Files
Aaru/FileSystemIDandChk/PartPlugins/AppleMap.cs
Natalia Portillo a20dbb709a * FileSystemIDandChk/Plugins/ISO9660.cs:
Added code preventing it to be run on each partition,
	  because this filesystem will be once and only. Now it runs
	  only one time whenever there are partitions or how many.

	* FileSystemIDandChk/Plugins/FAT.cs:
	  Added code to handle false positives (FATs can be 1 or 2,
	  maybe 0 in the wild, never bigger).
	Modified for BinaryReader class.

	* FileSystemIDandChk/Plugins/BFS.cs:
	  Missed negation operand

	* FileSystemIDandChk/PartPlugins/NeXT.cs:
	* FileSystemIDandChk/PartPlugins/AppleMap.cs:
	  Added constants and modified for EndianAwareBinaryReader
	  class.

git-svn-id: svn://claunia.com/FileSystemIDandChk@16 17725271-3d32-4980-a8cb-9ff532f270ba
2012-08-05 03:02:55 +00:00

206 lines
8.4 KiB
C#

using System;
using System.IO;
using System.Text;
using System.Collections.Generic;
using FileSystemIDandChk;
namespace FileSystemIDandChk.PartPlugins
{
class AppleMap : PartPlugin
{
private const UInt16 APM_MAGIC = 0x4552; // "ER"
private const UInt16 APM_ENTRY = 0x504D; // "PM"
private const UInt16 APM_OLDENT = 0x5453; // "TS", old entry magic
public AppleMap (PluginBase Core)
{
base.Name = "Apple Partition Map";
base.PluginUUID = new Guid("36405F8D-4F1A-07F5-209C-223D735D6D22");
}
public override bool GetInformation (FileStream stream, out List<Partition> partitions)
{
byte[] cString;
ulong apm_entries;
partitions = new List<Partition>();
AppleMapBootEntry APMB = new AppleMapBootEntry();
AppleMapPartitionEntry APMEntry = new AppleMapPartitionEntry();
EndianAwareBinaryReader eabr = new EndianAwareBinaryReader(stream, false); // BigEndian
eabr.BaseStream.Seek(0, SeekOrigin.Begin);
APMB.signature = eabr.ReadUInt16();
if(APMB.signature == APM_MAGIC)
{
APMB.sector_size = eabr.ReadUInt16();
}
else
APMB.sector_size = 512; // Some disks omit the boot entry
if(APMB.sector_size == 2048) // A CD, search if buggy (aligns in 512 bytes blocks) first
{
eabr.BaseStream.Seek(512, SeekOrigin.Begin); // Seek to first entry
APMEntry.signature = eabr.ReadUInt16();
if(APMEntry.signature != APM_ENTRY && APMEntry.signature != APM_OLDENT) // It should have partition entry signature if buggy
{
eabr.BaseStream.Seek(2048, SeekOrigin.Begin); // Seek to first entry considering 2048 bytes blocks. Unbuggy.
APMEntry.signature = eabr.ReadUInt16();
if(APMEntry.signature != APM_ENTRY && APMEntry.signature != APM_OLDENT)
return false;
else
APMB.sector_size = 2048;
}
else
APMB.sector_size = 512;
}
else
{
eabr.BaseStream.Seek(APMB.sector_size, SeekOrigin.Begin); // Seek to first entry
APMEntry.signature = eabr.ReadUInt16();
if(APMEntry.signature != APM_ENTRY && APMEntry.signature != APM_OLDENT) // It should have partition entry signature if buggy
{
eabr.BaseStream.Seek(512, SeekOrigin.Begin); // Seek to first entry considering 512 bytes blocks. Buggy.
APMEntry.signature = eabr.ReadUInt16();
if(APMEntry.signature != APM_ENTRY && APMEntry.signature != APM_OLDENT)
return false;
else
APMB.sector_size = 512;
}
}
eabr.BaseStream.Seek(2, SeekOrigin.Current); // Skip reserved1
APMEntry.entries = eabr.ReadUInt32();
if(APMEntry.entries <= 1) // It should have more than one entry
return false;
// eabr.BaseStream.Seek(4, SeekOrigin.Current); // Skip start, we don't need it
// eabr.BaseStream.Seek(4, SeekOrigin.Current); // Skip sectors, we don't need it
// eabr.BaseStream.Seek(32, SeekOrigin.Current); // Skip name, we don't ned it
// cString = eabr.ReadBytes(32);
// APMEntry.type = StringHandlers.CToString(cString);
// if(APMEntry.type != "Apple_partition_map") // APM self-describes, if not, this is incorrect
// return false;
apm_entries = APMEntry.entries;
for(ulong i = 1; i <= apm_entries; i++) // For each partition
{
APMEntry = new AppleMapPartitionEntry();
eabr.BaseStream.Seek((long)(APMB.sector_size*i), SeekOrigin.Begin); // Seek to partition descriptor
//eabr.BaseStream.Seek((long)(0x200*i), SeekOrigin.Begin); // Seek to partition descriptor
APMEntry.signature = eabr.ReadUInt16();
if(APMEntry.signature == APM_ENTRY || APMEntry.signature == APM_OLDENT) // It should have partition entry signature
{
Partition _partition = new Partition();
StringBuilder sb = new StringBuilder();
eabr.BaseStream.Seek(2, SeekOrigin.Current); // Skip reserved1
eabr.BaseStream.Seek(4, SeekOrigin.Current); // Skip entries
APMEntry.start = eabr.ReadUInt32();
APMEntry.sectors = eabr.ReadUInt32();
cString = eabr.ReadBytes(32);
APMEntry.name = StringHandlers.CToString(cString);
cString = eabr.ReadBytes(32);
APMEntry.type = StringHandlers.CToString(cString);
APMEntry.first_data_block = eabr.ReadUInt32();
APMEntry.data_sectors = eabr.ReadUInt32();
APMEntry.status = eabr.ReadUInt32();
APMEntry.first_boot_block = eabr.ReadUInt32();
APMEntry.boot_size = eabr.ReadUInt32();
APMEntry.load_address = eabr.ReadUInt32();
eabr.BaseStream.Seek(4, SeekOrigin.Current);
APMEntry.entry_point = eabr.ReadUInt32();
eabr.BaseStream.Seek(4, SeekOrigin.Current);
APMEntry.checksum = eabr.ReadUInt32();
cString = eabr.ReadBytes(16);
APMEntry.processor = StringHandlers.CToString(cString);
_partition.PartitionSequence = i;
_partition.PartitionType = APMEntry.type;
_partition.PartitionName = APMEntry.name;
// _partition.PartitionStart = APMEntry.start * 0x200; // This seems to be hardcoded
_partition.PartitionStart = APMEntry.start * APMB.sector_size;
// _partition.PartitionLength = APMEntry.sectors * 0x200; // This seems to be hardcoded
_partition.PartitionLength = APMEntry.sectors * APMB.sector_size;
sb.AppendLine("Partition flags:");
if((APMEntry.status & 0x01) == 0x01)
sb.AppendLine("Partition is valid.");
if((APMEntry.status & 0x02) == 0x02)
sb.AppendLine("Partition entry is not available.");
if((APMEntry.status & 0x04) == 0x04)
sb.AppendLine("Partition is mounted.");
if((APMEntry.status & 0x08) == 0x08)
sb.AppendLine("Partition is bootable.");
if((APMEntry.status & 0x10) == 0x10)
sb.AppendLine("Partition is readable.");
if((APMEntry.status & 0x20) == 0x20)
sb.AppendLine("Partition is writable.");
if((APMEntry.status & 0x40) == 0x40)
sb.AppendLine("Partition's boot code is position independent.");
if((APMEntry.status & 0x08) == 0x08)
{
sb.AppendFormat("First boot sector: {0}", APMEntry.first_boot_block).AppendLine();
sb.AppendFormat("Boot is {0} bytes.", APMEntry.boot_size).AppendLine();
sb.AppendFormat("Boot load address: 0x{0:X8}", APMEntry.load_address).AppendLine();
sb.AppendFormat("Boot entry point: 0x{0:X8}", APMEntry.entry_point).AppendLine();
sb.AppendFormat("Boot code checksum: 0x{0:X8}", APMEntry.checksum).AppendLine();
sb.AppendFormat("Processor: {0}", APMEntry.processor).AppendLine();
}
_partition.PartitionDescription = sb.ToString();
if((APMEntry.status & 0x01) == 0x01)
if(APMEntry.type != "Apple_partition_map")
partitions.Add(_partition);
}
}
return true;
}
public struct AppleMapBootEntry
{
public UInt16 signature; // Signature ("ER")
public UInt16 sector_size; // Byter per sector
public UInt32 sectors; // Sectors of the disk
public UInt16 reserved1; // Reserved
public UInt16 reserved2; // Reserved
public UInt32 reserved3; // Reserved
public UInt16 driver_entries; // Number of entries of the driver descriptor
public UInt32 first_driver_blk; // First sector of the driver
public UInt16 driver_size; // Size in 512bytes sectors of the driver
public UInt16 operating_system; // Operating system (MacOS = 1)
}
public struct AppleMapPartitionEntry
{
public UInt16 signature; // Signature ("PM" or "TS")
public UInt16 reserved1; // Reserved
public UInt32 entries; // Number of entries on the partition map, each one sector
public UInt32 start; // First sector of the partition
public UInt32 sectors; // Number of sectos of the partition
public string name; // Partition name, 32 bytes, null-padded
public string type; // Partition type. 32 bytes, null-padded
public UInt32 first_data_block; // First sector of the data area
public UInt32 data_sectors; // Number of sectors of the data area
public UInt32 status; // Partition status
public UInt32 first_boot_block; // First sector of the boot code
public UInt32 boot_size; // Size in bytes of the boot code
public UInt32 load_address; // Load address of the boot code
public UInt32 reserved2; // Reserved
public UInt32 entry_point; // Entry point of the boot code
public UInt32 reserved3; // Reserved
public UInt32 checksum; // Boot code checksum
public string processor; // Processor type, 16 bytes, null-padded
}
}
}