb.freecountblk = BitConverter.ToUInt32(sb_sector, 0x00C);
ext_sb.firstfreeind = BitConverter.ToUInt32(sb_sector, 0x010);
ext_sb.freecountind = BitConverter.ToUInt32(sb_sector, 0x014);
ext_sb.firstdatazone = BitConverter.ToUInt32(sb_sector, 0x018);
ext_sb.logzonesize = BitConverter.ToUInt32(sb_sector, 0x01C);
ext_sb.maxsize = BitConverter.ToUInt32(sb_sector, 0x020);
sb.AppendLine("ext filesystem");
sb.AppendFormat("{0} zones on volume", ext_sb.zones);
sb.AppendFormat("{0} free blocks ({1} bytes)", ext_sb.freecountblk, ext_sb.freecountblk * 1024);
sb.AppendFormat("{0} inodes on volume, {1} free ({2}%)", ext_sb.inodes, ext_sb.freecountind, ext_sb.freecountind * 100 / ext_sb.inodes);
sb.AppendFormat("First free inode is {0}", ext_sb.firstfreeind);
sb.AppendFormat("First free block is {0}", ext_sb.firstfreeblk);
sb.AppendFormat("First data zone is {0}", ext_sb.firstdatazone);
sb.AppendFormat("Log zone size: {0}", ext_sb.logzonesize);
sb.AppendFormat("Max zone size: {0}", ext_sb.maxsize);
information = sb.ToString();
}
public const UInt16 extFSMagic = 0x137D;
public struct extFSSuperBlock
{
public UInt32 inodes;
// 0x000, inodes on volume
public UInt32 zones;
// 0x004, zones on volume
public UInt32 firstfreeblk;
// 0x008, first free block
public UInt32 freecountblk;
// 0x00C, free blocks count
public UInt32 firstfreeind;
// 0x010, first free inode
public UInt32 freecountind;
// 0x014, free inodes count
public UInt32 firstdatazone;
// 0x018, first data zone
public UInt32 logzonesize;
// 0x01C, log zone size
public UInt32 maxsize;
// 0x020, max zone size
public UInt32 reserved1;
// 0x024, reserved
public UInt32 reserved2;
// 0x028, reserved
public UInt32 reserved3;
// 0x02C, reserved
public UInt32 reserved4;
// 0x030, reserved
public UInt32 reserved5;
// 0x034, reserved
public UInt16 magic;
// 0x038, 0x137D (little endian)
}
}
}