Files
Aaru/DicConsole.cs

163 lines
5.3 KiB
C#

// /***************************************************************************
// The Disc Image Chef
// ----------------------------------------------------------------------------
//
// Filename : DicConsole.cs
// Author(s) : Natalia Portillo <claunia@claunia.com>
//
// Component : Console.
//
// --[ Description ] ----------------------------------------------------------
//
// Handlers for normal, verbose and debug consoles.
//
// --[ License ] --------------------------------------------------------------
//
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as
// published by the Free Software Foundation; either version 2.1 of the
// License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, see <http://www.gnu.org/licenses/>.
//
// ----------------------------------------------------------------------------
// Copyright © 2011-2018 Natalia Portillo
// ****************************************************************************/
namespace DiscImageChef.Console
{
public delegate void WriteLineHandler(string format, params object[] arg);
public delegate void ErrorWriteLineHandler(string format, params object[] arg);
public delegate void VerboseWriteLineHandler(string format, params object[] arg);
public delegate void DebugWriteLineHandler(string format, params object[] arg);
public delegate void WriteHandler(string format, params object[] arg);
public delegate void ErrorWriteHandler(string format, params object[] arg);
public delegate void VerboseWriteHandler(string format, params object[] arg);
public delegate void DebugWriteHandler(string format, params object[] arg);
public static class DicConsole
{
public static event WriteLineHandler WriteLineEvent;
public static event ErrorWriteLineHandler ErrorWriteLineEvent;
public static event VerboseWriteLineHandler VerboseWriteLineEvent;
public static event DebugWriteLineHandler DebugWriteLineEvent;
public static event WriteHandler WriteEvent;
public static event ErrorWriteHandler ErrorWriteEvent;
public static event VerboseWriteHandler VerboseWriteEvent;
public static event DebugWriteHandler DebugWriteEvent;
public static void WriteLine(string format, params object[] arg)
{
WriteLineEvent?.Invoke(format, arg);
}
public static void ErrorWriteLine(string format, params object[] arg)
{
ErrorWriteLineEvent?.Invoke(format, arg);
}
public static void VerboseWriteLine(string format, params object[] arg)
{
VerboseWriteLineEvent?.Invoke(format, arg);
}
public static void DebugWriteLine(string module, string format, params object[] arg)
{
DebugWriteLineEvent?.Invoke("DEBUG (" + module + "): " + format, arg);
}
public static void WriteLine()
{
WriteLineEvent?.Invoke("", null);
}
public static void ErrorWriteLine()
{
ErrorWriteLineEvent?.Invoke("", null);
}
public static void VerboseWriteLine()
{
VerboseWriteLineEvent?.Invoke("", null);
}
public static void DebugWriteLine()
{
DebugWriteLineEvent?.Invoke("", null);
}
public static void Write(string format, params object[] arg)
{
WriteEvent?.Invoke(format, arg);
}
public static void ErrorWrite(string format, params object[] arg)
{
ErrorWriteEvent?.Invoke(format, arg);
}
public static void VerboseWrite(string format, params object[] arg)
{
VerboseWriteEvent?.Invoke(format, arg);
}
public static void DebugWrite(string module, string format, params object[] arg)
{
DebugWriteEvent?.Invoke("DEBUG (" + module + "): " + format, arg);
}
public static void Write()
{
WriteEvent?.Invoke("", null);
}
public static void ErrorWrite()
{
ErrorWriteEvent?.Invoke("", null);
}
public static void VerboseWrite()
{
VerboseWriteEvent?.Invoke("", null);
}
public static void DebugWrite()
{
DebugWriteEvent?.Invoke("", null);
}
public static void WriteLine(string format)
{
WriteLineEvent?.Invoke("{0}", format);
}
public static void ErrorWriteLine(string format)
{
ErrorWriteLineEvent?.Invoke("{0}", format);
}
public static void VerboseWriteLine(string format)
{
VerboseWriteLineEvent?.Invoke("{0}", format);
}
public static void DebugWriteLine(string module, string format)
{
DebugWriteLineEvent?.Invoke("{0}", "DEBUG (" + module + "): " + format);
}
}
}