Files
Aaru/Aaru.Images/AaruFormat/ClauniaSubchannelTransform.cs

306 lines
14 KiB
C#

// /***************************************************************************
// Aaru Data Preservation Suite
// ----------------------------------------------------------------------------
//
// Filename : ClauniaSubchannelTransform.cs
// Author(s) : Natalia Portillo <claunia@claunia.com>
//
// Component : Disk image plugins.
//
// --[ Description ] ----------------------------------------------------------
//
// Contains the Claunia Subchannel Transform algorithm.
//
// --[ License ] --------------------------------------------------------------
//
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as
// published by the Free Software Foundation; either version 2.1 of the
// License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, see <http://www.gnu.org/licenses/>.
//
// ----------------------------------------------------------------------------
// Copyright © 2011-2023 Natalia Portillo
// ****************************************************************************/
using System;
using System.Diagnostics;
using Aaru.Console;
namespace Aaru.Images;
public sealed partial class AaruFormat
{
static byte[] ClauniaSubchannelTransform(byte[] interleaved)
{
if(interleaved == null)
return null;
var p = new int[interleaved.Length / 8];
var q = new int[interleaved.Length / 8];
var r = new int[interleaved.Length / 8];
var s = new int[interleaved.Length / 8];
var t = new int[interleaved.Length / 8];
var u = new int[interleaved.Length / 8];
var v = new int[interleaved.Length / 8];
var w = new int[interleaved.Length / 8];
var stopwatch = new Stopwatch();
stopwatch.Start();
for(var i = 0; i < interleaved.Length; i += 8)
{
p[i / 8] = interleaved[i] & 0x80;
p[i / 8] += (interleaved[i + 1] & 0x80) >> 1;
p[i / 8] += (interleaved[i + 2] & 0x80) >> 2;
p[i / 8] += (interleaved[i + 3] & 0x80) >> 3;
p[i / 8] += (interleaved[i + 4] & 0x80) >> 4;
p[i / 8] += (interleaved[i + 5] & 0x80) >> 5;
p[i / 8] += (interleaved[i + 6] & 0x80) >> 6;
p[i / 8] += (interleaved[i + 7] & 0x80) >> 7;
q[i / 8] = (interleaved[i] & 0x40) << 1;
q[i / 8] += interleaved[i + 1] & 0x40;
q[i / 8] += (interleaved[i + 2] & 0x40) >> 1;
q[i / 8] += (interleaved[i + 3] & 0x40) >> 2;
q[i / 8] += (interleaved[i + 4] & 0x40) >> 3;
q[i / 8] += (interleaved[i + 5] & 0x40) >> 4;
q[i / 8] += (interleaved[i + 6] & 0x40) >> 5;
q[i / 8] += (interleaved[i + 7] & 0x40) >> 6;
r[i / 8] = (interleaved[i] & 0x20) << 2;
r[i / 8] += (interleaved[i + 1] & 0x20) << 1;
r[i / 8] += interleaved[i + 2] & 0x20;
r[i / 8] += (interleaved[i + 3] & 0x20) >> 1;
r[i / 8] += (interleaved[i + 4] & 0x20) >> 2;
r[i / 8] += (interleaved[i + 5] & 0x20) >> 3;
r[i / 8] += (interleaved[i + 6] & 0x20) >> 4;
r[i / 8] += (interleaved[i + 7] & 0x20) >> 5;
s[i / 8] = (interleaved[i] & 0x10) << 3;
s[i / 8] += (interleaved[i + 1] & 0x10) << 2;
s[i / 8] += (interleaved[i + 2] & 0x10) << 1;
s[i / 8] += interleaved[i + 3] & 0x10;
s[i / 8] += (interleaved[i + 4] & 0x10) >> 1;
s[i / 8] += (interleaved[i + 5] & 0x10) >> 2;
s[i / 8] += (interleaved[i + 6] & 0x10) >> 3;
s[i / 8] += (interleaved[i + 7] & 0x10) >> 4;
t[i / 8] = (interleaved[i] & 0x08) << 4;
t[i / 8] += (interleaved[i + 1] & 0x08) << 3;
t[i / 8] += (interleaved[i + 2] & 0x08) << 2;
t[i / 8] += (interleaved[i + 3] & 0x08) << 1;
t[i / 8] += interleaved[i + 4] & 0x08;
t[i / 8] += (interleaved[i + 5] & 0x08) >> 1;
t[i / 8] += (interleaved[i + 6] & 0x08) >> 2;
t[i / 8] += (interleaved[i + 7] & 0x08) >> 3;
u[i / 8] = (interleaved[i] & 0x04) << 5;
u[i / 8] += (interleaved[i + 1] & 0x04) << 4;
u[i / 8] += (interleaved[i + 2] & 0x04) << 3;
u[i / 8] += (interleaved[i + 3] & 0x04) << 2;
u[i / 8] += (interleaved[i + 4] & 0x04) << 1;
u[i / 8] += interleaved[i + 5] & 0x04;
u[i / 8] += (interleaved[i + 6] & 0x04) >> 1;
u[i / 8] += (interleaved[i + 7] & 0x04) >> 2;
v[i / 8] = (interleaved[i] & 0x02) << 6;
v[i / 8] += (interleaved[i + 1] & 0x02) << 5;
v[i / 8] += (interleaved[i + 2] & 0x02) << 4;
v[i / 8] += (interleaved[i + 3] & 0x02) << 3;
v[i / 8] += (interleaved[i + 4] & 0x02) << 2;
v[i / 8] += (interleaved[i + 5] & 0x02) << 1;
v[i / 8] += interleaved[i + 6] & 0x02;
v[i / 8] += (interleaved[i + 7] & 0x02) >> 1;
w[i / 8] = (interleaved[i] & 0x01) << 7;
w[i / 8] += (interleaved[i + 1] & 0x01) << 6;
w[i / 8] += (interleaved[i + 2] & 0x01) << 5;
w[i / 8] += (interleaved[i + 3] & 0x01) << 4;
w[i / 8] += (interleaved[i + 4] & 0x01) << 3;
w[i / 8] += (interleaved[i + 5] & 0x01) << 2;
w[i / 8] += (interleaved[i + 6] & 0x01) << 1;
w[i / 8] += interleaved[i + 7] & 0x01;
}
stopwatch.Stop();
TimeSpan deinterleave = stopwatch.Elapsed;
var sequential = new byte[interleaved.Length];
stopwatch.Restart();
int qStart = p.Length * 1;
int rStart = p.Length * 2;
int sStart = p.Length * 3;
int tStart = p.Length * 4;
int uStart = p.Length * 5;
int vStart = p.Length * 6;
int wStart = p.Length * 7;
for(var i = 0; i < p.Length; i++)
{
sequential[i] = (byte)p[i];
sequential[qStart + i] = (byte)q[i];
sequential[rStart + i] = (byte)r[i];
sequential[sStart + i] = (byte)s[i];
sequential[tStart + i] = (byte)t[i];
sequential[uStart + i] = (byte)u[i];
sequential[vStart + i] = (byte)v[i];
sequential[wStart + i] = (byte)w[i];
}
stopwatch.Stop();
TimeSpan sequentialize = stopwatch.Elapsed;
AaruConsole.DebugWriteLine(MODULE_NAME, Localization.Took_0_ms_to_deinterleave_subchannel,
deinterleave.TotalMilliseconds);
AaruConsole.DebugWriteLine(MODULE_NAME, Localization.Took_0_ms_to_sequentialize_subchannel,
sequentialize.TotalMilliseconds);
AaruConsole.DebugWriteLine(MODULE_NAME, Localization.Took_0_ms_to_transform_subchannel,
deinterleave.TotalMilliseconds + sequentialize.TotalMilliseconds);
return sequential;
}
static byte[] ClauniaSubchannelUntransform(byte[] sequential)
{
if(sequential == null)
return null;
var p = new int[sequential.Length / 8];
var q = new int[sequential.Length / 8];
var r = new int[sequential.Length / 8];
var s = new int[sequential.Length / 8];
var t = new int[sequential.Length / 8];
var u = new int[sequential.Length / 8];
var v = new int[sequential.Length / 8];
var w = new int[sequential.Length / 8];
int qStart = p.Length * 1;
int rStart = p.Length * 2;
int sStart = p.Length * 3;
int tStart = p.Length * 4;
int uStart = p.Length * 5;
int vStart = p.Length * 6;
int wStart = p.Length * 7;
var stopwatch = new Stopwatch();
stopwatch.Start();
for(var i = 0; i < p.Length; i++)
{
p[i] = sequential[i];
q[i] = sequential[qStart + i];
r[i] = sequential[rStart + i];
s[i] = sequential[sStart + i];
t[i] = sequential[tStart + i];
u[i] = sequential[uStart + i];
v[i] = sequential[vStart + i];
w[i] = sequential[wStart + i];
}
stopwatch.Stop();
TimeSpan desequentialize = stopwatch.Elapsed;
var interleaved = new byte[sequential.Length];
stopwatch.Restart();
for(var i = 0; i < interleaved.Length; i += 8)
{
interleaved[i] = (byte)((p[i / 8] & 0x80) == 0x80 ? 0x80 : 0);
interleaved[i + 1] += (byte)((p[i / 8] & 0x40) == 0x40 ? 0x80 : 0);
interleaved[i + 2] += (byte)((p[i / 8] & 0x20) == 0x20 ? 0x80 : 0);
interleaved[i + 3] += (byte)((p[i / 8] & 0x10) == 0x10 ? 0x80 : 0);
interleaved[i + 4] += (byte)((p[i / 8] & 0x08) == 0x08 ? 0x80 : 0);
interleaved[i + 5] += (byte)((p[i / 8] & 0x04) == 0x04 ? 0x80 : 0);
interleaved[i + 6] += (byte)((p[i / 8] & 0x02) == 0x02 ? 0x80 : 0);
interleaved[i + 7] += (byte)((p[i / 8] & 0x01) == 0x01 ? 0x80 : 0);
interleaved[i] += (byte)((q[i / 8] & 0x80) == 0x80 ? 0x40 : 0);
interleaved[i + 1] += (byte)((q[i / 8] & 0x40) == 0x40 ? 0x40 : 0);
interleaved[i + 2] += (byte)((q[i / 8] & 0x20) == 0x20 ? 0x40 : 0);
interleaved[i + 3] += (byte)((q[i / 8] & 0x10) == 0x10 ? 0x40 : 0);
interleaved[i + 4] += (byte)((q[i / 8] & 0x08) == 0x08 ? 0x40 : 0);
interleaved[i + 5] += (byte)((q[i / 8] & 0x04) == 0x04 ? 0x40 : 0);
interleaved[i + 6] += (byte)((q[i / 8] & 0x02) == 0x02 ? 0x40 : 0);
interleaved[i + 7] += (byte)((q[i / 8] & 0x01) == 0x01 ? 0x40 : 0);
interleaved[i] += (byte)((r[i / 8] & 0x80) == 0x80 ? 0x20 : 0);
interleaved[i + 1] += (byte)((r[i / 8] & 0x40) == 0x40 ? 0x20 : 0);
interleaved[i + 2] += (byte)((r[i / 8] & 0x20) == 0x20 ? 0x20 : 0);
interleaved[i + 3] += (byte)((r[i / 8] & 0x10) == 0x10 ? 0x20 : 0);
interleaved[i + 4] += (byte)((r[i / 8] & 0x08) == 0x08 ? 0x20 : 0);
interleaved[i + 5] += (byte)((r[i / 8] & 0x04) == 0x04 ? 0x20 : 0);
interleaved[i + 6] += (byte)((r[i / 8] & 0x02) == 0x02 ? 0x20 : 0);
interleaved[i + 7] += (byte)((r[i / 8] & 0x01) == 0x01 ? 0x20 : 0);
interleaved[i] += (byte)((s[i / 8] & 0x80) == 0x80 ? 0x10 : 0);
interleaved[i + 1] += (byte)((s[i / 8] & 0x40) == 0x40 ? 0x10 : 0);
interleaved[i + 2] += (byte)((s[i / 8] & 0x20) == 0x20 ? 0x10 : 0);
interleaved[i + 3] += (byte)((s[i / 8] & 0x10) == 0x10 ? 0x10 : 0);
interleaved[i + 4] += (byte)((s[i / 8] & 0x08) == 0x08 ? 0x10 : 0);
interleaved[i + 5] += (byte)((s[i / 8] & 0x04) == 0x04 ? 0x10 : 0);
interleaved[i + 6] += (byte)((s[i / 8] & 0x02) == 0x02 ? 0x10 : 0);
interleaved[i + 7] += (byte)((s[i / 8] & 0x01) == 0x01 ? 0x10 : 0);
interleaved[i] += (byte)((t[i / 8] & 0x80) == 0x80 ? 0x08 : 0);
interleaved[i + 1] += (byte)((t[i / 8] & 0x40) == 0x40 ? 0x08 : 0);
interleaved[i + 2] += (byte)((t[i / 8] & 0x20) == 0x20 ? 0x08 : 0);
interleaved[i + 3] += (byte)((t[i / 8] & 0x10) == 0x10 ? 0x08 : 0);
interleaved[i + 4] += (byte)((t[i / 8] & 0x08) == 0x08 ? 0x08 : 0);
interleaved[i + 5] += (byte)((t[i / 8] & 0x04) == 0x04 ? 0x08 : 0);
interleaved[i + 6] += (byte)((t[i / 8] & 0x02) == 0x02 ? 0x08 : 0);
interleaved[i + 7] += (byte)((t[i / 8] & 0x01) == 0x01 ? 0x08 : 0);
interleaved[i] += (byte)((u[i / 8] & 0x80) == 0x80 ? 0x04 : 0);
interleaved[i + 1] += (byte)((u[i / 8] & 0x40) == 0x40 ? 0x04 : 0);
interleaved[i + 2] += (byte)((u[i / 8] & 0x20) == 0x20 ? 0x04 : 0);
interleaved[i + 3] += (byte)((u[i / 8] & 0x10) == 0x10 ? 0x04 : 0);
interleaved[i + 4] += (byte)((u[i / 8] & 0x08) == 0x08 ? 0x04 : 0);
interleaved[i + 5] += (byte)((u[i / 8] & 0x04) == 0x04 ? 0x04 : 0);
interleaved[i + 6] += (byte)((u[i / 8] & 0x02) == 0x02 ? 0x04 : 0);
interleaved[i + 7] += (byte)((u[i / 8] & 0x01) == 0x01 ? 0x04 : 0);
interleaved[i] += (byte)((v[i / 8] & 0x80) == 0x80 ? 0x02 : 0);
interleaved[i + 1] += (byte)((v[i / 8] & 0x40) == 0x40 ? 0x02 : 0);
interleaved[i + 2] += (byte)((v[i / 8] & 0x20) == 0x20 ? 0x02 : 0);
interleaved[i + 3] += (byte)((v[i / 8] & 0x10) == 0x10 ? 0x02 : 0);
interleaved[i + 4] += (byte)((v[i / 8] & 0x08) == 0x08 ? 0x02 : 0);
interleaved[i + 5] += (byte)((v[i / 8] & 0x04) == 0x04 ? 0x02 : 0);
interleaved[i + 6] += (byte)((v[i / 8] & 0x02) == 0x02 ? 0x02 : 0);
interleaved[i + 7] += (byte)((v[i / 8] & 0x01) == 0x01 ? 0x02 : 0);
interleaved[i] += (byte)((w[i / 8] & 0x80) == 0x80 ? 0x01 : 0);
interleaved[i + 1] += (byte)((w[i / 8] & 0x40) == 0x40 ? 0x01 : 0);
interleaved[i + 2] += (byte)((w[i / 8] & 0x20) == 0x20 ? 0x01 : 0);
interleaved[i + 3] += (byte)((w[i / 8] & 0x10) == 0x10 ? 0x01 : 0);
interleaved[i + 4] += (byte)((w[i / 8] & 0x08) == 0x08 ? 0x01 : 0);
interleaved[i + 5] += (byte)((w[i / 8] & 0x04) == 0x04 ? 0x01 : 0);
interleaved[i + 6] += (byte)((w[i / 8] & 0x02) == 0x02 ? 0x01 : 0);
interleaved[i + 7] += (byte)((w[i / 8] & 0x01) == 0x01 ? 0x01 : 0);
}
stopwatch.Stop();
TimeSpan interleave = stopwatch.Elapsed;
AaruConsole.DebugWriteLine(MODULE_NAME, Localization.Took_0_ms_to_desequentialize_subchannel,
desequentialize.TotalMilliseconds);
AaruConsole.DebugWriteLine(MODULE_NAME, Localization.Took_0_ms_to_interleave_subchannel,
interleave.TotalMilliseconds);
AaruConsole.DebugWriteLine(MODULE_NAME, Localization.Took_0_ms_to_untransform_subchannel,
interleave.TotalMilliseconds + desequentialize.TotalMilliseconds);
return interleaved;
}
}