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Subchannel interpretation code (nw)
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34
RedBookPlayer.Models/Hardware/Karaoke/Scroll.cs
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34
RedBookPlayer.Models/Hardware/Karaoke/Scroll.cs
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using System;
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namespace RedBookPlayer.Models.Hardware.Karaoke
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{
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/// <see cref="https://jbum.com/cdg_revealed.html"/>
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internal class Scroll
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{
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// Only lower 4 bits are used, mask with 0x0F
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public byte Color { get; private set; }
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// Only lower 6 bits are used, mask with 0x3F
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public byte HScroll { get; private set; }
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// Only lower 6 bits are used, mask with 0x3F
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public byte VScroll { get; private set; }
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public byte[] Filler { get; private set; } = new byte[13];
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/// <summary>
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/// Interpret subchannel packet data as Scroll
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/// </summary>
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public Scroll(byte[] bytes)
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{
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if(bytes == null || bytes.Length != 16)
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return;
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this.Color = (byte)(bytes[0] & 0x0F);
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this.HScroll = (byte)(bytes[1] & 0x3F);
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this.VScroll = (byte)(bytes[2] & 0x3F);
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Array.Copy(bytes, 3, this.Filler, 0, 13);
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}
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}
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}
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