Files
Aaru/DiscImageChef/Commands/Entropy.cs

110 lines
5.0 KiB
C#

// /***************************************************************************
// The Disc Image Chef
// ----------------------------------------------------------------------------
//
// Filename : Entropy.cs
// Author(s) : Natalia Portillo <claunia@claunia.com>
//
// Component : Verbs.
//
// --[ Description ] ----------------------------------------------------------
//
// Implements the 'entropy' verb.
//
// --[ License ] --------------------------------------------------------------
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// ----------------------------------------------------------------------------
// Copyright © 2011-2019 Natalia Portillo
// ****************************************************************************/
using DiscImageChef.CommonTypes;
using DiscImageChef.CommonTypes.Interfaces;
using DiscImageChef.Console;
using DiscImageChef.Core;
namespace DiscImageChef.Commands
{
static class Entropy
{
internal static void DoEntropy(EntropyOptions options)
{
DicConsole.DebugWriteLine("Entropy command", "--debug={0}", options.Debug);
DicConsole.DebugWriteLine("Entropy command", "--verbose={0}", options.Verbose);
DicConsole.DebugWriteLine("Entropy command", "--separated-tracks={0}", options.SeparatedTracks);
DicConsole.DebugWriteLine("Entropy command", "--whole-disc={0}", options.WholeDisc);
DicConsole.DebugWriteLine("Entropy command", "--input={0}", options.InputFile);
DicConsole.DebugWriteLine("Entropy command", "--duplicated-sectors={0}", options.DuplicatedSectors);
FiltersList filtersList = new FiltersList();
IFilter inputFilter = filtersList.GetFilter(options.InputFile);
if(inputFilter == null)
{
DicConsole.ErrorWriteLine("Cannot open specified file.");
return;
}
IMediaImage inputFormat = ImageFormat.Detect(inputFilter);
if(inputFormat == null)
{
DicConsole.ErrorWriteLine("Unable to recognize image format, not checksumming");
return;
}
inputFormat.Open(inputFilter);
Core.Statistics.AddMediaFormat(inputFormat.Format);
Core.Statistics.AddMedia(inputFormat.Info.MediaType, false);
Core.Statistics.AddFilter(inputFilter.Name);
Core.Entropy entropyCalculator = new Core.Entropy(options.Debug, options.Verbose, inputFormat);
entropyCalculator.InitProgressEvent += Progress.InitProgress;
entropyCalculator.InitProgress2Event += Progress.InitProgress2;
entropyCalculator.UpdateProgressEvent += Progress.UpdateProgress;
entropyCalculator.UpdateProgress2Event += Progress.UpdateProgress2;
entropyCalculator.EndProgressEvent += Progress.EndProgress;
entropyCalculator.EndProgress2Event += Progress.EndProgress2;
if(options.SeparatedTracks)
{
EntropyResults[] tracksEntropy = entropyCalculator.CalculateTracksEntropy(options.DuplicatedSectors);
foreach(EntropyResults trackEntropy in tracksEntropy)
{
DicConsole.WriteLine("Entropy for track {0} is {1:F4}.", trackEntropy.Track, trackEntropy.Entropy);
if(trackEntropy.UniqueSectors != null)
DicConsole.WriteLine("Track {0} has {1} unique sectors ({2:P3})", trackEntropy.Track,
trackEntropy.UniqueSectors,
(double)trackEntropy.UniqueSectors / (double)trackEntropy.Sectors);
}
}
if(!options.WholeDisc)
{
Core.Statistics.AddCommand("entropy");
return;
}
EntropyResults entropy = entropyCalculator.CalculateMediaEntropy(options.DuplicatedSectors);
DicConsole.WriteLine("Entropy for disk is {0:F4}.", entropy.Entropy);
if(entropy.UniqueSectors != null)
DicConsole.WriteLine("Disk has {0} unique sectors ({1:P3})", entropy.UniqueSectors,
(double)entropy.UniqueSectors / (double)entropy.Sectors);
Core.Statistics.AddCommand("entropy");
}
}
}