Files
Aaru/Aaru.Filters/ForcedSeekStream.cs

258 lines
7.9 KiB
C#

// /***************************************************************************
// Aaru Data Preservation Suite
// ----------------------------------------------------------------------------
//
// Filename : ForcedSeekStream.cs
// Author(s) : Natalia Portillo <claunia@claunia.com>
//
// Component : Filters.
//
// --[ Description ] ----------------------------------------------------------
//
// Provides a seekable stream from a forward-readable stream.
//
// --[ License ] --------------------------------------------------------------
//
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as
// published by the Free Software Foundation; either version 2.1 of the
// License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, see <http://www.gnu.org/licenses/>.
//
// ----------------------------------------------------------------------------
// Copyright © 2011-2023 Natalia Portillo
// ****************************************************************************/
using System;
using System.IO;
using Aaru.Helpers;
namespace Aaru.Filters;
/// <summary>
/// ForcedSeekStream allows to seek a forward-readable stream (like System.IO.Compression streams) by doing the
/// slow and known trick of rewinding and forward reading until arriving the desired position.
/// </summary>
/// <inheritdoc />
public sealed class ForcedSeekStream<T> : Stream where T : Stream
{
const int BUFFER_LEN = 1048576;
readonly string _backFile;
readonly FileStream _backStream;
readonly T _baseStream;
long _streamLength;
/// <summary>Initializes a new instance of the <see cref="T:Aaru.Filters.ForcedSeekStream`1" /> class.</summary>
/// <param name="length">The real (uncompressed) length of the stream.</param>
/// <param name="args">Parameters that are used to create the base stream.</param>
/// <inheritdoc />
public ForcedSeekStream(long length, params object[] args)
{
_streamLength = length;
_baseStream = (T)Activator.CreateInstance(typeof(T), args);
_backFile = Path.GetTempFileName();
_backStream = new FileStream(_backFile, FileMode.Open, FileAccess.ReadWrite, FileShare.None);
if(length == 0)
CalculateLength();
}
/// <summary>Initializes a new instance of the <see cref="T:Aaru.Filters.ForcedSeekStream`1" /> class.</summary>
/// <param name="args">Parameters that are used to create the base stream.</param>
/// <inheritdoc />
public ForcedSeekStream(params object[] args)
{
_baseStream = (T)Activator.CreateInstance(typeof(T), args);
_backFile = Path.GetTempFileName();
_backStream = new FileStream(_backFile, FileMode.Open, FileAccess.ReadWrite, FileShare.None);
CalculateLength();
}
/// <inheritdoc />
public override bool CanRead => _baseStream.CanRead;
/// <inheritdoc />
public override bool CanSeek => true;
/// <inheritdoc />
public override bool CanWrite => false;
/// <inheritdoc />
public override long Length => _streamLength;
/// <inheritdoc />
public override long Position
{
get => _backStream.Position;
set => SetPosition(value);
}
/// <summary>
/// Calculates the real (uncompressed) length of the stream. It basically reads (uncompresses) the whole stream to
/// memory discarding its contents, so it should be used as a last resort.
/// </summary>
/// <returns>The length.</returns>
public void CalculateLength()
{
int read;
do
{
var buffer = new byte[BUFFER_LEN];
read = _baseStream.EnsureRead(buffer, 0, BUFFER_LEN);
_backStream.Write(buffer, 0, read);
} while(read == BUFFER_LEN);
_streamLength = _backStream.Length;
_backStream.Position = 0;
}
void SetPosition(long position)
{
if(position == _backStream.Position)
return;
if(position < _backStream.Length)
{
_backStream.Position = position;
return;
}
if(position > _streamLength)
position = _streamLength;
_backStream.Position = _backStream.Length;
long toPosition = position - _backStream.Position;
var fullBufferReads = (int)(toPosition / BUFFER_LEN);
var restToRead = (int)(toPosition % BUFFER_LEN);
byte[] buffer;
int bufPos;
int left;
for(var i = 0; i < fullBufferReads; i++)
{
buffer = new byte[BUFFER_LEN];
bufPos = 0;
left = BUFFER_LEN;
while(left > 0)
{
int done = _baseStream.EnsureRead(buffer, bufPos, left);
left -= done;
bufPos += done;
}
_backStream.Write(buffer, 0, BUFFER_LEN);
}
buffer = new byte[restToRead];
bufPos = 0;
left = restToRead;
while(left > 0)
{
int done = _baseStream.EnsureRead(buffer, bufPos, left);
left -= done;
bufPos += done;
}
_backStream.Write(buffer, 0, restToRead);
}
/// <inheritdoc />
public override void Flush()
{
_baseStream.Flush();
_backStream.Flush();
}
/// <inheritdoc />
public override int Read(byte[] buffer, int offset, int count)
{
if(_backStream.Position + count > _streamLength)
count = (int)(_streamLength - _backStream.Position);
if(_backStream.Position + count <= _backStream.Length)
return _backStream.EnsureRead(buffer, offset, count);
long oldPosition = _backStream.Position;
SetPosition(_backStream.Position + count);
SetPosition(oldPosition);
return _backStream.EnsureRead(buffer, offset, count);
}
/// <inheritdoc />
public override int ReadByte()
{
if(_backStream.Position + 1 > _streamLength)
return -1;
if(_backStream.Position + 1 <= _backStream.Length)
return _backStream.ReadByte();
SetPosition(_backStream.Position + 1);
SetPosition(_backStream.Position - 1);
return _backStream.ReadByte();
}
/// <inheritdoc />
public override long Seek(long offset, SeekOrigin origin)
{
switch(origin)
{
case SeekOrigin.Begin:
if(offset < 0)
throw new IOException(Localization.Cannot_seek_before_stream_start);
SetPosition(offset);
break;
case SeekOrigin.End:
if(offset > 0)
throw new IOException(Localization.Cannot_seek_after_stream_end);
if(_streamLength == 0)
CalculateLength();
SetPosition(_streamLength + offset);
break;
default:
SetPosition(_backStream.Position + offset);
break;
}
return _backStream.Position;
}
/// <inheritdoc />
public override void SetLength(long value) => throw new NotSupportedException();
/// <inheritdoc />
public override void Write(byte[] buffer, int offset, int count) => throw new NotSupportedException();
/// <inheritdoc />
public override void Close()
{
_backStream?.Close();
File.Delete(_backFile);
}
~ForcedSeekStream()
{
_backStream?.Close();
File.Delete(_backFile);
}
}