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343 lines
15 KiB
C#
343 lines
15 KiB
C#
// /***************************************************************************
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// The Disc Image Chef
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// ----------------------------------------------------------------------------
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//
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// Filename : 05.cs
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// Author(s) : Natalia Portillo <claunia@claunia.com>
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//
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// Component : Device structures decoders.
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//
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// --[ Description ] ----------------------------------------------------------
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//
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// Decodes SCSI MODE PAGE 05h: Flexible disk page.
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//
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// --[ License ] --------------------------------------------------------------
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//
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// This library is free software; you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as
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// published by the Free Software Foundation; either version 2.1 of the
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// License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, see <http://www.gnu.org/licenses/>.
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//
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// ----------------------------------------------------------------------------
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// Copyright © 2011-2018 Natalia Portillo
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// ****************************************************************************/
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using System.Text;
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namespace DiscImageChef.Decoders.SCSI
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{
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public static partial class Modes
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{
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#region Mode Page 0x05: Flexible disk page
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/// <summary>
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/// Disconnect-reconnect page
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/// Page code 0x05
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/// 32 bytes in SCSI-2, SBC-1
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/// </summary>
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public struct ModePage_05
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{
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/// <summary>
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/// Parameters can be saved
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/// </summary>
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public bool PS;
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/// <summary>
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/// Data rate of peripheral device on kbit/s
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/// </summary>
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public ushort TransferRate;
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/// <summary>
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/// Heads for reading and/or writing
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/// </summary>
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public byte Heads;
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/// <summary>
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/// Sectors per revolution per head
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/// </summary>
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public byte SectorsPerTrack;
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/// <summary>
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/// Bytes of data per sector
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/// </summary>
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public ushort BytesPerSector;
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/// <summary>
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/// Cylinders used for data storage
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/// </summary>
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public ushort Cylinders;
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/// <summary>
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/// Cylinder where write precompensation starts
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/// </summary>
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public ushort WritePrecompCylinder;
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/// <summary>
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/// Cylinder where write current reduction starts
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/// </summary>
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public ushort WriteReduceCylinder;
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/// <summary>
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/// Step rate in 100 μs units
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/// </summary>
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public ushort DriveStepRate;
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/// <summary>
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/// Width of step pulse in μs
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/// </summary>
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public byte DriveStepPulse;
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/// <summary>
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/// Head settle time in 100 μs units
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/// </summary>
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public ushort HeadSettleDelay;
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/// <summary>
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/// If <see cref="TRDY"/> is <c>true</c>, specified in 1/10s of a
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/// second the time waiting for read status before aborting medium
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/// access. Otherwise, indicates time to way before medimum access
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/// after motor on signal is asserted.
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/// </summary>
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public byte MotorOnDelay;
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/// <summary>
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/// Time in 1/10s of a second to wait before releasing the motor on
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/// signal after an idle condition. 0xFF means to never release the
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/// signal
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/// </summary>
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public byte MotorOffDelay;
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/// <summary>
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/// Specifies if a signal indicates that the medium is ready to be accessed
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/// </summary>
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public bool TRDY;
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/// <summary>
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/// If <c>true</c> sectors start with one. Otherwise, they start with zero.
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/// </summary>
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public bool SSN;
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/// <summary>
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/// If <c>true</c> specifies that motor on shall remain released.
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/// </summary>
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public bool MO;
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/// <summary>
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/// Number of additional step pulses per cylinder.
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/// </summary>
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public byte SPC;
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/// <summary>
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/// Write compensation value
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/// </summary>
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public byte WriteCompensation;
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/// <summary>
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/// Head loading time in ms.
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/// </summary>
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public byte HeadLoadDelay;
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/// <summary>
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/// Head unloading time in ms.
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/// </summary>
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public byte HeadUnloadDelay;
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/// <summary>
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/// Description of shugart's bus pin 34 usage
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/// </summary>
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public byte Pin34;
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/// <summary>
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/// Description of shugart's bus pin 2 usage
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/// </summary>
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public byte Pin2;
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/// <summary>
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/// Description of shugart's bus pin 4 usage
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/// </summary>
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public byte Pin4;
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/// <summary>
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/// Description of shugart's bus pin 1 usage
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/// </summary>
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public byte Pin1;
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/// <summary>
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/// Medium speed in rpm
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/// </summary>
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public ushort MediumRotationRate;
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}
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public static ModePage_05? DecodeModePage_05(byte[] pageResponse)
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{
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if(pageResponse == null) return null;
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if((pageResponse[0] & 0x40) == 0x40) return null;
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if((pageResponse[0] & 0x3F) != 0x05) return null;
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if(pageResponse[1] + 2 != pageResponse.Length) return null;
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if(pageResponse.Length < 32) return null;
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ModePage_05 decoded = new ModePage_05();
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decoded.PS |= (pageResponse[0] & 0x80) == 0x80;
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decoded.TransferRate = (ushort)((pageResponse[2] << 8) + pageResponse[3]);
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decoded.Heads = pageResponse[4];
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decoded.SectorsPerTrack = pageResponse[5];
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decoded.BytesPerSector = (ushort)((pageResponse[6] << 8) + pageResponse[7]);
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decoded.Cylinders = (ushort)((pageResponse[8] << 8) + pageResponse[9]);
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decoded.WritePrecompCylinder = (ushort)((pageResponse[10] << 8) + pageResponse[11]);
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decoded.WriteReduceCylinder = (ushort)((pageResponse[12] << 8) + pageResponse[13]);
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decoded.DriveStepRate = (ushort)((pageResponse[14] << 8) + pageResponse[15]);
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decoded.DriveStepPulse = pageResponse[16];
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decoded.HeadSettleDelay = (ushort)((pageResponse[17] << 8) + pageResponse[18]);
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decoded.MotorOnDelay = pageResponse[19];
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decoded.MotorOffDelay = pageResponse[20];
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decoded.TRDY |= (pageResponse[21] & 0x80) == 0x80;
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decoded.SSN |= (pageResponse[21] & 0x40) == 0x40;
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decoded.MO |= (pageResponse[21] & 0x20) == 0x20;
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decoded.SPC = (byte)(pageResponse[22] & 0x0F);
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decoded.WriteCompensation = pageResponse[23];
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decoded.HeadLoadDelay = pageResponse[24];
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decoded.HeadUnloadDelay = pageResponse[25];
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decoded.Pin34 = (byte)((pageResponse[26] & 0xF0) >> 4);
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decoded.Pin2 = (byte)(pageResponse[26] & 0x0F);
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decoded.Pin4 = (byte)((pageResponse[27] & 0xF0) >> 4);
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decoded.Pin1 = (byte)(pageResponse[27] & 0x0F);
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decoded.MediumRotationRate = (ushort)((pageResponse[28] << 8) + pageResponse[29]);
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return decoded;
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}
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public static string PrettifyModePage_05(byte[] pageResponse)
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{
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return PrettifyModePage_05(DecodeModePage_05(pageResponse));
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}
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public static string PrettifyModePage_05(ModePage_05? modePage)
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{
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if(!modePage.HasValue) return null;
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ModePage_05 page = modePage.Value;
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StringBuilder sb = new StringBuilder();
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sb.AppendLine("SCSI Flexible disk page:");
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if(page.PS) sb.AppendLine("\tParameters can be saved");
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sb.AppendFormat("\tTransfer rate: {0} kbit/s", page.TransferRate).AppendLine();
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sb.AppendFormat("\t{0} heads", page.Heads).AppendLine();
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sb.AppendFormat("\t{0} cylinders", page.Cylinders).AppendLine();
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sb.AppendFormat("\t{0} sectors per track", page.SectorsPerTrack).AppendLine();
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sb.AppendFormat("\t{0} bytes per sector", page.BytesPerSector).AppendLine();
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if(page.WritePrecompCylinder < page.Cylinders)
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sb.AppendFormat("\tWrite pre-compensation starts at cylinder {0}", page.WritePrecompCylinder)
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.AppendLine();
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if(page.WriteReduceCylinder < page.Cylinders)
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sb.AppendFormat("\tWrite current reduction starts at cylinder {0}", page.WriteReduceCylinder)
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.AppendLine();
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if(page.DriveStepRate > 0)
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sb.AppendFormat("\tDrive steps in {0} μs", (uint)page.DriveStepRate * 100).AppendLine();
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if(page.DriveStepPulse > 0)
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sb.AppendFormat("\tEach step pulse is {0} ms", page.DriveStepPulse).AppendLine();
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if(page.HeadSettleDelay > 0)
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sb.AppendFormat("\tHeads settles in {0} μs", (uint)page.HeadSettleDelay * 100).AppendLine();
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if(!page.TRDY)
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sb
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.AppendFormat("\tTarget shall wait {0} seconds before attempting to access the medium after motor on is asserted",
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(double)page.MotorOnDelay * 10).AppendLine();
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else
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sb
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.AppendFormat("\tTarget shall wait {0} seconds after drive is ready before aborting medium access attemps",
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(double)page.MotorOnDelay * 10).AppendLine();
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if(page.MotorOffDelay != 0xFF)
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sb
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.AppendFormat("\tTarget shall wait {0} seconds before releasing the motor on signal after becoming idle",
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(double)page.MotorOffDelay * 10).AppendLine();
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else sb.AppendLine("\tTarget shall never release the motor on signal");
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if(page.TRDY) sb.AppendLine("\tThere is a drive ready signal");
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if(page.SSN) sb.AppendLine("\tSectors start at 1");
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if(page.MO) sb.AppendLine("\tThe motor on signal shall remain released");
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sb.AppendFormat("\tDrive needs to do {0} step pulses per cylinder", page.SPC + 1).AppendLine();
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if(page.WriteCompensation > 0)
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sb.AppendFormat("\tWrite pre-compensation is {0}", page.WriteCompensation).AppendLine();
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if(page.HeadLoadDelay > 0) sb.AppendFormat("\tHead takes {0} ms to load", page.HeadLoadDelay).AppendLine();
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if(page.HeadUnloadDelay > 0)
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sb.AppendFormat("\tHead takes {0} ms to unload", page.HeadUnloadDelay).AppendLine();
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if(page.MediumRotationRate > 0)
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sb.AppendFormat("\tMedium rotates at {0} rpm", page.MediumRotationRate).AppendLine();
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switch(page.Pin34 & 0x07)
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{
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case 0:
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sb.AppendLine("\tPin 34 is unconnected");
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break;
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case 1:
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sb.Append("\tPin 34 indicates drive is ready when active ");
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if((page.Pin34 & 0x08) == 0x08) sb.Append("high");
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else sb.Append("low");
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break;
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case 2:
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sb.Append("\tPin 34 indicates disk has changed when active ");
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if((page.Pin34 & 0x08) == 0x08) sb.Append("high");
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else sb.Append("low");
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break;
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default:
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sb.AppendFormat("\tPin 34 indicates unknown function {0} when active ", page.Pin34 & 0x07);
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if((page.Pin34 & 0x08) == 0x08) sb.Append("high");
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else sb.Append("low");
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break;
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}
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switch(page.Pin4 & 0x07)
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{
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case 0:
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sb.AppendLine("\tPin 4 is unconnected");
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break;
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case 1:
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sb.Append("\tPin 4 indicates drive is in use when active ");
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if((page.Pin4 & 0x08) == 0x08) sb.Append("high");
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else sb.Append("low");
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break;
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case 2:
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sb.Append("\tPin 4 indicates eject when active ");
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if((page.Pin4 & 0x08) == 0x08) sb.Append("high");
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else sb.Append("low");
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break;
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case 3:
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sb.Append("\tPin 4 indicates head load when active ");
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if((page.Pin4 & 0x08) == 0x08) sb.Append("high");
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else sb.Append("low");
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break;
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default:
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sb.AppendFormat("\tPin 4 indicates unknown function {0} when active ", page.Pin4 & 0x07);
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if((page.Pin4 & 0x08) == 0x08) sb.Append("high");
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else sb.Append("low");
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break;
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}
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switch(page.Pin2 & 0x07)
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{
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case 0:
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sb.AppendLine("\tPin 2 is unconnected");
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break;
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default:
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sb.AppendFormat("\tPin 2 indicates unknown function {0} when active ", page.Pin2 & 0x07);
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if((page.Pin2 & 0x08) == 0x08) sb.Append("high");
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else sb.Append("low");
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break;
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}
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switch(page.Pin1 & 0x07)
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{
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case 0:
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sb.AppendLine("\tPin 1 is unconnected");
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break;
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case 1:
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sb.Append("\tPin 1 indicates disk change reset when active ");
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if((page.Pin1 & 0x08) == 0x08) sb.Append("high");
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else sb.Append("low");
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break;
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default:
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sb.AppendFormat("\tPin 1 indicates unknown function {0} when active ", page.Pin1 & 0x07);
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if((page.Pin1 & 0x08) == 0x08) sb.Append("high");
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else sb.Append("low");
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break;
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}
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return sb.ToString();
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}
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#endregion Mode Page 0x05: Flexible disk page
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}
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} |