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131 lines
5.1 KiB
C#
131 lines
5.1 KiB
C#
/***************************************************************************
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FileSystem identifier and checker
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----------------------------------------------------------------------------
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Filename : extFS.cs
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Version : 1.0
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Author(s) : Natalia Portillo
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Component : Filesystem plugins
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Revision : $Revision$
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Last change by : $Author$
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Date : $Date$
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--[ Description ] ----------------------------------------------------------
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Identifies Linux extended filesystem and shows information.
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--[ License ] --------------------------------------------------------------
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as
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published by the Free Software Foundation, either version 3 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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----------------------------------------------------------------------------
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Copyright (C) 2011-2014 Claunia.com
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****************************************************************************/
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//$Id$
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using System;
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using System.Text;
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using FileSystemIDandChk;
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// Information from the Linux kernel
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namespace FileSystemIDandChk.Plugins
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{
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class extFS : Plugin
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{
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public extFS(PluginBase Core)
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{
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Name = "Linux extended Filesystem";
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PluginUUID = new Guid("076CB3A2-08C2-4D69-BC8A-FCAA2E502BE2");
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}
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public override bool Identify(ImagePlugins.ImagePlugin imagePlugin, ulong partitionOffset)
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{
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byte[] sb_sector = imagePlugin.ReadSector(2 + partitionOffset); // Superblock resides at 0x400
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UInt16 magic = BitConverter.ToUInt16(sb_sector, 0x038); // Here should reside magic number
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return magic == extFSMagic;
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}
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public override void GetInformation(ImagePlugins.ImagePlugin imagePlugin, ulong partitionOffset, out string information)
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{
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information = "";
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StringBuilder sb = new StringBuilder();
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byte[] sb_sector = imagePlugin.ReadSector(2 + partitionOffset); // Superblock resides at 0x400
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extFSSuperBlock ext_sb = new extFSSuperBlock();
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ext_sb.inodes = BitConverter.ToUInt32(sb_sector, 0x000);
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ext_sb.zones = BitConverter.ToUInt32(sb_sector, 0x004);
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ext_sb.firstfreeblk = BitConverter.ToUInt32(sb_sector, 0x008);
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ext_sb.freecountblk = BitConverter.ToUInt32(sb_sector, 0x00C);
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ext_sb.firstfreeind = BitConverter.ToUInt32(sb_sector, 0x010);
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ext_sb.freecountind = BitConverter.ToUInt32(sb_sector, 0x014);
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ext_sb.firstdatazone = BitConverter.ToUInt32(sb_sector, 0x018);
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ext_sb.logzonesize = BitConverter.ToUInt32(sb_sector, 0x01C);
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ext_sb.maxsize = BitConverter.ToUInt32(sb_sector, 0x020);
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sb.AppendLine("ext filesystem");
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sb.AppendFormat("{0} zones on volume", ext_sb.zones);
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sb.AppendFormat("{0} free blocks ({1} bytes)", ext_sb.freecountblk, ext_sb.freecountblk * 1024);
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sb.AppendFormat("{0} inodes on volume, {1} free ({2}%)", ext_sb.inodes, ext_sb.freecountind, ext_sb.freecountind * 100 / ext_sb.inodes);
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sb.AppendFormat("First free inode is {0}", ext_sb.firstfreeind);
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sb.AppendFormat("First free block is {0}", ext_sb.firstfreeblk);
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sb.AppendFormat("First data zone is {0}", ext_sb.firstdatazone);
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sb.AppendFormat("Log zone size: {0}", ext_sb.logzonesize);
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sb.AppendFormat("Max zone size: {0}", ext_sb.maxsize);
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information = sb.ToString();
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}
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public const UInt16 extFSMagic = 0x137D;
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public struct extFSSuperBlock
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{
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public UInt32 inodes;
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// 0x000, inodes on volume
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public UInt32 zones;
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// 0x004, zones on volume
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public UInt32 firstfreeblk;
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// 0x008, first free block
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public UInt32 freecountblk;
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// 0x00C, free blocks count
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public UInt32 firstfreeind;
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// 0x010, first free inode
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public UInt32 freecountind;
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// 0x014, free inodes count
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public UInt32 firstdatazone;
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// 0x018, first data zone
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public UInt32 logzonesize;
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// 0x01C, log zone size
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public UInt32 maxsize;
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// 0x020, max zone size
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public UInt32 reserved1;
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// 0x024, reserved
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public UInt32 reserved2;
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// 0x028, reserved
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public UInt32 reserved3;
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// 0x02C, reserved
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public UInt32 reserved4;
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// 0x030, reserved
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public UInt32 reserved5;
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// 0x034, reserved
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public UInt16 magic;
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// 0x038, 0x137D (little endian)
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}
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}
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} |