mirror of
https://github.com/aaru-dps/RedBookPlayer.git
synced 2025-12-16 11:14:39 +00:00
110 lines
3.8 KiB
C#
110 lines
3.8 KiB
C#
using System;
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using System.Collections.Generic;
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namespace RedBookPlayer.Models.Hardware
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{
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/// <summary>
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/// Represents a single packet of subcode data
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/// </summary>
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/// <see cref="https://jbum.com/cdg_revealed.html"/>
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internal class SubchannelPacket
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{
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public byte Command { get; private set; }
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public SubchannelInstruction Instruction { get; private set; }
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public byte[] ParityQ { get; private set; } = new byte[2];
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public byte[] Data { get; private set; } = new byte[16];
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public byte[] ParityP { get; private set; } = new byte[4];
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/// <summary>
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/// Create a new subchannel packet from a byte array
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/// </summary>
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public SubchannelPacket(byte[] bytes)
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{
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if(bytes == null || bytes.Length != 24)
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return;
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this.Command = bytes[0];
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this.Instruction = (SubchannelInstruction)bytes[1];
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Array.Copy(bytes, 2, this.ParityQ, 0, 2);
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Array.Copy(bytes, 4, this.Data, 0, 16);
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Array.Copy(bytes, 20, this.ParityP, 0, 4);
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}
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#region Standard Handling
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/// <summary>
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/// Convert the data into separate named subchannels
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/// </summary>
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public Dictionary<char, byte[]> ConvertData()
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{
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if(this.Data == null || this.Data.Length != 16)
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return null;
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// Create the output dictionary for the formatted data
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Dictionary<char, byte[]> formattedData = new Dictionary<char, byte[]>
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{
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['P'] = new byte[2],
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['Q'] = new byte[2],
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['R'] = new byte[2],
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['S'] = new byte[2],
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['T'] = new byte[2],
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['U'] = new byte[2],
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['V'] = new byte[2],
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['W'] = new byte[2],
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};
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// Loop through all bytes in the subchannel data and populate
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int index = -1;
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for(int i = 0; i < 16; i++)
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{
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// Get the modulo value of the current byte
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int modValue = i % 8;
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if(modValue == 0)
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index++;
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// Retrieve the next byte
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byte b = this.Data[i];
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// Set the respective bit in the new byte data
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formattedData['P'][index] |= (byte)(HasBitSet(b, 7) ? 1 << (7 - modValue) : 0);
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formattedData['Q'][index] |= (byte)(HasBitSet(b, 6) ? 1 << (7 - modValue) : 0);
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formattedData['R'][index] |= (byte)(HasBitSet(b, 5) ? 1 << (7 - modValue) : 0);
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formattedData['S'][index] |= (byte)(HasBitSet(b, 4) ? 1 << (7 - modValue) : 0);
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formattedData['T'][index] |= (byte)(HasBitSet(b, 3) ? 1 << (7 - modValue) : 0);
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formattedData['U'][index] |= (byte)(HasBitSet(b, 2) ? 1 << (7 - modValue) : 0);
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formattedData['V'][index] |= (byte)(HasBitSet(b, 1) ? 1 << (7 - modValue) : 0);
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formattedData['W'][index] |= (byte)(HasBitSet(b, 0) ? 1 << (7 - modValue) : 0);
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}
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return formattedData;
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}
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/// <summary>
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/// Check if a bit is set in a byte
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/// </summary>
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/// <param name="value">Byte value to check</param>
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/// <param name="bitIndex">Index of the bit to check</param>
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/// <returns>True if the bit was set, false otherwise</returns>
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private bool HasBitSet(byte value, int bitIndex) => (value & (1 << bitIndex)) != 0;
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#endregion
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#region CD+G Handling
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/// <summary>
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/// Determine if a packet is CD+G data
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/// </summary>
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public bool IsCDGPacket()
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{
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byte lowerSixBits = (byte)(this.Command & 0x3F);
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return lowerSixBits == 0x09;
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}
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#endregion
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}
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} |