using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.IO;
using System.Linq;
using System.Reactive;
using System.Threading.Tasks;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Media.Imaging;
using Avalonia.Platform;
using Avalonia.Threading;
using ReactiveUI;
using RedBookPlayer.GUI.Views;
using RedBookPlayer.Models.Hardware;
namespace RedBookPlayer.GUI.ViewModels
{
public class PlayerViewModel : ReactiveObject
{
///
/// Player representing the internal state
///
private Player _player;
///
/// Set of images representing the digits for the UI
///
private Image[] _digits;
#region Player Passthrough
#region OpticalDisc Passthrough
///
/// Current track number
///
public int CurrentTrackNumber
{
get => _currentTrackNumber;
private set => this.RaiseAndSetIfChanged(ref _currentTrackNumber, value);
}
///
/// Current track index
///
public ushort CurrentTrackIndex
{
get => _currentTrackIndex;
private set => this.RaiseAndSetIfChanged(ref _currentTrackIndex, value);
}
///
/// Current sector number
///
public ulong CurrentSector
{
get => _currentSector;
private set => this.RaiseAndSetIfChanged(ref _currentSector, value);
}
///
/// Represents the sector starting the section
///
public ulong SectionStartSector
{
get => _sectionStartSector;
private set => this.RaiseAndSetIfChanged(ref _sectionStartSector, value);
}
///
/// Represents if the disc has a hidden track
///
public bool HiddenTrack
{
get => _hasHiddenTrack;
private set => this.RaiseAndSetIfChanged(ref _hasHiddenTrack, value);
}
///
/// Represents the 4CH flag [CompactDisc only]
///
public bool QuadChannel
{
get => _quadChannel;
private set => this.RaiseAndSetIfChanged(ref _quadChannel, value);
}
///
/// Represents the DATA flag [CompactDisc only]
///
public bool IsDataTrack
{
get => _isDataTrack;
private set => this.RaiseAndSetIfChanged(ref _isDataTrack, value);
}
///
/// Represents the DCP flag [CompactDisc only]
///
public bool CopyAllowed
{
get => _copyAllowed;
private set => this.RaiseAndSetIfChanged(ref _copyAllowed, value);
}
///
/// Represents the PRE flag [CompactDisc only]
///
public bool TrackHasEmphasis
{
get => _trackHasEmphasis;
private set => this.RaiseAndSetIfChanged(ref _trackHasEmphasis, value);
}
///
/// Represents the total tracks on the disc
///
public int TotalTracks => _player.TotalTracks;
///
/// Represents the total indices on the disc
///
public int TotalIndexes => _player.TotalIndexes;
///
/// Total sectors in the image
///
public ulong TotalSectors => _player.TotalSectors;
///
/// Represents the time adjustment offset for the disc
///
public ulong TimeOffset => _player.TimeOffset;
///
/// Represents the total playing time for the disc
///
public ulong TotalTime => _player.TotalTime;
private int _currentTrackNumber;
private ushort _currentTrackIndex;
private ulong _currentSector;
private ulong _sectionStartSector;
private bool _hasHiddenTrack;
private bool _quadChannel;
private bool _isDataTrack;
private bool _copyAllowed;
private bool _trackHasEmphasis;
#endregion
#region SoundOutput Passthrough
///
/// Indicate if the model is ready to be used
///
public bool Initialized => _player?.Initialized ?? false;
///
/// Indicate if the output is playing
///
public bool? Playing
{
get => _playing;
private set => this.RaiseAndSetIfChanged(ref _playing, value);
}
///
/// Indicates if de-emphasis should be applied
///
public bool ApplyDeEmphasis
{
get => _applyDeEmphasis;
private set => this.RaiseAndSetIfChanged(ref _applyDeEmphasis, value);
}
///
/// Current playback volume
///
public int Volume
{
get => _volume;
private set => this.RaiseAndSetIfChanged(ref _volume, value);
}
private bool? _playing;
private bool _applyDeEmphasis;
private int _volume;
#endregion
#endregion
#region Commands
///
/// Command for loading a disc
///
public ReactiveCommand LoadCommand { get; }
#region Playback
///
/// Command for beginning playback
///
public ReactiveCommand PlayCommand { get; }
///
/// Command for pausing playback
///
public ReactiveCommand PauseCommand { get; }
///
/// Command for pausing playback
///
public ReactiveCommand TogglePlayPauseCommand { get; }
///
/// Command for stopping playback
///
public ReactiveCommand StopCommand { get; }
///
/// Command for moving to the next track
///
public ReactiveCommand NextTrackCommand { get; }
///
/// Command for moving to the previous track
///
public ReactiveCommand PreviousTrackCommand { get; }
///
/// Command for moving to the next index
///
public ReactiveCommand NextIndexCommand { get; }
///
/// Command for moving to the previous index
///
public ReactiveCommand PreviousIndexCommand { get; }
///
/// Command for fast forwarding
///
public ReactiveCommand FastForwardCommand { get; }
///
/// Command for rewinding
///
public ReactiveCommand RewindCommand { get; }
#endregion
#region Volume
///
/// Command for incrementing volume
///
public ReactiveCommand VolumeUpCommand { get; }
///
/// Command for decrementing volume
///
public ReactiveCommand VolumeDownCommand { get; }
///
/// Command for toggling mute
///
public ReactiveCommand ToggleMuteCommand { get; }
#endregion
#region Emphasis
///
/// Command for enabling de-emphasis
///
public ReactiveCommand EnableDeEmphasisCommand { get; }
///
/// Command for disabling de-emphasis
///
public ReactiveCommand DisableDeEmphasisCommand { get; }
///
/// Command for toggling de-emphasis
///
public ReactiveCommand ToggleDeEmphasisCommand { get; }
#endregion
#endregion
///
/// Constructor
///
public PlayerViewModel()
{
LoadCommand = ReactiveCommand.Create(ExecuteLoad);
PlayCommand = ReactiveCommand.Create(ExecutePlay);
PauseCommand = ReactiveCommand.Create(ExecutePause);
TogglePlayPauseCommand = ReactiveCommand.Create(ExecuteTogglePlayPause);
StopCommand = ReactiveCommand.Create(ExecuteStop);
NextTrackCommand = ReactiveCommand.Create(ExecuteNextTrack);
PreviousTrackCommand = ReactiveCommand.Create(ExecutePreviousTrack);
NextIndexCommand = ReactiveCommand.Create(ExecuteNextIndex);
PreviousIndexCommand = ReactiveCommand.Create(ExecutePreviousIndex);
FastForwardCommand = ReactiveCommand.Create(ExecuteFastForward);
RewindCommand = ReactiveCommand.Create(ExecuteRewind);
VolumeUpCommand = ReactiveCommand.Create(ExecuteVolumeUp);
VolumeDownCommand = ReactiveCommand.Create(ExecuteVolumeDown);
ToggleMuteCommand = ReactiveCommand.Create(ExecuteToggleMute);
EnableDeEmphasisCommand = ReactiveCommand.Create(ExecuteEnableDeEmphasis);
DisableDeEmphasisCommand = ReactiveCommand.Create(ExecuteDisableDeEmphasis);
ToggleDeEmphasisCommand = ReactiveCommand.Create(ExecuteToggleDeEmphasis);
}
///
/// Initialize the view model with a given image path
///
/// Path to the disc image
/// Generate a TOC if the disc is missing one [CompactDisc only]
/// Load hidden tracks for playback [CompactDisc only]
/// Load data tracks for playback [CompactDisc only]
/// True if playback should begin immediately, false otherwise
/// Default volume between 0 and 100 to use when starting playback
public void Init(string path, bool generateMissingToc, bool loadHiddenTracks, bool loadDataTracks, bool autoPlay, int defaultVolume)
{
// Stop current playback, if necessary
if(Playing != null) ExecuteStop();
// Create and attempt to initialize new Player
_player = new Player(path, generateMissingToc, loadHiddenTracks, loadDataTracks, autoPlay, defaultVolume);
if(Initialized)
{
_player.PropertyChanged += PlayerStateChanged;
PlayerStateChanged(this, null);
}
}
#region Playback
///
/// Begin playback
///
public void ExecutePlay() => _player?.Play();
///
/// Pause current playback
///
public void ExecutePause() => _player?.Pause();
///
/// Toggle playback
///
public void ExecuteTogglePlayPause() => _player?.TogglePlayback();
///
/// Stop current playback
///
public void ExecuteStop() => _player?.Stop();
///
/// Move to the next playable track
///
public void ExecuteNextTrack() => _player?.NextTrack();
///
/// Move to the previous playable track
///
public void ExecutePreviousTrack() => _player?.PreviousTrack();
///
/// Move to the next index
///
public void ExecuteNextIndex() => _player?.NextIndex(App.Settings.IndexButtonChangeTrack);
///
/// Move to the previous index
///
public void ExecutePreviousIndex() => _player?.PreviousIndex(App.Settings.IndexButtonChangeTrack);
///
/// Fast-forward playback by 75 sectors, if possible
///
public void ExecuteFastForward() => _player?.FastForward();
///
/// Rewind playback by 75 sectors, if possible
///
public void ExecuteRewind() => _player?.Rewind();
#endregion
#region Volume
///
/// Increment the volume value
///
public void ExecuteVolumeUp() => _player?.VolumeUp();
///
/// Decrement the volume value
///
public void ExecuteVolumeDown() => _player?.VolumeDown();
///
/// Set the value for the volume
///
/// New volume value
public void ExecuteSetVolume(int volume) => _player?.SetVolume(volume);
///
/// Temporarily mute playback
///
public void ExecuteToggleMute() => _player?.ToggleMute();
#endregion
#region Emphasis
///
/// Enable de-emphasis
///
public void ExecuteEnableDeEmphasis() => _player?.EnableDeEmphasis();
///
/// Disable de-emphasis
///
public void ExecuteDisableDeEmphasis() => _player?.DisableDeEmphasis();
///
/// Toggle de-emphasis
///
public void ExecuteToggleDeEmphasis() => _player?.ToggleDeEmphasis();
#endregion
#region Helpers
///
/// Load a disc image from a selection box
///
public async void ExecuteLoad()
{
string path = await GetPath();
if(path == null)
return;
await LoadImage(path);
}
///
/// Initialize the displayed digits array
///
public void InitializeDigits()
{
PlayerView playerView = MainWindow.Instance.ContentControl.Content as PlayerView;
_digits = new Image[]
{
playerView.FindControl("TrackDigit1"),
playerView.FindControl("TrackDigit2"),
playerView.FindControl("IndexDigit1"),
playerView.FindControl("IndexDigit2"),
playerView.FindControl("TimeDigit1"),
playerView.FindControl("TimeDigit2"),
playerView.FindControl("TimeDigit3"),
playerView.FindControl("TimeDigit4"),
playerView.FindControl("TimeDigit5"),
playerView.FindControl("TimeDigit6"),
playerView.FindControl("TotalTracksDigit1"),
playerView.FindControl("TotalTracksDigit2"),
playerView.FindControl("TotalIndexesDigit1"),
playerView.FindControl("TotalIndexesDigit2"),
playerView.FindControl("TotalTimeDigit1"),
playerView.FindControl("TotalTimeDigit2"),
playerView.FindControl("TotalTimeDigit3"),
playerView.FindControl("TotalTimeDigit4"),
playerView.FindControl("TotalTimeDigit5"),
playerView.FindControl("TotalTimeDigit6"),
};
}
///
/// Load an image from the path
///
/// Path to the image to load
public async Task LoadImage(string path)
{
return await Dispatcher.UIThread.InvokeAsync(() =>
{
Init(path, App.Settings.GenerateMissingTOC, App.Settings.PlayHiddenTracks, App.Settings.PlayDataTracks, App.Settings.AutoPlay, App.Settings.Volume);
if(Initialized)
MainWindow.Instance.Title = "RedBookPlayer - " + path.Split('/').Last().Split('\\').Last();
return Initialized;
});
}
///
/// Set the value for loading data tracks [CompactDisc only]
///
/// True to enable loading data tracks, false otherwise
public void SetLoadDataTracks(bool load) => _player?.SetLoadDataTracks(load);
///
/// Set the value for loading hidden tracks [CompactDisc only]
///
/// True to enable loading hidden tracks, false otherwise
public void SetLoadHiddenTracks(bool load) => _player?.SetLoadHiddenTracks(load);
///
/// Generate the digit string to be interpreted by the frontend
///
/// String representing the digits for the frontend
private string GenerateDigitString()
{
// If the disc isn't initialized, return all '-' characters
if(Initialized != true)
return string.Empty.PadLeft(20, '-');
int usableTrackNumber = CurrentTrackNumber;
if(usableTrackNumber < 0)
usableTrackNumber = 0;
else if(usableTrackNumber > 99)
usableTrackNumber = 99;
// Otherwise, take the current time into account
ulong sectorTime = GetCurrentSectorTime();
int[] numbers = new int[]
{
usableTrackNumber,
CurrentTrackIndex,
(int)(sectorTime / (75 * 60)),
(int)(sectorTime / 75 % 60),
(int)(sectorTime % 75),
TotalTracks,
TotalIndexes,
(int)(TotalTime / (75 * 60)),
(int)(TotalTime / 75 % 60),
(int)(TotalTime % 75),
};
return string.Join("", numbers.Select(i => i.ToString().PadLeft(2, '0').Substring(0, 2)));
}
///
/// Load the png image for a given character based on the theme
///
/// Character to load the image for
/// Bitmap representing the loaded image
private Bitmap GetBitmap(char character)
{
try
{
if(App.Settings.SelectedTheme == "default")
{
IAssetLoader assets = AvaloniaLocator.Current.GetService();
return new Bitmap(assets.Open(new Uri($"avares://RedBookPlayer/Assets/{character}.png")));
}
else
{
string themeDirectory = $"{Directory.GetCurrentDirectory()}/themes/{App.Settings.SelectedTheme}";
using FileStream stream = File.Open($"{themeDirectory}/{character}.png", FileMode.Open);
return new Bitmap(stream);
}
}
catch
{
return null;
}
}
///
/// Get current sector time, accounting for offsets
///
/// ulong representing the current sector time
private ulong GetCurrentSectorTime()
{
ulong sectorTime = CurrentSector;
if(SectionStartSector != 0)
sectorTime -= SectionStartSector;
else if(CurrentTrackNumber > 0)
sectorTime += TimeOffset;
return sectorTime;
}
///
/// Generate a path selection dialog box
///
/// User-selected path, if possible
private async Task GetPath()
{
return await Dispatcher.UIThread.InvokeAsync(async () =>
{
var dialog = new OpenFileDialog { AllowMultiple = false };
List knownExtensions = new Aaru.DiscImages.AaruFormat().KnownExtensions.ToList();
dialog.Filters.Add(new FileDialogFilter()
{
Name = "Aaru Image Format (*" + string.Join(", *", knownExtensions) + ")",
Extensions = knownExtensions.ConvertAll(e => e.TrimStart('.'))
});
return (await dialog.ShowAsync(MainWindow.Instance))?.FirstOrDefault();
});
}
///
/// Update the view-model from the Player
///
private void PlayerStateChanged(object sender, PropertyChangedEventArgs e)
{
if(_player?.Initialized != true)
return;
CurrentTrackNumber = _player.CurrentTrackNumber;
CurrentTrackIndex = _player.CurrentTrackIndex;
CurrentSector = _player.CurrentSector;
SectionStartSector = _player.SectionStartSector;
HiddenTrack = _player.HiddenTrack;
QuadChannel = _player.QuadChannel;
IsDataTrack = _player.IsDataTrack;
CopyAllowed = _player.CopyAllowed;
TrackHasEmphasis = _player.TrackHasEmphasis;
Playing = _player.Playing;
ApplyDeEmphasis = _player.ApplyDeEmphasis;
Volume = _player.Volume;
Dispatcher.UIThread.InvokeAsync(() =>
{
string digitString = GenerateDigitString() ?? string.Empty.PadLeft(20, '-');
for(int i = 0; i < _digits.Length; i++)
{
Bitmap digitImage = GetBitmap(digitString[i]);
if(_digits[i] != null && digitImage != null)
_digits[i].Source = digitImage;
}
});
}
#endregion
}
}