Files
Aaru/DiscImageChef.Filesystems/ISO9660/Structs/RRIP.cs

155 lines
5.2 KiB
C#

// /***************************************************************************
// The Disc Image Chef
// ----------------------------------------------------------------------------
//
// Filename : RRIP.cs
// Author(s) : Natalia Portillo <claunia@claunia.com>
//
// Component : ISO9660 filesystem plugin.
//
// --[ Description ] ----------------------------------------------------------
//
// RRIP extensions structures.
//
// --[ License ] --------------------------------------------------------------
//
// This library is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as
// published by the Free Software Foundation; either version 2.1 of the
// License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, see <http://www.gnu.org/licenses/>.
//
// ----------------------------------------------------------------------------
// Copyright © 2011-2018 Natalia Portillo
// ****************************************************************************/
using System.Runtime.InteropServices;
namespace DiscImageChef.Filesystems.ISO9660
{
public partial class ISO9660
{
[StructLayout(LayoutKind.Sequential, Pack = 1)]
struct PosixAttributes
{
public ushort signature;
public byte length;
public byte version;
public PosixMode st_mode;
public PosixMode st_mode_be;
public uint st_nlink;
public uint st_nlink_be;
public uint st_uid;
public uint st_uid_be;
public uint st_gid;
public uint st_gid_be;
public uint st_ino;
public uint st_ino_be;
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
struct PosixDeviceNumber
{
public ushort signature;
public byte length;
public byte version;
public uint dev_t_high;
public uint dev_t_high_be;
public uint dev_t_low;
public uint dev_t_low_be;
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
struct SymbolicLink
{
public ushort signature;
public byte length;
public byte version;
public SymlinkFlags flags;
// Followed by SymbolicLinkComponent (link to /bar/foo uses at least two of these structs)
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
struct SymbolicLinkComponent
{
public SymlinkComponentFlags flags;
public byte length;
// Followed by component content
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
struct AlternateName
{
public ushort signature;
public byte length;
public byte version;
public AlternateNameFlags flags;
// Folowed by name, can be divided in pieces
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
struct ChildLink
{
public ushort signature;
public byte length;
public byte version;
public uint child_dir_lba;
public uint child_dir_lba_be;
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
struct ParentLink
{
public ushort signature;
public byte length;
public byte version;
public uint parent_dir_lba;
public uint parent_dir_lba_be;
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
struct RelocatedDirectory
{
public ushort signature;
public byte length;
public byte version;
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
struct Timestamps
{
public ushort signature;
public byte length;
public byte version;
public TimestampFlags flags;
// If flags indicate long format, timestamps are 17 bytes, if not, 7 bytes
// Followed by creation time if present
// Followed by modification time if present
// Followed by access time if present
// Followed by attribute change time if present
// Followed by backup time if present
// Followed by expiration time if present
// Followed by effective time if present
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
struct SparseFile
{
public ushort signature;
public byte length;
public byte version;
public uint virtual_size_high;
public uint virtual_size_high_be;
public uint virtual_size_low;
public uint virtual_size_low_be;
public byte table_depth;
}
}
}