mirror of
https://github.com/aaru-dps/RedBookPlayer.git
synced 2025-12-16 19:24:41 +00:00
Fix rendering of hidden tracks
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@@ -55,7 +55,7 @@ namespace RedBookPlayer.GUI
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{
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return await Dispatcher.UIThread.InvokeAsync(() =>
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{
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PlayerViewModel.Init(path, App.Settings.GenerateMissingTOC, App.Settings.PlayDataTracks, App.Settings.AutoPlay, App.Settings.Volume);
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PlayerViewModel.Init(path, App.Settings.GenerateMissingTOC, App.Settings.PlayHiddenTracks, App.Settings.PlayDataTracks, App.Settings.AutoPlay, App.Settings.Volume);
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if (PlayerViewModel.Initialized)
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MainWindow.Instance.Title = "RedBookPlayer - " + path.Split('/').Last().Split('\\').Last();
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@@ -66,7 +66,11 @@ namespace RedBookPlayer.GUI
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/// <summary>
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/// Update the view model with new settings
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/// </summary>
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public void UpdateViewModel() => PlayerViewModel.SetLoadDataTracks(App.Settings.PlayDataTracks);
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public void UpdateViewModel()
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{
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PlayerViewModel.SetLoadDataTracks(App.Settings.PlayDataTracks);
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PlayerViewModel.SetLoadHiddenTracks(App.Settings.PlayHiddenTracks);
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}
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/// <summary>
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/// Generate the digit string to be interpreted by the frontend
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@@ -83,7 +87,7 @@ namespace RedBookPlayer.GUI
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int[] numbers = new int[]
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{
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PlayerViewModel.CurrentTrackNumber + 1,
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PlayerViewModel.CurrentTrackNumber,
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PlayerViewModel.CurrentTrackIndex,
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(int)(sectorTime / (75 * 60)),
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@@ -138,7 +142,7 @@ namespace RedBookPlayer.GUI
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ulong sectorTime = PlayerViewModel.CurrentSector;
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if(PlayerViewModel.SectionStartSector != 0)
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sectorTime -= PlayerViewModel.SectionStartSector;
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else
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else if (PlayerViewModel.CurrentTrackNumber > 0)
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sectorTime += PlayerViewModel.TimeOffset;
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return sectorTime;
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@@ -261,11 +265,11 @@ namespace RedBookPlayer.GUI
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public void NextTrackButton_Click(object sender, RoutedEventArgs e) => PlayerViewModel.NextTrack();
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public void PreviousTrackButton_Click(object sender, RoutedEventArgs e) => PlayerViewModel.PreviousTrack(App.Settings.AllowSkipHiddenTrack);
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public void PreviousTrackButton_Click(object sender, RoutedEventArgs e) => PlayerViewModel.PreviousTrack();
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public void NextIndexButton_Click(object sender, RoutedEventArgs e) => PlayerViewModel.NextIndex(App.Settings.IndexButtonChangeTrack);
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public void PreviousIndexButton_Click(object sender, RoutedEventArgs e) => PlayerViewModel.PreviousIndex(App.Settings.IndexButtonChangeTrack, App.Settings.AllowSkipHiddenTrack);
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public void PreviousIndexButton_Click(object sender, RoutedEventArgs e) => PlayerViewModel.PreviousIndex(App.Settings.IndexButtonChangeTrack);
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public void FastForwardButton_Click(object sender, RoutedEventArgs e) => PlayerViewModel.FastForward();
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