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76 lines
3.1 KiB
C#
76 lines
3.1 KiB
C#
// /***************************************************************************
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// The Disc Image Chef
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// ----------------------------------------------------------------------------
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//
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// Filename : Structs.cs
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// Author(s) : Natalia Portillo <claunia@claunia.com>
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//
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// Component : U.C.S.D. Pascal filesystem plugin.
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//
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// --[ Description ] ----------------------------------------------------------
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//
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// U.C.S.D. Pascal filesystem structures.
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//
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// --[ License ] --------------------------------------------------------------
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//
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// This library is free software; you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as
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// published by the Free Software Foundation; either version 2.1 of the
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// License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, see <http://www.gnu.org/licenses/>.
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//
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// ----------------------------------------------------------------------------
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// Copyright © 2011-2018 Natalia Portillo
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// ****************************************************************************/
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namespace DiscImageChef.Filesystems.UCSDPascal
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{
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// Information from Call-A.P.P.L.E. Pascal Disk Directory Structure
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public partial class PascalPlugin : Filesystem
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{
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struct PascalVolumeEntry
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{
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/// <summary>0x00, first block of volume entry</summary>
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public short firstBlock;
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/// <summary>0x02, last block of volume entry</summary>
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public short lastBlock;
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/// <summary>0x04, entry type</summary>
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public PascalFileKind entryType;
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/// <summary>0x06, volume name</summary>
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public byte[] volumeName;
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/// <summary>0x0E, block in volume</summary>
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public short blocks;
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/// <summary>0x10, files in volume</summary>
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public short files;
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/// <summary>0x12, dummy</summary>
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public short dummy;
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/// <summary>0x14, last booted</summary>
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public short lastBoot;
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/// <summary>0x16, tail to make record same size as <see cref="PascalFileEntry"/></summary>
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public int tail;
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}
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struct PascalFileEntry
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{
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/// <summary>0x00, first block of file</summary>
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public short firstBlock;
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/// <summary>0x02, last block of file</summary>
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public short lastBlock;
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/// <summary>0x04, entry type</summary>
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public PascalFileKind entryType;
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/// <summary>0x06, file name</summary>
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public byte[] filename;
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/// <summary>0x16, bytes used in last block</summary>
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public short lastBytes;
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/// <summary>0x18, modification time</summary>
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public short mtime;
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}
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}
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} |