using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Interactivity;
using Avalonia.Markup.Xaml;
using Avalonia.Media.Imaging;
using Avalonia.Platform;
using Avalonia.Threading;
using RedBookPlayer.Common;
namespace RedBookPlayer.GUI
{
public class PlayerView : UserControl
{
///
/// Read-only access to the view model
///
public PlayerViewModel PlayerViewModel => DataContext as PlayerViewModel;
///
/// Set of images representing the digits for the UI
///
private Image[] _digits;
///
/// Initialize the UI based on the default theme
///
public PlayerView() : this(null, null) { }
///
/// Initialize the UI based on the default theme with an existing view model
///
/// XAML data representing the theme, null for default
/// Existing PlayerViewModel to load in instead of creating a new one
public PlayerView(PlayerViewModel playerViewModel) : this(null, playerViewModel) { }
///
/// Initialize the UI based on the currently selected theme
///
/// XAML data representing the theme, null for default
/// Existing PlayerViewModel to load in instead of creating a new one
public PlayerView(string xaml, PlayerViewModel playerViewModel)
{
if(playerViewModel != null)
DataContext = playerViewModel;
else
DataContext = new PlayerViewModel();
PlayerViewModel.PropertyChanged += PlayerViewModelStateChanged;
LoadTheme(xaml);
InitializeDigits();
}
#region Helpers
///
/// Load an image from the path
///
/// Path to the image to load
public async Task LoadImage(string path)
{
return await Dispatcher.UIThread.InvokeAsync(() =>
{
PlayerViewModel.Init(path, App.Settings.GenerateMissingTOC, App.Settings.PlayHiddenTracks, App.Settings.PlayDataTracks, App.Settings.AutoPlay, App.Settings.Volume);
if (PlayerViewModel.Initialized)
MainWindow.Instance.Title = "RedBookPlayer - " + path.Split('/').Last().Split('\\').Last();
return PlayerViewModel.Initialized;
});
}
///
/// Update the view model with new settings
///
public void UpdateViewModel()
{
PlayerViewModel.SetLoadDataTracks(App.Settings.PlayDataTracks);
PlayerViewModel.SetLoadHiddenTracks(App.Settings.PlayHiddenTracks);
}
///
/// Generate the digit string to be interpreted by the frontend
///
/// String representing the digits for the frontend
private string GenerateDigitString()
{
// If the disc isn't initialized, return all '-' characters
if(PlayerViewModel?.Initialized != true)
return string.Empty.PadLeft(20, '-');
int usableTrackNumber = PlayerViewModel.CurrentTrackNumber;
if(usableTrackNumber < 0)
usableTrackNumber = 0;
else if(usableTrackNumber > 99)
usableTrackNumber = 99;
// Otherwise, take the current time into account
ulong sectorTime = GetCurrentSectorTime();
int[] numbers = new int[]
{
usableTrackNumber,
PlayerViewModel.CurrentTrackIndex,
(int)(sectorTime / (75 * 60)),
(int)(sectorTime / 75 % 60),
(int)(sectorTime % 75),
PlayerViewModel.TotalTracks,
PlayerViewModel.TotalIndexes,
(int)(PlayerViewModel.TotalTime / (75 * 60)),
(int)(PlayerViewModel.TotalTime / 75 % 60),
(int)(PlayerViewModel.TotalTime % 75),
};
return string.Join("", numbers.Select(i => i.ToString().PadLeft(2, '0').Substring(0, 2)));
}
///
/// Load the png image for a given character based on the theme
///
/// Character to load the image for
/// Bitmap representing the loaded image
private Bitmap GetBitmap(char character)
{
try
{
if(App.Settings.SelectedTheme == "default")
{
IAssetLoader assets = AvaloniaLocator.Current.GetService();
return new Bitmap(assets.Open(new Uri($"avares://RedBookPlayer/Assets/{character}.png")));
}
else
{
string themeDirectory = $"{Directory.GetCurrentDirectory()}/themes/{App.Settings.SelectedTheme}";
using FileStream stream = File.Open($"{themeDirectory}/{character}.png", FileMode.Open);
return new Bitmap(stream);
}
}
catch
{
return null;
}
}
///
/// Get current sector time, accounting for offsets
///
/// ulong representing the current sector time
private ulong GetCurrentSectorTime()
{
ulong sectorTime = PlayerViewModel.CurrentSector;
if(PlayerViewModel.SectionStartSector != 0)
sectorTime -= PlayerViewModel.SectionStartSector;
else if (PlayerViewModel.CurrentTrackNumber > 0)
sectorTime += PlayerViewModel.TimeOffset;
return sectorTime;
}
///
/// Generate a path selection dialog box
///
/// User-selected path, if possible
private async Task GetPath()
{
var dialog = new OpenFileDialog { AllowMultiple = false };
List knownExtensions = new Aaru.DiscImages.AaruFormat().KnownExtensions.ToList();
dialog.Filters.Add(new FileDialogFilter()
{
Name = "Aaru Image Format (*" + string.Join(", *", knownExtensions) + ")",
Extensions = knownExtensions.ConvertAll(e => e.TrimStart('.'))
});
return (await dialog.ShowAsync((Window)Parent.Parent))?.FirstOrDefault();
}
///
/// Initialize the displayed digits array
///
private void InitializeDigits()
{
_digits = new Image[]
{
this.FindControl("TrackDigit1"),
this.FindControl("TrackDigit2"),
this.FindControl("IndexDigit1"),
this.FindControl("IndexDigit2"),
this.FindControl("TimeDigit1"),
this.FindControl("TimeDigit2"),
this.FindControl("TimeDigit3"),
this.FindControl("TimeDigit4"),
this.FindControl("TimeDigit5"),
this.FindControl("TimeDigit6"),
this.FindControl("TotalTracksDigit1"),
this.FindControl("TotalTracksDigit2"),
this.FindControl("TotalIndexesDigit1"),
this.FindControl("TotalIndexesDigit2"),
this.FindControl("TotalTimeDigit1"),
this.FindControl("TotalTimeDigit2"),
this.FindControl("TotalTimeDigit3"),
this.FindControl("TotalTimeDigit4"),
this.FindControl("TotalTimeDigit5"),
this.FindControl("TotalTimeDigit6"),
};
}
///
/// Load the theme from a XAML, if possible
///
/// XAML data representing the theme, null for default
private void LoadTheme(string xaml)
{
try
{
if(xaml != null)
new AvaloniaXamlLoader().Load(xaml, null, this);
else
AvaloniaXamlLoader.Load(this);
}
catch
{
AvaloniaXamlLoader.Load(this);
}
}
///
/// Update the UI from the view-model
///
private void PlayerViewModelStateChanged(object sender, PropertyChangedEventArgs e)
{
Dispatcher.UIThread.InvokeAsync(() =>
{
string digitString = GenerateDigitString();
for(int i = 0; i < _digits.Length; i++)
{
Bitmap digitImage = GetBitmap(digitString[i]);
if(_digits[i] != null && digitImage != null)
_digits[i].Source = digitImage;
}
});
}
#endregion
#region Event Handlers
public async void LoadButton_Click(object sender, RoutedEventArgs e)
{
string path = await GetPath();
if (path == null)
return;
await LoadImage(path);
}
public void PlayButton_Click(object sender, RoutedEventArgs e) => PlayerViewModel.Play();
public void PauseButton_Click(object sender, RoutedEventArgs e) => PlayerViewModel.Pause();
public void PlayPauseButton_Click(object sender, RoutedEventArgs e)
{
if(PlayerViewModel.Playing == true)
PlayerViewModel.Pause();
else
PlayerViewModel.Play();
}
public void StopButton_Click(object sender, RoutedEventArgs e) => PlayerViewModel.Stop();
public void NextTrackButton_Click(object sender, RoutedEventArgs e) => PlayerViewModel.NextTrack();
public void PreviousTrackButton_Click(object sender, RoutedEventArgs e) => PlayerViewModel.PreviousTrack();
public void NextIndexButton_Click(object sender, RoutedEventArgs e) => PlayerViewModel.NextIndex(App.Settings.IndexButtonChangeTrack);
public void PreviousIndexButton_Click(object sender, RoutedEventArgs e) => PlayerViewModel.PreviousIndex(App.Settings.IndexButtonChangeTrack);
public void FastForwardButton_Click(object sender, RoutedEventArgs e) => PlayerViewModel.FastForward();
public void RewindButton_Click(object sender, RoutedEventArgs e) => PlayerViewModel.Rewind();
public void VolumeUpButton_Click(object sender, RoutedEventArgs e) => PlayerViewModel.SetVolume(PlayerViewModel.Volume + 1);
public void VolumeDownButton_Click(object sender, RoutedEventArgs e) => PlayerViewModel.SetVolume(PlayerViewModel.Volume - 1);
public void MuteToggleButton_Click(object sender, RoutedEventArgs e) => PlayerViewModel.ToggleMute();
public void EnableDeEmphasisButton_Click(object sender, RoutedEventArgs e) => PlayerViewModel.SetDeEmphasis(true);
public void DisableDeEmphasisButton_Click(object sender, RoutedEventArgs e) => PlayerViewModel.SetDeEmphasis(false);
public void EnableDisableDeEmphasisButton_Click(object sender, RoutedEventArgs e) => PlayerViewModel.SetDeEmphasis(!PlayerViewModel.ApplyDeEmphasis);
#endregion
}
}