Fix a couple oddities in PlayerView

This commit is contained in:
Matt Nadareski
2021-06-30 13:26:41 -07:00
parent c0d9824da0
commit 4540100fdc

View File

@@ -64,6 +64,9 @@ namespace RedBookPlayer.GUI
/// <param name="path">Path to the image to load</param> /// <param name="path">Path to the image to load</param>
public async Task<bool> LoadImage(string path) public async Task<bool> LoadImage(string path)
{ {
// If the player is currently running, stop it
if(Player.Playing) Player.Stop();
bool result = await Task.Run(() => bool result = await Task.Run(() =>
{ {
Player.Init(path, App.Settings.AutoPlay); Player.Init(path, App.Settings.AutoPlay);
@@ -202,7 +205,7 @@ namespace RedBookPlayer.GUI
if (path == null) if (path == null)
return; return;
LoadImage(path); await LoadImage(path);
} }
public void PlayButton_Click(object sender, RoutedEventArgs e) => Player.TogglePlayPause(true); public void PlayButton_Click(object sender, RoutedEventArgs e) => Player.TogglePlayPause(true);
@@ -229,6 +232,8 @@ namespace RedBookPlayer.GUI
public void DisableDeEmphasisButton_Click(object sender, RoutedEventArgs e) => Player.ToggleDeEmphasis(false); public void DisableDeEmphasisButton_Click(object sender, RoutedEventArgs e) => Player.ToggleDeEmphasis(false);
public void EnableDisableDeEmphasisButton_Click(object sender, RoutedEventArgs e) => Player.ToggleDeEmphasis(!Player.ApplyDeEmphasis);
#endregion #endregion
} }
} }