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aaruremote/win32/win32.h

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/*
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* This file is part of the Aaru Remote Server.
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* Copyright (c) 2019-2020 Natalia Portillo.
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*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
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#ifndef AARUREMOTE_WIN32_WIN32_H_
#define AARUREMOTE_WIN32_WIN32_H_
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#include "../aaruremote.h"
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#define PROCESSOR_ARCHITECTURE_INTEL 0
#define PROCESSOR_ARCHITECTURE_MIPS 1
#define PROCESSOR_ARCHITECTURE_ALPHA 2
#define PROCESSOR_ARCHITECTURE_PPC 3
#define PROCESSOR_ARCHITECTURE_SHX 4
#define PROCESSOR_ARCHITECTURE_ARM 5
#define PROCESSOR_ARCHITECTURE_IA64 6
#define PROCESSOR_ARCHITECTURE_ALPHA64 7
#define PROCESSOR_ARCHITECTURE_MSIL 8
#define PROCESSOR_ARCHITECTURE_AMD64 9
#define PROCESSOR_ARCHITECTURE_IA32_ON_WIN64 10
#define PROCESSOR_ARCHITECTURE_ARM64 12
#define PROCESSOR_ARCHITECTURE_ARM32_ON_WIN64 13
#define PROCESSOR_ARCHITECTURE_IA32_ON_ARM64 14
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typedef struct
{
SOCKET socket;
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} NetworkContext;
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typedef struct
{
HANDLE handle;
char device_path[4096];
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} DeviceContext;
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#endif // AARUREMOTE_WIN32_WIN32_H_