Files
Aaru/DiscImageChef.Partitions/SGI.cs

139 lines
5.0 KiB
C#

// /***************************************************************************
// The Disc Image Chef
// ----------------------------------------------------------------------------
//
// Filename : SGI.cs
// Author(s) : Natalia Portillo <claunia@claunia.com>
//
// Component : Partitioning scheme plugins.
//
// --[ Description ] ----------------------------------------------------------
//
// Manages SGI DVHs.
//
// --[ License ] --------------------------------------------------------------
//
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as
// published by the Free Software Foundation; either version 2.1 of the
// License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, see <http://www.gnu.org/licenses/>.
//
// ----------------------------------------------------------------------------
// Copyright © 2011-2017 Natalia Portillo
// ****************************************************************************/
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using DiscImageChef.CommonTypes;
using DiscImageChef.ImagePlugins;
namespace DiscImageChef.PartPlugins
{
public class SGI : PartPlugin
{
const int SGI_MAGIC = 0x0BE5A941;
public SGI()
{
Name = "SGI Disk Volume Header";
PluginUUID = new Guid("AEF5AB45-4880-4CE8-8735-F0A402E2E5F2");
}
public override bool GetInformation(ImagePlugin imagePlugin, out List<Partition> partitions)
{
partitions = new List<Partition>();
byte[] sector = imagePlugin.ReadSector(0);
if(sector.Length < 512)
return false;
SGILabel disklabel = BigEndianMarshal.ByteArrayToStructureBigEndian<SGILabel>(sector);
for(int i = 0; i < disklabel.volume.Length; i++)
disklabel.volume[i] = BigEndianMarshal.SwapStructureMembersEndian(disklabel.volume[i]);
for(int i = 0; i < disklabel.partitions.Length; i++)
disklabel.partitions[i] = BigEndianMarshal.SwapStructureMembersEndian(disklabel.partitions[i]);
if(disklabel.magic != SGI_MAGIC)
return false;
ulong counter = 0;
foreach(SGIPartition entry in disklabel.partitions)
{
Partition part = new Partition();
part.PartitionStartSector = entry.first_block;
part.PartitionStart = (entry.first_block * 512);
part.PartitionLength = entry.num_blocks;
part.PartitionSectors = (entry.num_blocks * 512);
part.PartitionType = string.Format("{0}", entry.type);
part.PartitionSequence = counter;
if(part.PartitionLength > 0)
{
partitions.Add(part);
counter++;
}
}
return true;
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
struct SGILabel
{
/// <summary></summary>
public uint magic;
/// <summary></summary>
public ushort root_part_num;
/// <summary></summary>
public ushort swap_part_num;
/// <summary></summary>
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 16)]
public byte[] boot_file;
/// <summary></summary>
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 48)]
public byte[] device_params;
/// <summary></summary>
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 15)]
public SGIVolume[] volume;
/// <summary></summary>
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 16)]
public SGIPartition[] partitions;
/// <summary></summary>
public uint csum;
/// <summary></summary>
public uint padding;
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
struct SGIVolume
{
/// <summary></summary>
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 8)]
public byte[] name;
/// <summary></summary>
public uint block_num;
/// <summary></summary>
public uint num_bytes;
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
struct SGIPartition
{
/// <summary></summary>
public uint num_blocks;
/// <summary></summary>
public uint first_block;
/// <summary></summary>
public uint type;
}
}
}