Files
Aaru/Aaru.Filesystems/Squash/Info.cs

149 lines
5.5 KiB
C#

// /***************************************************************************
// Aaru Data Preservation Suite
// ----------------------------------------------------------------------------
//
// Filename : Info.cs
// Author(s) : Natalia Portillo <claunia@claunia.com>
//
// Component : Squash file system plugin.
//
// --[ License ] --------------------------------------------------------------
//
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as
// published by the Free Software Foundation; either version 2.1 of the
// License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, see <http://www.gnu.org/licenses/>.
//
// ----------------------------------------------------------------------------
// Copyright © 2011-2025 Natalia Portillo
// ****************************************************************************/
using System;
using System.Text;
using Aaru.CommonTypes.AaruMetadata;
using Aaru.CommonTypes.Enums;
using Aaru.CommonTypes.Interfaces;
using Aaru.Helpers;
using Partition = Aaru.CommonTypes.Partition;
namespace Aaru.Filesystems;
/// <inheritdoc />
/// <summary>Implements detection of the squash filesystem</summary>
public sealed partial class Squash
{
#region IFilesystem Members
/// <inheritdoc />
public bool Identify(IMediaImage imagePlugin, Partition partition)
{
if(partition.Start >= partition.End) return false;
ErrorNumber errno = imagePlugin.ReadSector(partition.Start, out byte[] sector);
if(errno != ErrorNumber.NoError) return false;
var magic = BitConverter.ToUInt32(sector, 0x00);
return magic is SQUASH_MAGIC or SQUASH_CIGAM;
}
/// <inheritdoc />
public void GetInformation(IMediaImage imagePlugin, Partition partition, Encoding encoding, out string information,
out FileSystem metadata)
{
information = "";
metadata = new FileSystem();
ErrorNumber errno = imagePlugin.ReadSector(partition.Start, out byte[] sector);
if(errno != ErrorNumber.NoError) return;
var magic = BitConverter.ToUInt32(sector, 0x00);
var sqSb = new SuperBlock();
var littleEndian = true;
switch(magic)
{
case SQUASH_MAGIC:
sqSb = Marshal.ByteArrayToStructureLittleEndian<SuperBlock>(sector);
break;
case SQUASH_CIGAM:
sqSb = Marshal.ByteArrayToStructureBigEndianGenerated<SuperBlock>(sector);
littleEndian = false;
break;
}
var sbInformation = new StringBuilder();
sbInformation.AppendLine(Localization.Squash_file_system);
sbInformation.AppendLine(littleEndian ? Localization.Little_endian : Localization.Big_endian);
sbInformation.AppendFormat(Localization.Volume_version_0_1, sqSb.s_major, sqSb.s_minor).AppendLine();
sbInformation.AppendFormat(Localization.Volume_has_0_bytes, sqSb.bytes_used).AppendLine();
sbInformation.AppendFormat(Localization.Volume_has_0_bytes_per_block, sqSb.block_size).AppendLine();
sbInformation
.AppendFormat(Localization.Volume_created_on_0, DateHandlers.UnixUnsignedToDateTime(sqSb.mkfs_time))
.AppendLine();
sbInformation.AppendFormat(Localization.Volume_has_0_inodes, sqSb.inodes).AppendLine();
switch(sqSb.compression)
{
case (ushort)SquashCompression.Lz4:
sbInformation.AppendLine(Localization.Volume_is_compressed_using_LZ4);
break;
case (ushort)SquashCompression.Lzo:
sbInformation.AppendLine(Localization.Volume_is_compressed_using_LZO);
break;
case (ushort)SquashCompression.Lzma:
sbInformation.AppendLine(Localization.Volume_is_compressed_using_LZMA);
break;
case (ushort)SquashCompression.Xz:
sbInformation.AppendLine(Localization.Volume_is_compressed_using_XZ);
break;
case (ushort)SquashCompression.Zlib:
sbInformation.AppendLine(Localization.Volume_is_compressed_using_GZIP);
break;
case (ushort)SquashCompression.Zstd:
sbInformation.AppendLine(Localization.Volume_is_compressed_using_Zstandard);
break;
default:
sbInformation
.AppendFormat(Localization.Volume_is_compressed_using_unknown_algorithm_0, sqSb.compression)
.AppendLine();
break;
}
information = sbInformation.ToString();
metadata = new FileSystem
{
Type = FS_TYPE,
CreationDate = DateHandlers.UnixUnsignedToDateTime(sqSb.mkfs_time),
Clusters = (partition.End - partition.Start + 1) * imagePlugin.Info.SectorSize / sqSb.block_size,
ClusterSize = sqSb.block_size,
Files = sqSb.inodes,
FreeClusters = 0
};
}
#endregion
}