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Introduces constant fields for respective debug module names, replacing the hardcoded ones. This is done to standardize the naming convention, reduce redundancy and potentially avoid any typos or name mismatches across the project. This change makes the code more maintainable and easier to update in case module names need to be changed.
79 lines
3.1 KiB
C#
79 lines
3.1 KiB
C#
// /***************************************************************************
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// Aaru Data Preservation Suite
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// ----------------------------------------------------------------------------
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//
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// Filename : GDI.cs
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// Author(s) : Natalia Portillo <claunia@claunia.com>
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//
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// Component : Disc image plugins.
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//
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// --[ Description ] ----------------------------------------------------------
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//
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// Manages Dreamcast GDI disc images.
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//
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// --[ License ] --------------------------------------------------------------
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//
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// This library is free software; you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as
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// published by the Free Software Foundation; either version 2.1 of the
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// License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, see <http://www.gnu.org/licenses/>.
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//
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// ----------------------------------------------------------------------------
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// Copyright © 2011-2023 Natalia Portillo
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// ****************************************************************************/
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using System.Collections.Generic;
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using System.IO;
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using Aaru.CommonTypes.Enums;
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using Aaru.CommonTypes.Interfaces;
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using Aaru.CommonTypes.Structs;
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using Aaru.Decoders.CD;
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namespace Aaru.DiscImages;
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// TODO: There seems no be no clear definition on how to treat pregaps that are not included in the file, so this is just appending it to start of track
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// TODO: This format doesn't support to specify pregaps that are included in the file (like Redump ones)
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/// <inheritdoc />
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/// <summary>Implements reading Dreamcast GDI disc images</summary>
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public sealed partial class Gdi : IOpticalMediaImage
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{
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ulong _densitySeparationSectors;
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GdiDisc _discImage;
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StreamReader _gdiStream;
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ImageInfo _imageInfo;
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Stream _imageStream;
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/// <summary>Dictionary, index is track #, value is track number, or 0 if a TOC</summary>
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Dictionary<uint, ulong> _offsetMap;
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SectorBuilder _sectorBuilder;
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public Gdi() => _imageInfo = new ImageInfo
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{
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ReadableSectorTags = new List<SectorTagType>(),
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ReadableMediaTags = new List<MediaTagType>(),
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HasPartitions = true,
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HasSessions = true,
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Version = null,
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ApplicationVersion = null,
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MediaTitle = null,
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Creator = null,
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MediaManufacturer = null,
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MediaModel = null,
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MediaPartNumber = null,
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MediaSequence = 0,
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LastMediaSequence = 0,
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DriveManufacturer = null,
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DriveModel = null,
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DriveSerialNumber = null,
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DriveFirmwareRevision = null
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};
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const string MODULE_NAME = "GDI plugin";
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} |